Why am I getting 'Data tag parsing failed: Unbalanced quotation' for this command?Data tag parsing failed: unbalanced quotationI need help with this Minecraft Tellraw command, Issue at column 89Parsing failed error when spawning a chest preloaded with itemsWhy doesn't this Minecraft “/give” command work?Why is my command throwing a 'data tag parsing failed' error?Bats don't drop items they are holding in Minecraft

Are there any financial disadvantages to living significantly "below your means"?

Geometric programming: Why are the constraints defined to be less than/equal to 1?

How to say "fit" in Latin?

Plausibility of Ice Eaters in the Arctic

Infeasibility in mathematical optimization models

Working examples for SemidefiniteOptimization

Why does Intel's Haswell chip allow multiplication to be twice as fast as addition?

How quickly could a country build a tall concrete wall around a city?

Can an SPI slave start a transmission in full-duplex mode?

What happen if I gain the control of aura that enchants an opponent's creature? Would the aura stay attached?

Generator for parity?

Colleagues speaking another language and it impacts work

How can I tell if a flight itinerary is fake?

In a topological space if there exists a loop that cannot be contracted to a point does there exist a simple loop that cannot be contracted also?

What word can be used to describe a bug in a movie?

Can I call myself an assistant professor without a PhD

How to remove something from the slug/url

Did WWII Japanese soldiers engage in cannibalism of their enemies?

Does a code snippet compile? Or does it gets compiled?

Is multiplication of real numbers uniquely defined as being distributive over addition?

Should I self-publish my novella on Amazon or try my luck getting publishers?

Pandas: fill one column with count of # of obs between occurrences in a 2nd column

Best gun to modify into a monsterhunter weapon?

How would a family travel from Indiana to Texas in 1911?



Why am I getting 'Data tag parsing failed: Unbalanced quotation' for this command?


Data tag parsing failed: unbalanced quotationI need help with this Minecraft Tellraw command, Issue at column 89Parsing failed error when spawning a chest preloaded with itemsWhy doesn't this Minecraft “/give” command work?Why is my command throwing a 'data tag parsing failed' error?Bats don't drop items they are holding in Minecraft






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








1















I'm trying to make a command that creates a book that has many items with enchantments at level 1,000. However, I don't know why it keeps saying:




Data tag parsing failed: Unbalanced quotation:
{ench:[id:0,lvl:1000],Unbreakable:1,display:{Name:"Prot




It's supposed to say "Protection Armor", but it only shows "Prot" for some reason. This is the same with all of my other items. Here is the one part of the command that I've showed you:



ench:[id:0,lvl:1000],Unbreakable:1,display:Name:"Protection Armor"









share|improve this question


























  • Why are you putting // and stuff in?

    – APCoding
    Jan 17 '16 at 18:39











  • Because you need that to make a custom book.

    – TheDerpMaster
    Jan 17 '16 at 18:40






  • 2





    Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

    – pppery
    7 hours ago

















1















I'm trying to make a command that creates a book that has many items with enchantments at level 1,000. However, I don't know why it keeps saying:




Data tag parsing failed: Unbalanced quotation:
{ench:[id:0,lvl:1000],Unbreakable:1,display:{Name:"Prot




It's supposed to say "Protection Armor", but it only shows "Prot" for some reason. This is the same with all of my other items. Here is the one part of the command that I've showed you:



ench:[id:0,lvl:1000],Unbreakable:1,display:Name:"Protection Armor"









share|improve this question


























  • Why are you putting // and stuff in?

    – APCoding
    Jan 17 '16 at 18:39











  • Because you need that to make a custom book.

    – TheDerpMaster
    Jan 17 '16 at 18:40






  • 2





    Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

    – pppery
    7 hours ago













1












1








1








I'm trying to make a command that creates a book that has many items with enchantments at level 1,000. However, I don't know why it keeps saying:




Data tag parsing failed: Unbalanced quotation:
{ench:[id:0,lvl:1000],Unbreakable:1,display:{Name:"Prot




It's supposed to say "Protection Armor", but it only shows "Prot" for some reason. This is the same with all of my other items. Here is the one part of the command that I've showed you:



ench:[id:0,lvl:1000],Unbreakable:1,display:Name:"Protection Armor"









share|improve this question
















I'm trying to make a command that creates a book that has many items with enchantments at level 1,000. However, I don't know why it keeps saying:




Data tag parsing failed: Unbalanced quotation:
{ench:[id:0,lvl:1000],Unbreakable:1,display:{Name:"Prot




It's supposed to say "Protection Armor", but it only shows "Prot" for some reason. This is the same with all of my other items. Here is the one part of the command that I've showed you:



ench:[id:0,lvl:1000],Unbreakable:1,display:Name:"Protection Armor"






minecraft minecraft-commands






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 27 mins ago









Robotnik

27.4k43 gold badges132 silver badges232 bronze badges




27.4k43 gold badges132 silver badges232 bronze badges










asked Jan 17 '16 at 18:31









TheDerpMasterTheDerpMaster

172 bronze badges




172 bronze badges















  • Why are you putting // and stuff in?

    – APCoding
    Jan 17 '16 at 18:39











  • Because you need that to make a custom book.

    – TheDerpMaster
    Jan 17 '16 at 18:40






  • 2





    Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

    – pppery
    7 hours ago

















  • Why are you putting // and stuff in?

    – APCoding
    Jan 17 '16 at 18:39











  • Because you need that to make a custom book.

    – TheDerpMaster
    Jan 17 '16 at 18:40






  • 2





    Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

    – pppery
    7 hours ago
















Why are you putting // and stuff in?

– APCoding
Jan 17 '16 at 18:39





Why are you putting // and stuff in?

– APCoding
Jan 17 '16 at 18:39













Because you need that to make a custom book.

– TheDerpMaster
Jan 17 '16 at 18:40





Because you need that to make a custom book.

– TheDerpMaster
Jan 17 '16 at 18:40




2




2





Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

– pppery
7 hours ago





Possible duplicate of I need help with this Minecraft Tellraw command, Issue at column 89

– pppery
7 hours ago










2 Answers
2






active

oldest

votes


















3














When you activate a clickEvent via /tellraw or from books, you are clicking as if you've written the command yourself in the chat. This means you are subject to chat limits, being the requirement of OP status and more importantly a 100-character limit. Your command is exceeding that limit, thus gets trimmed and throws an error because the resulting trim breaks syntax.



The fix is to use a shorter commands or rely on an external mechanism to detect players that have clicked. For OP'd players, you can use basic /scoreboard commands. For non-OP'd players, you can use /trigger.



For example, the command you'd have players run in a clickEvent would be:



/scoreboard players set @a[c=1] OBJ 1


And in an external mechanism you would provide the player with that score the item and then reset their score.



/give @a[score_OBJ_min=1,score_OBJ=1] minecraft:stone 1 0
/scoreboard players set @a[score_OBJ_min=1] OBJ 0





share|improve this answer

























  • Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

    – TheDerpMaster
    Jan 17 '16 at 19:05











  • NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

    – TheDerpMaster
    Jan 17 '16 at 19:37












  • There will be a new question so get ready for the whole command.

    – TheDerpMaster
    Jan 17 '16 at 19:39







  • 1





    Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

    – YoYoYonnY
    Dec 10 '16 at 11:16


















0














Like Skylinerw said, you are subject to chat limits, so the command gets trimmed.



However, command blocks do not have this limit (or at least have an extremely high one).



Place down a command block and put your command in there. Then, run it using a:



  • lever

  • button

  • redstone block

  • redstone torch

  • powered comparator

  • chain command block feeding into it

  • powered repeater





share|improve this answer



























    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "41"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f252216%2fwhy-am-i-getting-data-tag-parsing-failed-unbalanced-quotation-for-this-comman%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    3














    When you activate a clickEvent via /tellraw or from books, you are clicking as if you've written the command yourself in the chat. This means you are subject to chat limits, being the requirement of OP status and more importantly a 100-character limit. Your command is exceeding that limit, thus gets trimmed and throws an error because the resulting trim breaks syntax.



    The fix is to use a shorter commands or rely on an external mechanism to detect players that have clicked. For OP'd players, you can use basic /scoreboard commands. For non-OP'd players, you can use /trigger.



    For example, the command you'd have players run in a clickEvent would be:



    /scoreboard players set @a[c=1] OBJ 1


    And in an external mechanism you would provide the player with that score the item and then reset their score.



    /give @a[score_OBJ_min=1,score_OBJ=1] minecraft:stone 1 0
    /scoreboard players set @a[score_OBJ_min=1] OBJ 0





    share|improve this answer

























    • Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

      – TheDerpMaster
      Jan 17 '16 at 19:05











    • NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

      – TheDerpMaster
      Jan 17 '16 at 19:37












    • There will be a new question so get ready for the whole command.

      – TheDerpMaster
      Jan 17 '16 at 19:39







    • 1





      Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

      – YoYoYonnY
      Dec 10 '16 at 11:16















    3














    When you activate a clickEvent via /tellraw or from books, you are clicking as if you've written the command yourself in the chat. This means you are subject to chat limits, being the requirement of OP status and more importantly a 100-character limit. Your command is exceeding that limit, thus gets trimmed and throws an error because the resulting trim breaks syntax.



    The fix is to use a shorter commands or rely on an external mechanism to detect players that have clicked. For OP'd players, you can use basic /scoreboard commands. For non-OP'd players, you can use /trigger.



    For example, the command you'd have players run in a clickEvent would be:



    /scoreboard players set @a[c=1] OBJ 1


    And in an external mechanism you would provide the player with that score the item and then reset their score.



    /give @a[score_OBJ_min=1,score_OBJ=1] minecraft:stone 1 0
    /scoreboard players set @a[score_OBJ_min=1] OBJ 0





    share|improve this answer

























    • Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

      – TheDerpMaster
      Jan 17 '16 at 19:05











    • NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

      – TheDerpMaster
      Jan 17 '16 at 19:37












    • There will be a new question so get ready for the whole command.

      – TheDerpMaster
      Jan 17 '16 at 19:39







    • 1





      Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

      – YoYoYonnY
      Dec 10 '16 at 11:16













    3












    3








    3







    When you activate a clickEvent via /tellraw or from books, you are clicking as if you've written the command yourself in the chat. This means you are subject to chat limits, being the requirement of OP status and more importantly a 100-character limit. Your command is exceeding that limit, thus gets trimmed and throws an error because the resulting trim breaks syntax.



    The fix is to use a shorter commands or rely on an external mechanism to detect players that have clicked. For OP'd players, you can use basic /scoreboard commands. For non-OP'd players, you can use /trigger.



    For example, the command you'd have players run in a clickEvent would be:



    /scoreboard players set @a[c=1] OBJ 1


    And in an external mechanism you would provide the player with that score the item and then reset their score.



    /give @a[score_OBJ_min=1,score_OBJ=1] minecraft:stone 1 0
    /scoreboard players set @a[score_OBJ_min=1] OBJ 0





    share|improve this answer













    When you activate a clickEvent via /tellraw or from books, you are clicking as if you've written the command yourself in the chat. This means you are subject to chat limits, being the requirement of OP status and more importantly a 100-character limit. Your command is exceeding that limit, thus gets trimmed and throws an error because the resulting trim breaks syntax.



    The fix is to use a shorter commands or rely on an external mechanism to detect players that have clicked. For OP'd players, you can use basic /scoreboard commands. For non-OP'd players, you can use /trigger.



    For example, the command you'd have players run in a clickEvent would be:



    /scoreboard players set @a[c=1] OBJ 1


    And in an external mechanism you would provide the player with that score the item and then reset their score.



    /give @a[score_OBJ_min=1,score_OBJ=1] minecraft:stone 1 0
    /scoreboard players set @a[score_OBJ_min=1] OBJ 0






    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Jan 17 '16 at 18:59









    SkylinerwSkylinerw

    11.9k1 gold badge16 silver badges33 bronze badges




    11.9k1 gold badge16 silver badges33 bronze badges















    • Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

      – TheDerpMaster
      Jan 17 '16 at 19:05











    • NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

      – TheDerpMaster
      Jan 17 '16 at 19:37












    • There will be a new question so get ready for the whole command.

      – TheDerpMaster
      Jan 17 '16 at 19:39







    • 1





      Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

      – YoYoYonnY
      Dec 10 '16 at 11:16

















    • Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

      – TheDerpMaster
      Jan 17 '16 at 19:05











    • NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

      – TheDerpMaster
      Jan 17 '16 at 19:37












    • There will be a new question so get ready for the whole command.

      – TheDerpMaster
      Jan 17 '16 at 19:39







    • 1





      Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

      – YoYoYonnY
      Dec 10 '16 at 11:16
















    Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

    – TheDerpMaster
    Jan 17 '16 at 19:05





    Thanks for the answer! I completely get it now...you are a great explainer, you know that? XD anyways, the command will be posted soon! Get ready! The link will be posted on this page once it's done.

    – TheDerpMaster
    Jan 17 '16 at 19:05













    NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

    – TheDerpMaster
    Jan 17 '16 at 19:37






    NEW PROBLEM it says now that there is an invalid " i dont know where though because it shows that it is invalid before showing the WHOLE ENTIRE COMMAND my god this is confusing

    – TheDerpMaster
    Jan 17 '16 at 19:37














    There will be a new question so get ready for the whole command.

    – TheDerpMaster
    Jan 17 '16 at 19:39






    There will be a new question so get ready for the whole command.

    – TheDerpMaster
    Jan 17 '16 at 19:39





    1




    1





    Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

    – YoYoYonnY
    Dec 10 '16 at 11:16





    Note that you generally want to create a /trigger, as this can be called from any player, even without cheats.

    – YoYoYonnY
    Dec 10 '16 at 11:16













    0














    Like Skylinerw said, you are subject to chat limits, so the command gets trimmed.



    However, command blocks do not have this limit (or at least have an extremely high one).



    Place down a command block and put your command in there. Then, run it using a:



    • lever

    • button

    • redstone block

    • redstone torch

    • powered comparator

    • chain command block feeding into it

    • powered repeater





    share|improve this answer





























      0














      Like Skylinerw said, you are subject to chat limits, so the command gets trimmed.



      However, command blocks do not have this limit (or at least have an extremely high one).



      Place down a command block and put your command in there. Then, run it using a:



      • lever

      • button

      • redstone block

      • redstone torch

      • powered comparator

      • chain command block feeding into it

      • powered repeater





      share|improve this answer



























        0












        0








        0







        Like Skylinerw said, you are subject to chat limits, so the command gets trimmed.



        However, command blocks do not have this limit (or at least have an extremely high one).



        Place down a command block and put your command in there. Then, run it using a:



        • lever

        • button

        • redstone block

        • redstone torch

        • powered comparator

        • chain command block feeding into it

        • powered repeater





        share|improve this answer













        Like Skylinerw said, you are subject to chat limits, so the command gets trimmed.



        However, command blocks do not have this limit (or at least have an extremely high one).



        Place down a command block and put your command in there. Then, run it using a:



        • lever

        • button

        • redstone block

        • redstone torch

        • powered comparator

        • chain command block feeding into it

        • powered repeater






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered May 28 '16 at 1:46









        haykamhaykam

        1,0715 silver badges33 bronze badges




        1,0715 silver badges33 bronze badges






























            draft saved

            draft discarded
















































            Thanks for contributing an answer to Arqade!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f252216%2fwhy-am-i-getting-data-tag-parsing-failed-unbalanced-quotation-for-this-comman%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            ParseJSON using SSJSUsing AMPscript with SSJS ActivitiesHow to resubscribe a user in Marketing cloud using SSJS?Pulling Subscriber Status from Lists using SSJSRetrieving Emails using SSJSProblem in updating DE using SSJSUsing SSJS to send single email in Marketing CloudError adding EmailSendDefinition using SSJS

            Кампала Садржај Географија Географија Историја Становништво Привреда Партнерски градови Референце Спољашње везе Мени за навигацију0°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.340°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.34МедијиПодациЗванични веб-сајту

            19. јануар Садржај Догађаји Рођења Смрти Празници и дани сећања Види још Референце Мени за навигацијуу