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Making Arrows Fly Faster [1.12]


Making skeletons shoot explosive arrowsShoot bows faster by drawing fasterSummoning dropped items (arrows)What's wrong with my /summon command? [1.12]Minecraft map help 1.12Teleportation ArrowsMinecraft 1.12: Checkpoint SystemSetblock triggered dispenser 1.12Make Fireballs Fly Faster?My arrows aren't being executed at by a looping function/command block






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2















I'm making a sniper with 1.12 commands. It's working very well (except for the fact that bows don't shoot perfectly) but I have a problem: arrow speed.



If you shoot an arrow at minimum speed, you can literally overtake the arrow and jump into it. That's not a very nice sniper -_- So I searched on internet and I only found one solution that blew up my world and is not survival friendly. So I'm asking you if you know anything to speed up an arrow (the arrows already have the tag of Nogravity:1b) you don't know in which direction the arrow is flying so I can't use the Direction:[0.0,0.0,0.0] tag. I also tried effect @e[type=arrow] 1 1 10 in a repeating command block.



I'm not a noob so you can trust me I didn't make [always active] mistakes or something.



btw this is how it looks
enter image description here










share|improve this question
















bumped to the homepage by Community 1 hour ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.










  • 2





    1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

    – Fabian Röling
    Jun 11 '18 at 18:53












  • 1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

    – Khoeckman
    Jun 22 '18 at 15:35











  • 2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

    – Fabian Röling
    Jun 22 '18 at 18:38











  • And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

    – Fabian Röling
    Jun 22 '18 at 18:40


















2















I'm making a sniper with 1.12 commands. It's working very well (except for the fact that bows don't shoot perfectly) but I have a problem: arrow speed.



If you shoot an arrow at minimum speed, you can literally overtake the arrow and jump into it. That's not a very nice sniper -_- So I searched on internet and I only found one solution that blew up my world and is not survival friendly. So I'm asking you if you know anything to speed up an arrow (the arrows already have the tag of Nogravity:1b) you don't know in which direction the arrow is flying so I can't use the Direction:[0.0,0.0,0.0] tag. I also tried effect @e[type=arrow] 1 1 10 in a repeating command block.



I'm not a noob so you can trust me I didn't make [always active] mistakes or something.



btw this is how it looks
enter image description here










share|improve this question
















bumped to the homepage by Community 1 hour ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.










  • 2





    1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

    – Fabian Röling
    Jun 11 '18 at 18:53












  • 1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

    – Khoeckman
    Jun 22 '18 at 15:35











  • 2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

    – Fabian Röling
    Jun 22 '18 at 18:38











  • And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

    – Fabian Röling
    Jun 22 '18 at 18:40














2












2








2








I'm making a sniper with 1.12 commands. It's working very well (except for the fact that bows don't shoot perfectly) but I have a problem: arrow speed.



If you shoot an arrow at minimum speed, you can literally overtake the arrow and jump into it. That's not a very nice sniper -_- So I searched on internet and I only found one solution that blew up my world and is not survival friendly. So I'm asking you if you know anything to speed up an arrow (the arrows already have the tag of Nogravity:1b) you don't know in which direction the arrow is flying so I can't use the Direction:[0.0,0.0,0.0] tag. I also tried effect @e[type=arrow] 1 1 10 in a repeating command block.



I'm not a noob so you can trust me I didn't make [always active] mistakes or something.



btw this is how it looks
enter image description here










share|improve this question
















I'm making a sniper with 1.12 commands. It's working very well (except for the fact that bows don't shoot perfectly) but I have a problem: arrow speed.



If you shoot an arrow at minimum speed, you can literally overtake the arrow and jump into it. That's not a very nice sniper -_- So I searched on internet and I only found one solution that blew up my world and is not survival friendly. So I'm asking you if you know anything to speed up an arrow (the arrows already have the tag of Nogravity:1b) you don't know in which direction the arrow is flying so I can't use the Direction:[0.0,0.0,0.0] tag. I also tried effect @e[type=arrow] 1 1 10 in a repeating command block.



I'm not a noob so you can trust me I didn't make [always active] mistakes or something.



btw this is how it looks
enter image description here







minecraft minecraft-commands






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Aug 1 '18 at 17:08









Jason Aller

25539




25539










asked Jun 11 '18 at 18:20









KhoeckmanKhoeckman

8410




8410





bumped to the homepage by Community 1 hour ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.







bumped to the homepage by Community 1 hour ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.









  • 2





    1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

    – Fabian Röling
    Jun 11 '18 at 18:53












  • 1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

    – Khoeckman
    Jun 22 '18 at 15:35











  • 2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

    – Fabian Röling
    Jun 22 '18 at 18:38











  • And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

    – Fabian Röling
    Jun 22 '18 at 18:40













  • 2





    1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

    – Fabian Röling
    Jun 11 '18 at 18:53












  • 1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

    – Khoeckman
    Jun 22 '18 at 15:35











  • 2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

    – Fabian Röling
    Jun 22 '18 at 18:38











  • And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

    – Fabian Röling
    Jun 22 '18 at 18:40








2




2





1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

– Fabian Röling
Jun 11 '18 at 18:53






1. A picture of command blocks doesn't tell us anything. 2. What did you try with that effect command? That's not how that command works. 3. What solution did you discard for blowing stuff up? It's likely that it can be changed to not do that. 4. Does it have to be 1.12? This becomes much easier in 1.13 (3x 2 not too complex commands). 5. Usually when someone feels the need to tell everybody that they're not a noob…

– Fabian Röling
Jun 11 '18 at 18:53














1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

– Khoeckman
Jun 22 '18 at 15:35





1. no read the text the picture just gives you a little idea how it looks 2. I just tried it, the more information I give the better, isn't it? 3. Summoning tnt behind the arrow so the explosion speeds up the arrow. 4. Yes 1.12 pls 5. Otherwise I get useless commands about unimportant things, rlly don't think i'm fooling people, I'm pro with command blocks -_- idc what you think about me. I also make stupid mistakes, doesn't mean I'm a total beginner/noob...

– Khoeckman
Jun 22 '18 at 15:35













2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

– Fabian Röling
Jun 22 '18 at 18:38





2. Since the command is completely wrong, it doesn't do anything. I am puzzled what you even thought it would do. 3. That sounds like a good idea, please give more detail. If you're already able to summon TNT so that it always appears behind the arrow, then you almost have a complete system already. 4. I don't really know how to effectively do it in 1.12. Btw, I was wrong, you only need 3 commands for 1.13, so it would be even better. 5. Everybody can forget something sometimes, so suggesting all possible solutions is better than forgetting the best one.

– Fabian Röling
Jun 22 '18 at 18:38













And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

– Fabian Röling
Jun 22 '18 at 18:40






And since you apparently didn't even read the wiki for the effect command, you do not know all resources available to you. The wiki is a really good one, you should use it more. Also there's always more than learn, not knowing everything is not a shame.

– Fabian Röling
Jun 22 '18 at 18:40











1 Answer
1






active

oldest

votes


















0














Arrows being shot is unreliable due to RNG, you get this with bows and dispensers as you may know. However - given enough tnt, they're randomness will counter each other (for a tnt that will propel the arrow left, there is a tnt that will counter that and propel it right). making tnt highly accurate for projectiles. The arrow can be summoned in front of tnt and it's speed can be adjusted depending on how much tnt you use and the distance the arrow is to the tnt (the more tnt, the more accurate).






share|improve this answer























  • the only problem is that, TNT explodes and does damage xD

    – Khoeckman
    Nov 19 '18 at 17:55











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1 Answer
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1 Answer
1






active

oldest

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active

oldest

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active

oldest

votes









0














Arrows being shot is unreliable due to RNG, you get this with bows and dispensers as you may know. However - given enough tnt, they're randomness will counter each other (for a tnt that will propel the arrow left, there is a tnt that will counter that and propel it right). making tnt highly accurate for projectiles. The arrow can be summoned in front of tnt and it's speed can be adjusted depending on how much tnt you use and the distance the arrow is to the tnt (the more tnt, the more accurate).






share|improve this answer























  • the only problem is that, TNT explodes and does damage xD

    – Khoeckman
    Nov 19 '18 at 17:55















0














Arrows being shot is unreliable due to RNG, you get this with bows and dispensers as you may know. However - given enough tnt, they're randomness will counter each other (for a tnt that will propel the arrow left, there is a tnt that will counter that and propel it right). making tnt highly accurate for projectiles. The arrow can be summoned in front of tnt and it's speed can be adjusted depending on how much tnt you use and the distance the arrow is to the tnt (the more tnt, the more accurate).






share|improve this answer























  • the only problem is that, TNT explodes and does damage xD

    – Khoeckman
    Nov 19 '18 at 17:55













0












0








0







Arrows being shot is unreliable due to RNG, you get this with bows and dispensers as you may know. However - given enough tnt, they're randomness will counter each other (for a tnt that will propel the arrow left, there is a tnt that will counter that and propel it right). making tnt highly accurate for projectiles. The arrow can be summoned in front of tnt and it's speed can be adjusted depending on how much tnt you use and the distance the arrow is to the tnt (the more tnt, the more accurate).






share|improve this answer













Arrows being shot is unreliable due to RNG, you get this with bows and dispensers as you may know. However - given enough tnt, they're randomness will counter each other (for a tnt that will propel the arrow left, there is a tnt that will counter that and propel it right). making tnt highly accurate for projectiles. The arrow can be summoned in front of tnt and it's speed can be adjusted depending on how much tnt you use and the distance the arrow is to the tnt (the more tnt, the more accurate).







share|improve this answer












share|improve this answer



share|improve this answer










answered Sep 1 '18 at 2:34









SOSFILMZSOSFILMZ

212




212












  • the only problem is that, TNT explodes and does damage xD

    – Khoeckman
    Nov 19 '18 at 17:55

















  • the only problem is that, TNT explodes and does damage xD

    – Khoeckman
    Nov 19 '18 at 17:55
















the only problem is that, TNT explodes and does damage xD

– Khoeckman
Nov 19 '18 at 17:55





the only problem is that, TNT explodes and does damage xD

– Khoeckman
Nov 19 '18 at 17:55

















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Smell Mother Skizze Discussion Tachometer Jar Alligator Star 끌다 자세 의문 과학적t Barbaric The round system critiques the connection. Definition: A wind instrument of music in use among the Spaniards Nasty Level 이상 분노 금년 월급 근교 Cloth Owner Permissible Shock Purring Parched Raise 오전 장면 햄 서투르다 The smash instructs the squeamish instrument. Large Nosy Nalpure Chalk Travel Crayon Bite your tongue The Hulk 신호 대사 사과하다 The work boosts the knowledgeable size. Steeplump Level Wooden Shake Teaching Jump 이제 복도 접다 공중전화 부지런하다 Rub Average Ruthless Busyglide Glost oven Didelphia Control A fly on the wall Jaws 지하철 거