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What's the real effect of Luck attribute in Oblivion?



The 2019 Stack Overflow Developer Survey Results Are Inis there a specific difficult scenario with the leveling problem in Oblivion?How can I get the Honorblade of Chorrol back in Oblivion?Should I use Oscuro's Oblivion Overhaul when playing Oblivion for the first time?What level should I usually be on Oblivion TES4 to enter the first oblivion plane gate?Why can't I open the console in Oblivion?Which Oblivion house will give me the fastest time from fast travel to chests?How do I form the biggest baddest party in Oblivion?The “Oblivion prophecy”Can I fix the paint brush bug in Elder Scrolls: Oblivion?How does the Oblivion levelling system actually work?



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-2















I have played Elder Scrolls Oblivion for almost three years now with different characters and styles. Of all attributes Luck is the least important to me, I barely care about it because I feel is has 0 effect on the game. I have read in UESP and lots of game guides and walkthroughs about this particular attribute and how it affects "every action" in the game. But I don't think so, or at least I am not aware of its influence.



I know from wikis and guides that the higher your Luck: repair hammers break less times, you are most likely to success in stealing or picking locks, the loot on dungeons gets better. Cool stuff, but I can get as many repair hammers as I want (is easy to earn money in this game, c'mon), once I reach level 10 I always get Nocturnal's key (lockpicks ajaja, what are those?) and so.



I recently finished Fallout 1 and 2 and boy, now that is a game where you need Luck as an attribute! I had Luck 9 which meant more chances of performing crittical damage, less random encounters with enemies and more random encounters with merchants or loot, also mixed with Gambling I got lots of money in casinos.See my point? In those games Luck had a real influence in the gameplay.



So, could anyone explain me what's the point of leveling Luck in Oblivion? Thanks in advance.










share|improve this question



















  • 2





    You've read the guides, but you just don't believe them?

    – Wrigglenite
    Jun 11 '17 at 18:33






  • 1





    I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

    – Mixxiphoid
    Jun 11 '17 at 18:35

















-2















I have played Elder Scrolls Oblivion for almost three years now with different characters and styles. Of all attributes Luck is the least important to me, I barely care about it because I feel is has 0 effect on the game. I have read in UESP and lots of game guides and walkthroughs about this particular attribute and how it affects "every action" in the game. But I don't think so, or at least I am not aware of its influence.



I know from wikis and guides that the higher your Luck: repair hammers break less times, you are most likely to success in stealing or picking locks, the loot on dungeons gets better. Cool stuff, but I can get as many repair hammers as I want (is easy to earn money in this game, c'mon), once I reach level 10 I always get Nocturnal's key (lockpicks ajaja, what are those?) and so.



I recently finished Fallout 1 and 2 and boy, now that is a game where you need Luck as an attribute! I had Luck 9 which meant more chances of performing crittical damage, less random encounters with enemies and more random encounters with merchants or loot, also mixed with Gambling I got lots of money in casinos.See my point? In those games Luck had a real influence in the gameplay.



So, could anyone explain me what's the point of leveling Luck in Oblivion? Thanks in advance.










share|improve this question



















  • 2





    You've read the guides, but you just don't believe them?

    – Wrigglenite
    Jun 11 '17 at 18:33






  • 1





    I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

    – Mixxiphoid
    Jun 11 '17 at 18:35













-2












-2








-2








I have played Elder Scrolls Oblivion for almost three years now with different characters and styles. Of all attributes Luck is the least important to me, I barely care about it because I feel is has 0 effect on the game. I have read in UESP and lots of game guides and walkthroughs about this particular attribute and how it affects "every action" in the game. But I don't think so, or at least I am not aware of its influence.



I know from wikis and guides that the higher your Luck: repair hammers break less times, you are most likely to success in stealing or picking locks, the loot on dungeons gets better. Cool stuff, but I can get as many repair hammers as I want (is easy to earn money in this game, c'mon), once I reach level 10 I always get Nocturnal's key (lockpicks ajaja, what are those?) and so.



I recently finished Fallout 1 and 2 and boy, now that is a game where you need Luck as an attribute! I had Luck 9 which meant more chances of performing crittical damage, less random encounters with enemies and more random encounters with merchants or loot, also mixed with Gambling I got lots of money in casinos.See my point? In those games Luck had a real influence in the gameplay.



So, could anyone explain me what's the point of leveling Luck in Oblivion? Thanks in advance.










share|improve this question
















I have played Elder Scrolls Oblivion for almost three years now with different characters and styles. Of all attributes Luck is the least important to me, I barely care about it because I feel is has 0 effect on the game. I have read in UESP and lots of game guides and walkthroughs about this particular attribute and how it affects "every action" in the game. But I don't think so, or at least I am not aware of its influence.



I know from wikis and guides that the higher your Luck: repair hammers break less times, you are most likely to success in stealing or picking locks, the loot on dungeons gets better. Cool stuff, but I can get as many repair hammers as I want (is easy to earn money in this game, c'mon), once I reach level 10 I always get Nocturnal's key (lockpicks ajaja, what are those?) and so.



I recently finished Fallout 1 and 2 and boy, now that is a game where you need Luck as an attribute! I had Luck 9 which meant more chances of performing crittical damage, less random encounters with enemies and more random encounters with merchants or loot, also mixed with Gambling I got lots of money in casinos.See my point? In those games Luck had a real influence in the gameplay.



So, could anyone explain me what's the point of leveling Luck in Oblivion? Thanks in advance.







the-elder-scrolls-4-oblivion






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jun 11 '17 at 18:34







Ethan

















asked Jun 11 '17 at 18:31









EthanEthan

1,236528




1,236528







  • 2





    You've read the guides, but you just don't believe them?

    – Wrigglenite
    Jun 11 '17 at 18:33






  • 1





    I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

    – Mixxiphoid
    Jun 11 '17 at 18:35












  • 2





    You've read the guides, but you just don't believe them?

    – Wrigglenite
    Jun 11 '17 at 18:33






  • 1





    I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

    – Mixxiphoid
    Jun 11 '17 at 18:35







2




2





You've read the guides, but you just don't believe them?

– Wrigglenite
Jun 11 '17 at 18:33





You've read the guides, but you just don't believe them?

– Wrigglenite
Jun 11 '17 at 18:33




1




1





I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

– Mixxiphoid
Jun 11 '17 at 18:35





I played about 2000+ hours Oblivion and Luck does exactly what the guide describes. Luck DOES make a difference, just not as much as you'd like.

– Mixxiphoid
Jun 11 '17 at 18:35










2 Answers
2






active

oldest

votes


















2














Luck is represented differently in every rpg, particularly in the various Bethesda rpgs. Luck as an attribute just isn't weighted as heavily in Oblivion as in other elder scrolls titles. Morrowind for example puts a lot more emphasis on luck because it is related to hit and dodge chance, where Oblivion uses hitbox detection instead. One significant difference that luck provides is that it works as a skill multiplier for every time skills determine a random outcome. Having higher luck is similar to boosting every one of your skills slightly. Just going by the first few paragraphs of the unofficial elder scrolls wiki article, having 100 luck is the equivalent of boosting ALL of your skills by 20 points. Having luck below 50 will have a detrimental effect on all skills. Skill bonuses are the most noticeable effect that luck has on a character, as it is difficult to measure other effects in game.






share|improve this answer
































    0














    +4 to skils per 10 points above 50. My Guy is 70 luck free +8 to all skills.. Also has high tank high magic and hi sneak..






    share|improve this answer








    New contributor




    Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.




















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      2 Answers
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      2 Answers
      2






      active

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      active

      oldest

      votes






      active

      oldest

      votes









      2














      Luck is represented differently in every rpg, particularly in the various Bethesda rpgs. Luck as an attribute just isn't weighted as heavily in Oblivion as in other elder scrolls titles. Morrowind for example puts a lot more emphasis on luck because it is related to hit and dodge chance, where Oblivion uses hitbox detection instead. One significant difference that luck provides is that it works as a skill multiplier for every time skills determine a random outcome. Having higher luck is similar to boosting every one of your skills slightly. Just going by the first few paragraphs of the unofficial elder scrolls wiki article, having 100 luck is the equivalent of boosting ALL of your skills by 20 points. Having luck below 50 will have a detrimental effect on all skills. Skill bonuses are the most noticeable effect that luck has on a character, as it is difficult to measure other effects in game.






      share|improve this answer





























        2














        Luck is represented differently in every rpg, particularly in the various Bethesda rpgs. Luck as an attribute just isn't weighted as heavily in Oblivion as in other elder scrolls titles. Morrowind for example puts a lot more emphasis on luck because it is related to hit and dodge chance, where Oblivion uses hitbox detection instead. One significant difference that luck provides is that it works as a skill multiplier for every time skills determine a random outcome. Having higher luck is similar to boosting every one of your skills slightly. Just going by the first few paragraphs of the unofficial elder scrolls wiki article, having 100 luck is the equivalent of boosting ALL of your skills by 20 points. Having luck below 50 will have a detrimental effect on all skills. Skill bonuses are the most noticeable effect that luck has on a character, as it is difficult to measure other effects in game.






        share|improve this answer



























          2












          2








          2







          Luck is represented differently in every rpg, particularly in the various Bethesda rpgs. Luck as an attribute just isn't weighted as heavily in Oblivion as in other elder scrolls titles. Morrowind for example puts a lot more emphasis on luck because it is related to hit and dodge chance, where Oblivion uses hitbox detection instead. One significant difference that luck provides is that it works as a skill multiplier for every time skills determine a random outcome. Having higher luck is similar to boosting every one of your skills slightly. Just going by the first few paragraphs of the unofficial elder scrolls wiki article, having 100 luck is the equivalent of boosting ALL of your skills by 20 points. Having luck below 50 will have a detrimental effect on all skills. Skill bonuses are the most noticeable effect that luck has on a character, as it is difficult to measure other effects in game.






          share|improve this answer















          Luck is represented differently in every rpg, particularly in the various Bethesda rpgs. Luck as an attribute just isn't weighted as heavily in Oblivion as in other elder scrolls titles. Morrowind for example puts a lot more emphasis on luck because it is related to hit and dodge chance, where Oblivion uses hitbox detection instead. One significant difference that luck provides is that it works as a skill multiplier for every time skills determine a random outcome. Having higher luck is similar to boosting every one of your skills slightly. Just going by the first few paragraphs of the unofficial elder scrolls wiki article, having 100 luck is the equivalent of boosting ALL of your skills by 20 points. Having luck below 50 will have a detrimental effect on all skills. Skill bonuses are the most noticeable effect that luck has on a character, as it is difficult to measure other effects in game.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Nov 13 '18 at 10:03









          Exa

          3,09762858




          3,09762858










          answered Jun 12 '17 at 5:06









          JonathanJonathan

          386215




          386215























              0














              +4 to skils per 10 points above 50. My Guy is 70 luck free +8 to all skills.. Also has high tank high magic and hi sneak..






              share|improve this answer








              New contributor




              Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.
























                0














                +4 to skils per 10 points above 50. My Guy is 70 luck free +8 to all skills.. Also has high tank high magic and hi sneak..






                share|improve this answer








                New contributor




                Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






















                  0












                  0








                  0







                  +4 to skils per 10 points above 50. My Guy is 70 luck free +8 to all skills.. Also has high tank high magic and hi sneak..






                  share|improve this answer








                  New contributor




                  Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                  Check out our Code of Conduct.










                  +4 to skils per 10 points above 50. My Guy is 70 luck free +8 to all skills.. Also has high tank high magic and hi sneak..







                  share|improve this answer








                  New contributor




                  Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                  share|improve this answer



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                  New contributor




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                  answered 16 mins ago









                  GregGreg

                  1




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                  Greg is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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