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Compiler only complains about the ambiguous overloaded functions when the parameter is 0


Function overloading in Javascript - Best practicesCan we overload main() function in C++?How to resolve ambiguous overloaded function call?The Ambiguous Overloading in JavaAmbiguous overload for operator+ using conversionReplacing a 32-bit loop counter with 64-bit introduces crazy performance deviationsFunction overloading by function pointerC++ - How does the compiler decide between overloaded functions with reference types as parameter?Why does the compiler complain for ambiguity in overloaded function?Resolution of function overloading about initializer_list






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








10















I fixed a bug recently.



In the following code, one of the overloaded function was const and the other one was not. The issue will be fixed by making both functions const.



My question is why compiler only complained about it when the parameter was 0.



#include <iostream>
#include <string>

class CppSyntaxA

public:
void f(int i = 0) const i++;
void f(const std::string&)
;

int main()

CppSyntaxA a;
a.f(1); // OK
//a.f(0); //error C2666: 'CppSyntaxA::f': 2 overloads have similar conversions
return 0;










share|improve this question



















  • 2





    @NeilButterworth GCC shows the same behavior.

    – Miles Budnek
    9 hours ago











  • @Miles No, it doesn't.

    – Neil Butterworth
    9 hours ago











  • @NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

    – Parsa
    9 hours ago












  • clang seems happy with it for what that's worth.

    – tadman
    9 hours ago











  • Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

    – Neil Butterworth
    8 hours ago

















10















I fixed a bug recently.



In the following code, one of the overloaded function was const and the other one was not. The issue will be fixed by making both functions const.



My question is why compiler only complained about it when the parameter was 0.



#include <iostream>
#include <string>

class CppSyntaxA

public:
void f(int i = 0) const i++;
void f(const std::string&)
;

int main()

CppSyntaxA a;
a.f(1); // OK
//a.f(0); //error C2666: 'CppSyntaxA::f': 2 overloads have similar conversions
return 0;










share|improve this question



















  • 2





    @NeilButterworth GCC shows the same behavior.

    – Miles Budnek
    9 hours ago











  • @Miles No, it doesn't.

    – Neil Butterworth
    9 hours ago











  • @NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

    – Parsa
    9 hours ago












  • clang seems happy with it for what that's worth.

    – tadman
    9 hours ago











  • Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

    – Neil Butterworth
    8 hours ago













10












10








10








I fixed a bug recently.



In the following code, one of the overloaded function was const and the other one was not. The issue will be fixed by making both functions const.



My question is why compiler only complained about it when the parameter was 0.



#include <iostream>
#include <string>

class CppSyntaxA

public:
void f(int i = 0) const i++;
void f(const std::string&)
;

int main()

CppSyntaxA a;
a.f(1); // OK
//a.f(0); //error C2666: 'CppSyntaxA::f': 2 overloads have similar conversions
return 0;










share|improve this question
















I fixed a bug recently.



In the following code, one of the overloaded function was const and the other one was not. The issue will be fixed by making both functions const.



My question is why compiler only complained about it when the parameter was 0.



#include <iostream>
#include <string>

class CppSyntaxA

public:
void f(int i = 0) const i++;
void f(const std::string&)
;

int main()

CppSyntaxA a;
a.f(1); // OK
//a.f(0); //error C2666: 'CppSyntaxA::f': 2 overloads have similar conversions
return 0;







c++ overloading ambiguous-call






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 8 hours ago









NathanOliver

108k19 gold badges162 silver badges241 bronze badges




108k19 gold badges162 silver badges241 bronze badges










asked 9 hours ago









Cong MaCong Ma

4636 silver badges15 bronze badges




4636 silver badges15 bronze badges







  • 2





    @NeilButterworth GCC shows the same behavior.

    – Miles Budnek
    9 hours ago











  • @Miles No, it doesn't.

    – Neil Butterworth
    9 hours ago











  • @NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

    – Parsa
    9 hours ago












  • clang seems happy with it for what that's worth.

    – tadman
    9 hours ago











  • Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

    – Neil Butterworth
    8 hours ago












  • 2





    @NeilButterworth GCC shows the same behavior.

    – Miles Budnek
    9 hours ago











  • @Miles No, it doesn't.

    – Neil Butterworth
    9 hours ago











  • @NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

    – Parsa
    9 hours ago












  • clang seems happy with it for what that's worth.

    – tadman
    9 hours ago











  • Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

    – Neil Butterworth
    8 hours ago







2




2





@NeilButterworth GCC shows the same behavior.

– Miles Budnek
9 hours ago





@NeilButterworth GCC shows the same behavior.

– Miles Budnek
9 hours ago













@Miles No, it doesn't.

– Neil Butterworth
9 hours ago





@Miles No, it doesn't.

– Neil Butterworth
9 hours ago













@NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

– Parsa
9 hours ago






@NeilButterworth sure does: wandbox.org/permlink/mEtMFPt5KMdSVGs3 and wandbox.org/permlink/8UiG8XD7d0ol8U8v

– Parsa
9 hours ago














clang seems happy with it for what that's worth.

– tadman
9 hours ago





clang seems happy with it for what that's worth.

– tadman
9 hours ago













Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

– Neil Butterworth
8 hours ago





Obviously, I can't illustrate the lack of an error message, but GCC 8.1.0 compiles it with both -std=c++11 and -std=c++17

– Neil Butterworth
8 hours ago












2 Answers
2






active

oldest

votes


















12














0 is special in C++. A null pointer has the value of 0 so C++ will allow the conversion of 0 to a pointer type. That means when you call



a.f(0);


You could with be calling void f(int i = 0) const with an int with the value of 0, or you could call void f(const std::string&) with a char* initialized to null.



Normally the int version would be better since it is an exact match but in this case the int version is const, so it requires "converting" a to a const CppSyntaxA, where the std::string version does not require such a conversion but does require a conversion to char* and then to std::string. This is considered enough of a change in both cases to be considered an equal conversion and thus ambiguous. Making both functions const or non const will fix the issue and the int overload will be chosen since it is better.






share|improve this answer

























  • @FrançoisAndrieux Answer updated.

    – NathanOliver
    8 hours ago











  • @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

    – Cong Ma
    8 hours ago












  • @NeilButterworth fixed.

    – NathanOliver
    8 hours ago











  • @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

    – François Andrieux
    8 hours ago







  • 1





    @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

    – NathanOliver
    8 hours ago


















4















My question is why compiler only complained about it when the parameter was 0.




Because 0 is not only an integer literal, but it is also a null pointer literal. 1 is not a null pointer literal, so there is no ambiguity.



The ambiguity arises from the implicit converting constructor of std::string that accepts a pointer to a character as an argument.



Now, the identity conversion from int to int would otherwise be preferred to the conversion from pointer to string, but there is another argument that involves a conversion: The implicit object argument. In one case, the conversion is from CppSyntaxA& to CppSyntaxA& while in other case it is CppSyntaxA& to const CppSyntaxA&.



So, one overload is preferred because of one argument, and the other overload is preferred because of another argument and thus there is no unambiguously preferred overload.




The issue will be fixed by making both functions const.




If both overloads are const qualified, then the implicit object argument conversion sequence is identical, and thus one of the overloads is unambiguously preferred.






share|improve this answer

























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    2 Answers
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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    12














    0 is special in C++. A null pointer has the value of 0 so C++ will allow the conversion of 0 to a pointer type. That means when you call



    a.f(0);


    You could with be calling void f(int i = 0) const with an int with the value of 0, or you could call void f(const std::string&) with a char* initialized to null.



    Normally the int version would be better since it is an exact match but in this case the int version is const, so it requires "converting" a to a const CppSyntaxA, where the std::string version does not require such a conversion but does require a conversion to char* and then to std::string. This is considered enough of a change in both cases to be considered an equal conversion and thus ambiguous. Making both functions const or non const will fix the issue and the int overload will be chosen since it is better.






    share|improve this answer

























    • @FrançoisAndrieux Answer updated.

      – NathanOliver
      8 hours ago











    • @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

      – Cong Ma
      8 hours ago












    • @NeilButterworth fixed.

      – NathanOliver
      8 hours ago











    • @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

      – François Andrieux
      8 hours ago







    • 1





      @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

      – NathanOliver
      8 hours ago















    12














    0 is special in C++. A null pointer has the value of 0 so C++ will allow the conversion of 0 to a pointer type. That means when you call



    a.f(0);


    You could with be calling void f(int i = 0) const with an int with the value of 0, or you could call void f(const std::string&) with a char* initialized to null.



    Normally the int version would be better since it is an exact match but in this case the int version is const, so it requires "converting" a to a const CppSyntaxA, where the std::string version does not require such a conversion but does require a conversion to char* and then to std::string. This is considered enough of a change in both cases to be considered an equal conversion and thus ambiguous. Making both functions const or non const will fix the issue and the int overload will be chosen since it is better.






    share|improve this answer

























    • @FrançoisAndrieux Answer updated.

      – NathanOliver
      8 hours ago











    • @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

      – Cong Ma
      8 hours ago












    • @NeilButterworth fixed.

      – NathanOliver
      8 hours ago











    • @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

      – François Andrieux
      8 hours ago







    • 1





      @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

      – NathanOliver
      8 hours ago













    12












    12








    12







    0 is special in C++. A null pointer has the value of 0 so C++ will allow the conversion of 0 to a pointer type. That means when you call



    a.f(0);


    You could with be calling void f(int i = 0) const with an int with the value of 0, or you could call void f(const std::string&) with a char* initialized to null.



    Normally the int version would be better since it is an exact match but in this case the int version is const, so it requires "converting" a to a const CppSyntaxA, where the std::string version does not require such a conversion but does require a conversion to char* and then to std::string. This is considered enough of a change in both cases to be considered an equal conversion and thus ambiguous. Making both functions const or non const will fix the issue and the int overload will be chosen since it is better.






    share|improve this answer















    0 is special in C++. A null pointer has the value of 0 so C++ will allow the conversion of 0 to a pointer type. That means when you call



    a.f(0);


    You could with be calling void f(int i = 0) const with an int with the value of 0, or you could call void f(const std::string&) with a char* initialized to null.



    Normally the int version would be better since it is an exact match but in this case the int version is const, so it requires "converting" a to a const CppSyntaxA, where the std::string version does not require such a conversion but does require a conversion to char* and then to std::string. This is considered enough of a change in both cases to be considered an equal conversion and thus ambiguous. Making both functions const or non const will fix the issue and the int overload will be chosen since it is better.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 8 hours ago

























    answered 8 hours ago









    NathanOliverNathanOliver

    108k19 gold badges162 silver badges241 bronze badges




    108k19 gold badges162 silver badges241 bronze badges












    • @FrançoisAndrieux Answer updated.

      – NathanOliver
      8 hours ago











    • @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

      – Cong Ma
      8 hours ago












    • @NeilButterworth fixed.

      – NathanOliver
      8 hours ago











    • @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

      – François Andrieux
      8 hours ago







    • 1





      @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

      – NathanOliver
      8 hours ago

















    • @FrançoisAndrieux Answer updated.

      – NathanOliver
      8 hours ago











    • @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

      – Cong Ma
      8 hours ago












    • @NeilButterworth fixed.

      – NathanOliver
      8 hours ago











    • @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

      – François Andrieux
      8 hours ago







    • 1





      @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

      – NathanOliver
      8 hours ago
















    @FrançoisAndrieux Answer updated.

    – NathanOliver
    8 hours ago





    @FrançoisAndrieux Answer updated.

    – NathanOliver
    8 hours ago













    @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

    – Cong Ma
    8 hours ago






    @FrançoisAndrieux I think f(int) is const and a is a non-const variable. So there is a cast from non-const to const.

    – Cong Ma
    8 hours ago














    @NeilButterworth fixed.

    – NathanOliver
    8 hours ago





    @NeilButterworth fixed.

    – NathanOliver
    8 hours ago













    @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

    – François Andrieux
    8 hours ago






    @NathanOliver Never noticed that const. Good observation and excellent answer. Edit : I guess I missed the part of the question that mentions it, must have skipped straight to the code...

    – François Andrieux
    8 hours ago





    1




    1





    @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

    – NathanOliver
    8 hours ago





    @FrançoisAndrieux Don't worry, compiler implementers do as well ;)

    – NathanOliver
    8 hours ago













    4















    My question is why compiler only complained about it when the parameter was 0.




    Because 0 is not only an integer literal, but it is also a null pointer literal. 1 is not a null pointer literal, so there is no ambiguity.



    The ambiguity arises from the implicit converting constructor of std::string that accepts a pointer to a character as an argument.



    Now, the identity conversion from int to int would otherwise be preferred to the conversion from pointer to string, but there is another argument that involves a conversion: The implicit object argument. In one case, the conversion is from CppSyntaxA& to CppSyntaxA& while in other case it is CppSyntaxA& to const CppSyntaxA&.



    So, one overload is preferred because of one argument, and the other overload is preferred because of another argument and thus there is no unambiguously preferred overload.




    The issue will be fixed by making both functions const.




    If both overloads are const qualified, then the implicit object argument conversion sequence is identical, and thus one of the overloads is unambiguously preferred.






    share|improve this answer



























      4















      My question is why compiler only complained about it when the parameter was 0.




      Because 0 is not only an integer literal, but it is also a null pointer literal. 1 is not a null pointer literal, so there is no ambiguity.



      The ambiguity arises from the implicit converting constructor of std::string that accepts a pointer to a character as an argument.



      Now, the identity conversion from int to int would otherwise be preferred to the conversion from pointer to string, but there is another argument that involves a conversion: The implicit object argument. In one case, the conversion is from CppSyntaxA& to CppSyntaxA& while in other case it is CppSyntaxA& to const CppSyntaxA&.



      So, one overload is preferred because of one argument, and the other overload is preferred because of another argument and thus there is no unambiguously preferred overload.




      The issue will be fixed by making both functions const.




      If both overloads are const qualified, then the implicit object argument conversion sequence is identical, and thus one of the overloads is unambiguously preferred.






      share|improve this answer

























        4












        4








        4








        My question is why compiler only complained about it when the parameter was 0.




        Because 0 is not only an integer literal, but it is also a null pointer literal. 1 is not a null pointer literal, so there is no ambiguity.



        The ambiguity arises from the implicit converting constructor of std::string that accepts a pointer to a character as an argument.



        Now, the identity conversion from int to int would otherwise be preferred to the conversion from pointer to string, but there is another argument that involves a conversion: The implicit object argument. In one case, the conversion is from CppSyntaxA& to CppSyntaxA& while in other case it is CppSyntaxA& to const CppSyntaxA&.



        So, one overload is preferred because of one argument, and the other overload is preferred because of another argument and thus there is no unambiguously preferred overload.




        The issue will be fixed by making both functions const.




        If both overloads are const qualified, then the implicit object argument conversion sequence is identical, and thus one of the overloads is unambiguously preferred.






        share|improve this answer














        My question is why compiler only complained about it when the parameter was 0.




        Because 0 is not only an integer literal, but it is also a null pointer literal. 1 is not a null pointer literal, so there is no ambiguity.



        The ambiguity arises from the implicit converting constructor of std::string that accepts a pointer to a character as an argument.



        Now, the identity conversion from int to int would otherwise be preferred to the conversion from pointer to string, but there is another argument that involves a conversion: The implicit object argument. In one case, the conversion is from CppSyntaxA& to CppSyntaxA& while in other case it is CppSyntaxA& to const CppSyntaxA&.



        So, one overload is preferred because of one argument, and the other overload is preferred because of another argument and thus there is no unambiguously preferred overload.




        The issue will be fixed by making both functions const.




        If both overloads are const qualified, then the implicit object argument conversion sequence is identical, and thus one of the overloads is unambiguously preferred.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 8 hours ago









        eerorikaeerorika

        99.9k6 gold badges79 silver badges153 bronze badges




        99.9k6 gold badges79 silver badges153 bronze badges



























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