How to make road grid for new towns fit the existing road grid?What exactly is required for a town building?How is the price for delivering cargo calculated? How do I disable the “Save to network” option on OpenTTD for Android?Make train wait for X days since last train of the same group left the station in JGR patch pack
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How to make road grid for new towns fit the existing road grid?
What exactly is required for a town building?How is the price for delivering cargo calculated? How do I disable the “Save to network” option on OpenTTD for Android?Make train wait for X days since last train of the same group left the station in JGR patch pack
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Under Settings > World generation > Road layout for new towns
, it is possible to specify what the road network will look like. The default is 3x3 grids. When starting a new game, all towns on the map will fit perfectly into a grid such that even when cities merge, the road network will still be consistently composed of 3x3 grids everywhere.
However, when a user founds a new town, the road network of the new town is not guaranteed to perfectly fit into the existing 3x3 grid network.
How can I found new towns while making sure that the road network of the new town fits perfectly into the existing road network?
openttd
add a comment |
Under Settings > World generation > Road layout for new towns
, it is possible to specify what the road network will look like. The default is 3x3 grids. When starting a new game, all towns on the map will fit perfectly into a grid such that even when cities merge, the road network will still be consistently composed of 3x3 grids everywhere.
However, when a user founds a new town, the road network of the new town is not guaranteed to perfectly fit into the existing 3x3 grid network.
How can I found new towns while making sure that the road network of the new town fits perfectly into the existing road network?
openttd
add a comment |
Under Settings > World generation > Road layout for new towns
, it is possible to specify what the road network will look like. The default is 3x3 grids. When starting a new game, all towns on the map will fit perfectly into a grid such that even when cities merge, the road network will still be consistently composed of 3x3 grids everywhere.
However, when a user founds a new town, the road network of the new town is not guaranteed to perfectly fit into the existing 3x3 grid network.
How can I found new towns while making sure that the road network of the new town fits perfectly into the existing road network?
openttd
Under Settings > World generation > Road layout for new towns
, it is possible to specify what the road network will look like. The default is 3x3 grids. When starting a new game, all towns on the map will fit perfectly into a grid such that even when cities merge, the road network will still be consistently composed of 3x3 grids everywhere.
However, when a user founds a new town, the road network of the new town is not guaranteed to perfectly fit into the existing 3x3 grid network.
How can I found new towns while making sure that the road network of the new town fits perfectly into the existing road network?
openttd
openttd
edited 1 hour ago
Flux
asked 1 hour ago
FluxFlux
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1409 bronze badges
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