Does this Wild Magic result affect the sorcerer or just other creatures?If a paladin becomes Large, at what point does the paladin's aura originate?Does the Holy Nimbus emanate actual sunlight?Can a Symbol spell affect the same creature more than once?What happens if I can't see a space within 10 feet for the purposes of Blink?Does hurling the flame from Produce Flame cost another action?Does Wild Magic continue if I am unconscious/dead?Would continually decreasing your height with Wild Magic Surges eventually make you vanish from existence?Can Wild Magic Surges restore hit points and spell slots to a Simulacrum of a Wild Magic Sorcerer?Does the Maddening Darkness spell affect creatures in its radius if they have 9th-level magical light illuminating it?Does the spell Wall of Fire shed light?If a sorcerer casts Sickening Radiance with the Careful Spell metamagic option, does he have to spend a sorcery point every round?
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Does this Wild Magic result affect the sorcerer or just other creatures?
If a paladin becomes Large, at what point does the paladin's aura originate?Does the Holy Nimbus emanate actual sunlight?Can a Symbol spell affect the same creature more than once?What happens if I can't see a space within 10 feet for the purposes of Blink?Does hurling the flame from Produce Flame cost another action?Does Wild Magic continue if I am unconscious/dead?Would continually decreasing your height with Wild Magic Surges eventually make you vanish from existence?Can Wild Magic Surges restore hit points and spell slots to a Simulacrum of a Wild Magic Sorcerer?Does the Maddening Darkness spell affect creatures in its radius if they have 9th-level magical light illuminating it?Does the spell Wall of Fire shed light?If a sorcerer casts Sickening Radiance with the Careful Spell metamagic option, does he have to spend a sorcery point every round?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
A result of 75 or 76 on the Wild Magic Surge table triggers this effect:
You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.
Does this blindness affect the sorcerer who triggered the surge (since she will always be within 5' of herself?
Or are only other creatures affected by it?
dnd-5e class-feature sorcerer wild-magic
$endgroup$
add a comment |
$begingroup$
A result of 75 or 76 on the Wild Magic Surge table triggers this effect:
You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.
Does this blindness affect the sorcerer who triggered the surge (since she will always be within 5' of herself?
Or are only other creatures affected by it?
dnd-5e class-feature sorcerer wild-magic
$endgroup$
1
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
1
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago
add a comment |
$begingroup$
A result of 75 or 76 on the Wild Magic Surge table triggers this effect:
You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.
Does this blindness affect the sorcerer who triggered the surge (since she will always be within 5' of herself?
Or are only other creatures affected by it?
dnd-5e class-feature sorcerer wild-magic
$endgroup$
A result of 75 or 76 on the Wild Magic Surge table triggers this effect:
You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet of you is blinded until the end of its next turn.
Does this blindness affect the sorcerer who triggered the surge (since she will always be within 5' of herself?
Or are only other creatures affected by it?
dnd-5e class-feature sorcerer wild-magic
dnd-5e class-feature sorcerer wild-magic
asked 8 hours ago
RykaraRykara
8,4572765
8,4572765
1
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
1
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago
add a comment |
1
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
1
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago
1
1
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
1
1
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Most likely only other creatures
This is similar to Aura effects in that:
You glow with bright light in a 30-foot radius for the next minute
While this doesn't use the word 'aura', the mechanical effect is similar in that you are the effect emanates from you in a specific radius. If we utilize this mechanical similarity, we can look at other Aura effects or spell effects with similar mechanics.
These all have different language in how the aura works that state (pulling from Paladin's Aura of Protection):
whenever you or a friendly creature within 10 feet of you...
Aura of Life also has differing language that states:
Each nonhostile creature in the aura (including you)
Every mechanic that involves something emanating from yourself includes langauge like the above. I have yet to find any mechanic that shows otherwise.
But it's awful wording
Reading it as-is does seem like you count. The only reasoning I've got otherwise I have above, but in a vacuum the blindness would extend to you. However, the support I've given above does strongly suggest that you aren't included by the absence of language that includes yourself.
$endgroup$
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
|
show 1 more comment
$begingroup$
Strictly she is affected, but you may want to decide that she isn't affected.
75-76 You glow with bright light in a 30-foot radius for the next minute.
Any creature that ends its turn within 5 feet of you is blinded until
the end of its next turn.
She is a creature within 5 feet of herself (0 even, she is the point of origin) and she will be blinded. She isn't exempt from effects unless the description states otherwise. If someone casts fireball on themselves, they will be affected.
For all purposes it is phrased like a Sphere (PHB 204):
You select a sphere’s point of origin, and the sphere extends outward
from that point. The sphere’s size is expressed as a radius in feet
that extends from the point. A sphere’s point of origin is included in
the sphere’s area of effect.
A sphere’s point of origin is included in the sphere’s area of effect this is also true for aura type of effects which have the person as the point of origin, but if you compare it to other rolls on the Wild Magic Surge table (PHB 104):
95-96. You and all creatures within 30 feet of you gain vulnerability
to piercing damage for the next minute.
You will notice that the wording is messy. It makes this awfully explicit that this might not be how the wording is intended. So I would recommend you to rule it as if she is exempt, and also extend that rule so that she is exempt from the 69-70 invisibility effect. Alternatively and strictly RAW, follow what the effects say. For both rolls, the latter would mean that she would be affected - she becomes blind on a 75-76 and invisible on a 69-70.
Compare further how the invisibility effects are worded (and be dismayed at their wording):
69-70 Each creature within 30 feet of you becomes invisible for the
next minute. The invisibility ends on a creature when it attacks or
casts a spell.
89-90 You become invisible for the next minute. During that
time, other creatures can’t hear you. The invisibility ends if you
attack or cast a spell.
$endgroup$
add a comment |
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2 Answers
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active
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2 Answers
2
active
oldest
votes
active
oldest
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active
oldest
votes
$begingroup$
Most likely only other creatures
This is similar to Aura effects in that:
You glow with bright light in a 30-foot radius for the next minute
While this doesn't use the word 'aura', the mechanical effect is similar in that you are the effect emanates from you in a specific radius. If we utilize this mechanical similarity, we can look at other Aura effects or spell effects with similar mechanics.
These all have different language in how the aura works that state (pulling from Paladin's Aura of Protection):
whenever you or a friendly creature within 10 feet of you...
Aura of Life also has differing language that states:
Each nonhostile creature in the aura (including you)
Every mechanic that involves something emanating from yourself includes langauge like the above. I have yet to find any mechanic that shows otherwise.
But it's awful wording
Reading it as-is does seem like you count. The only reasoning I've got otherwise I have above, but in a vacuum the blindness would extend to you. However, the support I've given above does strongly suggest that you aren't included by the absence of language that includes yourself.
$endgroup$
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
|
show 1 more comment
$begingroup$
Most likely only other creatures
This is similar to Aura effects in that:
You glow with bright light in a 30-foot radius for the next minute
While this doesn't use the word 'aura', the mechanical effect is similar in that you are the effect emanates from you in a specific radius. If we utilize this mechanical similarity, we can look at other Aura effects or spell effects with similar mechanics.
These all have different language in how the aura works that state (pulling from Paladin's Aura of Protection):
whenever you or a friendly creature within 10 feet of you...
Aura of Life also has differing language that states:
Each nonhostile creature in the aura (including you)
Every mechanic that involves something emanating from yourself includes langauge like the above. I have yet to find any mechanic that shows otherwise.
But it's awful wording
Reading it as-is does seem like you count. The only reasoning I've got otherwise I have above, but in a vacuum the blindness would extend to you. However, the support I've given above does strongly suggest that you aren't included by the absence of language that includes yourself.
$endgroup$
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
|
show 1 more comment
$begingroup$
Most likely only other creatures
This is similar to Aura effects in that:
You glow with bright light in a 30-foot radius for the next minute
While this doesn't use the word 'aura', the mechanical effect is similar in that you are the effect emanates from you in a specific radius. If we utilize this mechanical similarity, we can look at other Aura effects or spell effects with similar mechanics.
These all have different language in how the aura works that state (pulling from Paladin's Aura of Protection):
whenever you or a friendly creature within 10 feet of you...
Aura of Life also has differing language that states:
Each nonhostile creature in the aura (including you)
Every mechanic that involves something emanating from yourself includes langauge like the above. I have yet to find any mechanic that shows otherwise.
But it's awful wording
Reading it as-is does seem like you count. The only reasoning I've got otherwise I have above, but in a vacuum the blindness would extend to you. However, the support I've given above does strongly suggest that you aren't included by the absence of language that includes yourself.
$endgroup$
Most likely only other creatures
This is similar to Aura effects in that:
You glow with bright light in a 30-foot radius for the next minute
While this doesn't use the word 'aura', the mechanical effect is similar in that you are the effect emanates from you in a specific radius. If we utilize this mechanical similarity, we can look at other Aura effects or spell effects with similar mechanics.
These all have different language in how the aura works that state (pulling from Paladin's Aura of Protection):
whenever you or a friendly creature within 10 feet of you...
Aura of Life also has differing language that states:
Each nonhostile creature in the aura (including you)
Every mechanic that involves something emanating from yourself includes langauge like the above. I have yet to find any mechanic that shows otherwise.
But it's awful wording
Reading it as-is does seem like you count. The only reasoning I've got otherwise I have above, but in a vacuum the blindness would extend to you. However, the support I've given above does strongly suggest that you aren't included by the absence of language that includes yourself.
edited 5 hours ago
answered 8 hours ago
NautArchNautArch
69.7k11269467
69.7k11269467
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
|
show 1 more comment
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
"You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage." PHB 61, and here we have it again explicitly using the enemy language. - it is the same old they do what is in their description spiel.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
You can basically almost feel that it was inteded to read that way, but it isn't which is fairly annoying.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
@Akixkisu Yup, that one is another that has a specific who. In this case, it's "enemies". It doesn't state that you are included. When you are included, it's always stated so.
$endgroup$
– NautArch
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
I'm strongly inclined that it follows sphere logic and that includes the point or person of origin.
$endgroup$
– Akixkisu
5 hours ago
1
1
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
$begingroup$
Yup we share a common goal, better to share information than not.
$endgroup$
– Akixkisu
5 hours ago
|
show 1 more comment
$begingroup$
Strictly she is affected, but you may want to decide that she isn't affected.
75-76 You glow with bright light in a 30-foot radius for the next minute.
Any creature that ends its turn within 5 feet of you is blinded until
the end of its next turn.
She is a creature within 5 feet of herself (0 even, she is the point of origin) and she will be blinded. She isn't exempt from effects unless the description states otherwise. If someone casts fireball on themselves, they will be affected.
For all purposes it is phrased like a Sphere (PHB 204):
You select a sphere’s point of origin, and the sphere extends outward
from that point. The sphere’s size is expressed as a radius in feet
that extends from the point. A sphere’s point of origin is included in
the sphere’s area of effect.
A sphere’s point of origin is included in the sphere’s area of effect this is also true for aura type of effects which have the person as the point of origin, but if you compare it to other rolls on the Wild Magic Surge table (PHB 104):
95-96. You and all creatures within 30 feet of you gain vulnerability
to piercing damage for the next minute.
You will notice that the wording is messy. It makes this awfully explicit that this might not be how the wording is intended. So I would recommend you to rule it as if she is exempt, and also extend that rule so that she is exempt from the 69-70 invisibility effect. Alternatively and strictly RAW, follow what the effects say. For both rolls, the latter would mean that she would be affected - she becomes blind on a 75-76 and invisible on a 69-70.
Compare further how the invisibility effects are worded (and be dismayed at their wording):
69-70 Each creature within 30 feet of you becomes invisible for the
next minute. The invisibility ends on a creature when it attacks or
casts a spell.
89-90 You become invisible for the next minute. During that
time, other creatures can’t hear you. The invisibility ends if you
attack or cast a spell.
$endgroup$
add a comment |
$begingroup$
Strictly she is affected, but you may want to decide that she isn't affected.
75-76 You glow with bright light in a 30-foot radius for the next minute.
Any creature that ends its turn within 5 feet of you is blinded until
the end of its next turn.
She is a creature within 5 feet of herself (0 even, she is the point of origin) and she will be blinded. She isn't exempt from effects unless the description states otherwise. If someone casts fireball on themselves, they will be affected.
For all purposes it is phrased like a Sphere (PHB 204):
You select a sphere’s point of origin, and the sphere extends outward
from that point. The sphere’s size is expressed as a radius in feet
that extends from the point. A sphere’s point of origin is included in
the sphere’s area of effect.
A sphere’s point of origin is included in the sphere’s area of effect this is also true for aura type of effects which have the person as the point of origin, but if you compare it to other rolls on the Wild Magic Surge table (PHB 104):
95-96. You and all creatures within 30 feet of you gain vulnerability
to piercing damage for the next minute.
You will notice that the wording is messy. It makes this awfully explicit that this might not be how the wording is intended. So I would recommend you to rule it as if she is exempt, and also extend that rule so that she is exempt from the 69-70 invisibility effect. Alternatively and strictly RAW, follow what the effects say. For both rolls, the latter would mean that she would be affected - she becomes blind on a 75-76 and invisible on a 69-70.
Compare further how the invisibility effects are worded (and be dismayed at their wording):
69-70 Each creature within 30 feet of you becomes invisible for the
next minute. The invisibility ends on a creature when it attacks or
casts a spell.
89-90 You become invisible for the next minute. During that
time, other creatures can’t hear you. The invisibility ends if you
attack or cast a spell.
$endgroup$
add a comment |
$begingroup$
Strictly she is affected, but you may want to decide that she isn't affected.
75-76 You glow with bright light in a 30-foot radius for the next minute.
Any creature that ends its turn within 5 feet of you is blinded until
the end of its next turn.
She is a creature within 5 feet of herself (0 even, she is the point of origin) and she will be blinded. She isn't exempt from effects unless the description states otherwise. If someone casts fireball on themselves, they will be affected.
For all purposes it is phrased like a Sphere (PHB 204):
You select a sphere’s point of origin, and the sphere extends outward
from that point. The sphere’s size is expressed as a radius in feet
that extends from the point. A sphere’s point of origin is included in
the sphere’s area of effect.
A sphere’s point of origin is included in the sphere’s area of effect this is also true for aura type of effects which have the person as the point of origin, but if you compare it to other rolls on the Wild Magic Surge table (PHB 104):
95-96. You and all creatures within 30 feet of you gain vulnerability
to piercing damage for the next minute.
You will notice that the wording is messy. It makes this awfully explicit that this might not be how the wording is intended. So I would recommend you to rule it as if she is exempt, and also extend that rule so that she is exempt from the 69-70 invisibility effect. Alternatively and strictly RAW, follow what the effects say. For both rolls, the latter would mean that she would be affected - she becomes blind on a 75-76 and invisible on a 69-70.
Compare further how the invisibility effects are worded (and be dismayed at their wording):
69-70 Each creature within 30 feet of you becomes invisible for the
next minute. The invisibility ends on a creature when it attacks or
casts a spell.
89-90 You become invisible for the next minute. During that
time, other creatures can’t hear you. The invisibility ends if you
attack or cast a spell.
$endgroup$
Strictly she is affected, but you may want to decide that she isn't affected.
75-76 You glow with bright light in a 30-foot radius for the next minute.
Any creature that ends its turn within 5 feet of you is blinded until
the end of its next turn.
She is a creature within 5 feet of herself (0 even, she is the point of origin) and she will be blinded. She isn't exempt from effects unless the description states otherwise. If someone casts fireball on themselves, they will be affected.
For all purposes it is phrased like a Sphere (PHB 204):
You select a sphere’s point of origin, and the sphere extends outward
from that point. The sphere’s size is expressed as a radius in feet
that extends from the point. A sphere’s point of origin is included in
the sphere’s area of effect.
A sphere’s point of origin is included in the sphere’s area of effect this is also true for aura type of effects which have the person as the point of origin, but if you compare it to other rolls on the Wild Magic Surge table (PHB 104):
95-96. You and all creatures within 30 feet of you gain vulnerability
to piercing damage for the next minute.
You will notice that the wording is messy. It makes this awfully explicit that this might not be how the wording is intended. So I would recommend you to rule it as if she is exempt, and also extend that rule so that she is exempt from the 69-70 invisibility effect. Alternatively and strictly RAW, follow what the effects say. For both rolls, the latter would mean that she would be affected - she becomes blind on a 75-76 and invisible on a 69-70.
Compare further how the invisibility effects are worded (and be dismayed at their wording):
69-70 Each creature within 30 feet of you becomes invisible for the
next minute. The invisibility ends on a creature when it attacks or
casts a spell.
89-90 You become invisible for the next minute. During that
time, other creatures can’t hear you. The invisibility ends if you
attack or cast a spell.
edited 5 hours ago
answered 7 hours ago
AkixkisuAkixkisu
4,90321852
4,90321852
add a comment |
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1
$begingroup$
Interesting thing, this would even blind you if a wall was between you and the other creature because it doesn't have the "that can see you" part.
$endgroup$
– findusl
8 hours ago
1
$begingroup$
@findusl That may be worth another question. But i'm not sure how the light would extend past a wall. This isn't like a Paladin's magical aura.
$endgroup$
– NautArch
7 hours ago
$begingroup$
@NautArch Well to be fair, it IS wild magic...
$endgroup$
– Bagahnoodles
6 hours ago