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How to make a bridge egg in vanilla Minecraft?


Minecraft: How To Make Vanilla Mods With CommandsChunk Loaders In Vanilla Minecraft?How do I make higher enchants on my weapons, tools, and armor?How do I make a Lightning Bow in vanilla Minecraft?Vanilla Minecraft - Detect various /trigger outputsIs there a way to make villagers aggressive against the player in vanilla Minecraft?How to make floating objectsDynamic Lighting in (vanilla) MinecraftGet an egg (item) that doesn't summon a chickenSelect entity by certian attributes Minecraft Bedrock Edition






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0















In Minecraft Hypixel Bed Wars, we have an item called Bridge Egg. When thrown, it creates a bridge.



enter image description here



(source)



Is it possible to make a bridge egg in vanilla Minecraft?










share|improve this question




























    0















    In Minecraft Hypixel Bed Wars, we have an item called Bridge Egg. When thrown, it creates a bridge.



    enter image description here



    (source)



    Is it possible to make a bridge egg in vanilla Minecraft?










    share|improve this question
























      0












      0








      0








      In Minecraft Hypixel Bed Wars, we have an item called Bridge Egg. When thrown, it creates a bridge.



      enter image description here



      (source)



      Is it possible to make a bridge egg in vanilla Minecraft?










      share|improve this question














      In Minecraft Hypixel Bed Wars, we have an item called Bridge Egg. When thrown, it creates a bridge.



      enter image description here



      (source)



      Is it possible to make a bridge egg in vanilla Minecraft?







      minecraft minecraft-commands






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 17 mins ago









      L. F.L. F.

      5112 silver badges8 bronze badges




      5112 silver badges8 bronze badges




















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          0














          Yes, it is possible!



          It is actually very easy to make a bridge egg in vanilla Minecraft. To avoid unwanted chickens from spawning, snowballs are used in this post instead of eggs. (That does not really make a difference.)



          Think of it this way: we throw a snowball, and the snowball constantly place a block in its place. This sounds so easy, so we place an always-active repeating command block, and type in:



          execute at @e[type=minecraft:snowball] run setblock ~ ~ ~ minecraft:white_wool


          Unfortunately, this doesn't work at all. The snowball placed a block in the player as soon as it is fired, and it crashes into the block. We have to fix these problems.



          The first problem is simple to fix: let the snowball place the block only if it is far enough away from the player. This can be achieved with an unless clause:



          execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~ ~ minecraft:white_wool


          This way, at least the first block appears in front of the player, not inside. But still, only one block is placed. We can fix this issue by placing the block beneath the snowball instead of in place of it. We replace setblock ~ ~ ~ with setblock ~ ~-2 ~:



          execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool


          A (broken) bridge is appearing! However, the bridge replaces everything (even the floor). This is not desired. We can add keep to the setblock command to make sure that it only places a block in an air block.



          execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool keep


          Now we still have the broken bridge problem. We fix it by using fill ~ ~-2 ~ ~1 ~-2 ~1, thus setting the width to 2 blocks:



          execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run fill ~ ~-2 ~ ~1 ~-2 ~1 minecraft:white_wool keep


          It's working fine:



          enter image description here






          share|improve this answer

























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            0














            Yes, it is possible!



            It is actually very easy to make a bridge egg in vanilla Minecraft. To avoid unwanted chickens from spawning, snowballs are used in this post instead of eggs. (That does not really make a difference.)



            Think of it this way: we throw a snowball, and the snowball constantly place a block in its place. This sounds so easy, so we place an always-active repeating command block, and type in:



            execute at @e[type=minecraft:snowball] run setblock ~ ~ ~ minecraft:white_wool


            Unfortunately, this doesn't work at all. The snowball placed a block in the player as soon as it is fired, and it crashes into the block. We have to fix these problems.



            The first problem is simple to fix: let the snowball place the block only if it is far enough away from the player. This can be achieved with an unless clause:



            execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~ ~ minecraft:white_wool


            This way, at least the first block appears in front of the player, not inside. But still, only one block is placed. We can fix this issue by placing the block beneath the snowball instead of in place of it. We replace setblock ~ ~ ~ with setblock ~ ~-2 ~:



            execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool


            A (broken) bridge is appearing! However, the bridge replaces everything (even the floor). This is not desired. We can add keep to the setblock command to make sure that it only places a block in an air block.



            execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool keep


            Now we still have the broken bridge problem. We fix it by using fill ~ ~-2 ~ ~1 ~-2 ~1, thus setting the width to 2 blocks:



            execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run fill ~ ~-2 ~ ~1 ~-2 ~1 minecraft:white_wool keep


            It's working fine:



            enter image description here






            share|improve this answer



























              0














              Yes, it is possible!



              It is actually very easy to make a bridge egg in vanilla Minecraft. To avoid unwanted chickens from spawning, snowballs are used in this post instead of eggs. (That does not really make a difference.)



              Think of it this way: we throw a snowball, and the snowball constantly place a block in its place. This sounds so easy, so we place an always-active repeating command block, and type in:



              execute at @e[type=minecraft:snowball] run setblock ~ ~ ~ minecraft:white_wool


              Unfortunately, this doesn't work at all. The snowball placed a block in the player as soon as it is fired, and it crashes into the block. We have to fix these problems.



              The first problem is simple to fix: let the snowball place the block only if it is far enough away from the player. This can be achieved with an unless clause:



              execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~ ~ minecraft:white_wool


              This way, at least the first block appears in front of the player, not inside. But still, only one block is placed. We can fix this issue by placing the block beneath the snowball instead of in place of it. We replace setblock ~ ~ ~ with setblock ~ ~-2 ~:



              execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool


              A (broken) bridge is appearing! However, the bridge replaces everything (even the floor). This is not desired. We can add keep to the setblock command to make sure that it only places a block in an air block.



              execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool keep


              Now we still have the broken bridge problem. We fix it by using fill ~ ~-2 ~ ~1 ~-2 ~1, thus setting the width to 2 blocks:



              execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run fill ~ ~-2 ~ ~1 ~-2 ~1 minecraft:white_wool keep


              It's working fine:



              enter image description here






              share|improve this answer

























                0












                0








                0







                Yes, it is possible!



                It is actually very easy to make a bridge egg in vanilla Minecraft. To avoid unwanted chickens from spawning, snowballs are used in this post instead of eggs. (That does not really make a difference.)



                Think of it this way: we throw a snowball, and the snowball constantly place a block in its place. This sounds so easy, so we place an always-active repeating command block, and type in:



                execute at @e[type=minecraft:snowball] run setblock ~ ~ ~ minecraft:white_wool


                Unfortunately, this doesn't work at all. The snowball placed a block in the player as soon as it is fired, and it crashes into the block. We have to fix these problems.



                The first problem is simple to fix: let the snowball place the block only if it is far enough away from the player. This can be achieved with an unless clause:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~ ~ minecraft:white_wool


                This way, at least the first block appears in front of the player, not inside. But still, only one block is placed. We can fix this issue by placing the block beneath the snowball instead of in place of it. We replace setblock ~ ~ ~ with setblock ~ ~-2 ~:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool


                A (broken) bridge is appearing! However, the bridge replaces everything (even the floor). This is not desired. We can add keep to the setblock command to make sure that it only places a block in an air block.



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool keep


                Now we still have the broken bridge problem. We fix it by using fill ~ ~-2 ~ ~1 ~-2 ~1, thus setting the width to 2 blocks:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run fill ~ ~-2 ~ ~1 ~-2 ~1 minecraft:white_wool keep


                It's working fine:



                enter image description here






                share|improve this answer













                Yes, it is possible!



                It is actually very easy to make a bridge egg in vanilla Minecraft. To avoid unwanted chickens from spawning, snowballs are used in this post instead of eggs. (That does not really make a difference.)



                Think of it this way: we throw a snowball, and the snowball constantly place a block in its place. This sounds so easy, so we place an always-active repeating command block, and type in:



                execute at @e[type=minecraft:snowball] run setblock ~ ~ ~ minecraft:white_wool


                Unfortunately, this doesn't work at all. The snowball placed a block in the player as soon as it is fired, and it crashes into the block. We have to fix these problems.



                The first problem is simple to fix: let the snowball place the block only if it is far enough away from the player. This can be achieved with an unless clause:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~ ~ minecraft:white_wool


                This way, at least the first block appears in front of the player, not inside. But still, only one block is placed. We can fix this issue by placing the block beneath the snowball instead of in place of it. We replace setblock ~ ~ ~ with setblock ~ ~-2 ~:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool


                A (broken) bridge is appearing! However, the bridge replaces everything (even the floor). This is not desired. We can add keep to the setblock command to make sure that it only places a block in an air block.



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run setblock ~ ~-2 ~ minecraft:white_wool keep


                Now we still have the broken bridge problem. We fix it by using fill ~ ~-2 ~ ~1 ~-2 ~1, thus setting the width to 2 blocks:



                execute at @e[type=minecraft:snowball] unless entity @a[distance=..3] run fill ~ ~-2 ~ ~1 ~-2 ~1 minecraft:white_wool keep


                It's working fine:



                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 17 mins ago









                L. F.L. F.

                5112 silver badges8 bronze badges




                5112 silver badges8 bronze badges



























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