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Making a delay function in minecraft function 1.12


How do I set up command blocks to teleport the winning team?Detect *where* a specific player died?JSON Errors in Custom SignsHow to make a score be recorded as team?Example Gamerule to run function when custom block placed without command blocks in 1.13Add multiple NBT tag TagsMy arrows aren't being executed at by a looping function/command blockTestfor trigger isn't working as expected in command blocks(Java Minecraft 1.14) How to save a player's scoreboard team temporarily for later use?Minecraft command blocks - Detecting powered button/lever






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















I want to make some delay inside function, and i've made this:




scoreboard objectives add run stat.playOneMinute

scoreboard players set @a[score_run_min=40] run 0

execute @e[score_run_min=10,score_run=10] ~ ~ ~ say 3
execute @e[score_run_min=20,score_run=20] ~ ~ ~ say 2
execute @e[score_run_min=30,score_run=30] ~ ~ ~ say 1
execute @e[score_run_min=40,score_run=40] ~ ~ ~ say START!


I set /gamerule doLoopFunction to this file and run it with /function.
In my imagination it will like say 4 times and reset then say again.
But it just resets the timer and the timer runs overtime. When i activate the function again at exactly time it says.
Now how can i make it run like my imagination.Thanks.









share




























    0















    I want to make some delay inside function, and i've made this:




    scoreboard objectives add run stat.playOneMinute

    scoreboard players set @a[score_run_min=40] run 0

    execute @e[score_run_min=10,score_run=10] ~ ~ ~ say 3
    execute @e[score_run_min=20,score_run=20] ~ ~ ~ say 2
    execute @e[score_run_min=30,score_run=30] ~ ~ ~ say 1
    execute @e[score_run_min=40,score_run=40] ~ ~ ~ say START!


    I set /gamerule doLoopFunction to this file and run it with /function.
    In my imagination it will like say 4 times and reset then say again.
    But it just resets the timer and the timer runs overtime. When i activate the function again at exactly time it says.
    Now how can i make it run like my imagination.Thanks.









    share
























      0












      0








      0








      I want to make some delay inside function, and i've made this:




      scoreboard objectives add run stat.playOneMinute

      scoreboard players set @a[score_run_min=40] run 0

      execute @e[score_run_min=10,score_run=10] ~ ~ ~ say 3
      execute @e[score_run_min=20,score_run=20] ~ ~ ~ say 2
      execute @e[score_run_min=30,score_run=30] ~ ~ ~ say 1
      execute @e[score_run_min=40,score_run=40] ~ ~ ~ say START!


      I set /gamerule doLoopFunction to this file and run it with /function.
      In my imagination it will like say 4 times and reset then say again.
      But it just resets the timer and the timer runs overtime. When i activate the function again at exactly time it says.
      Now how can i make it run like my imagination.Thanks.









      share














      I want to make some delay inside function, and i've made this:




      scoreboard objectives add run stat.playOneMinute

      scoreboard players set @a[score_run_min=40] run 0

      execute @e[score_run_min=10,score_run=10] ~ ~ ~ say 3
      execute @e[score_run_min=20,score_run=20] ~ ~ ~ say 2
      execute @e[score_run_min=30,score_run=30] ~ ~ ~ say 1
      execute @e[score_run_min=40,score_run=40] ~ ~ ~ say START!


      I set /gamerule doLoopFunction to this file and run it with /function.
      In my imagination it will like say 4 times and reset then say again.
      But it just resets the timer and the timer runs overtime. When i activate the function again at exactly time it says.
      Now how can i make it run like my imagination.Thanks.







      minecraft minecraft-commands





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