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What does it mean to fail a saving throw by 5 or more?
Can you choose to fail a saving throw?Is it normal to be running out of spells?Does taking more damage than you have HP remaining result in a death saving throw failure?Reflex Saving Throw when flat-footed (or held, etc)What are the implications of being able to see into the Ethereal Plane in Curse of Strahd?Can lack of planning railroad players?What is considered a successful death saving throw?When making a campaign, how liberal can you get with “homebrewing” in 5e?Can creatures with Spell Resistance voluntarily fail saving throws?Is a creature with Blindsight affected by illusions?
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I feel like this should be self-explanatory, but I'm not quite sure how it works. Is it essentially a secondary DC that is 5 less than the initial DC? I can not seem to find an example of it anywhere, so one would be appreciated.
dnd-5e saving-throw
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I feel like this should be self-explanatory, but I'm not quite sure how it works. Is it essentially a secondary DC that is 5 less than the initial DC? I can not seem to find an example of it anywhere, so one would be appreciated.
dnd-5e saving-throw
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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– Sdjz
9 hours ago
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I feel like this should be self-explanatory, but I'm not quite sure how it works. Is it essentially a secondary DC that is 5 less than the initial DC? I can not seem to find an example of it anywhere, so one would be appreciated.
dnd-5e saving-throw
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I feel like this should be self-explanatory, but I'm not quite sure how it works. Is it essentially a secondary DC that is 5 less than the initial DC? I can not seem to find an example of it anywhere, so one would be appreciated.
dnd-5e saving-throw
dnd-5e saving-throw
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NancyNancy
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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– Sdjz
9 hours ago
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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– Sdjz
9 hours ago
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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Failing by 5 or more means having a saving throw roll that is a number 5 below the normal DC or less. This does nothing in general but certain abilities care about how much you failed your save by. For example, the pseudodragon's sting (emphasis mine):
(..) and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
In this case, if a creature hit by the Sting rolls a Constitution saving throw. Then, after applying all modifiers to the save, if the saving throw value is...
- 11 or more: nothing else happens
- between 7 and 10: the target is poisoned
- 6 or less: the target is poisoned and falls unconscious
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add a comment |
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Your understanding is correct. There is no keyword or special meaning at work here (and when something isn't defined by the game, standard English is applied to understand it), to fail a DC by 5 or more simply means that you roll a result 5 (or more) below the DC.
Example: The DC is 15. I roll an 10. 15-10 = 5, I have failed by 5 or more.
Another: DC is 15. I roll 11. 15-11 = 4, I have failed, but not by 5 or more.
Note the "roll" in those examples would be to total after adding modifiers, so if I have +3 on the roll, the first example I would have rolled a 7 (7+3=10).
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$begingroup$
Failing by 5 or more means having a saving throw roll that is a number 5 below the normal DC or less. This does nothing in general but certain abilities care about how much you failed your save by. For example, the pseudodragon's sting (emphasis mine):
(..) and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
In this case, if a creature hit by the Sting rolls a Constitution saving throw. Then, after applying all modifiers to the save, if the saving throw value is...
- 11 or more: nothing else happens
- between 7 and 10: the target is poisoned
- 6 or less: the target is poisoned and falls unconscious
$endgroup$
add a comment |
$begingroup$
Failing by 5 or more means having a saving throw roll that is a number 5 below the normal DC or less. This does nothing in general but certain abilities care about how much you failed your save by. For example, the pseudodragon's sting (emphasis mine):
(..) and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
In this case, if a creature hit by the Sting rolls a Constitution saving throw. Then, after applying all modifiers to the save, if the saving throw value is...
- 11 or more: nothing else happens
- between 7 and 10: the target is poisoned
- 6 or less: the target is poisoned and falls unconscious
$endgroup$
add a comment |
$begingroup$
Failing by 5 or more means having a saving throw roll that is a number 5 below the normal DC or less. This does nothing in general but certain abilities care about how much you failed your save by. For example, the pseudodragon's sting (emphasis mine):
(..) and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
In this case, if a creature hit by the Sting rolls a Constitution saving throw. Then, after applying all modifiers to the save, if the saving throw value is...
- 11 or more: nothing else happens
- between 7 and 10: the target is poisoned
- 6 or less: the target is poisoned and falls unconscious
$endgroup$
Failing by 5 or more means having a saving throw roll that is a number 5 below the normal DC or less. This does nothing in general but certain abilities care about how much you failed your save by. For example, the pseudodragon's sting (emphasis mine):
(..) and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
In this case, if a creature hit by the Sting rolls a Constitution saving throw. Then, after applying all modifiers to the save, if the saving throw value is...
- 11 or more: nothing else happens
- between 7 and 10: the target is poisoned
- 6 or less: the target is poisoned and falls unconscious
edited 9 hours ago
answered 9 hours ago
SdjzSdjz
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19k6 gold badges93 silver badges149 bronze badges
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Your understanding is correct. There is no keyword or special meaning at work here (and when something isn't defined by the game, standard English is applied to understand it), to fail a DC by 5 or more simply means that you roll a result 5 (or more) below the DC.
Example: The DC is 15. I roll an 10. 15-10 = 5, I have failed by 5 or more.
Another: DC is 15. I roll 11. 15-11 = 4, I have failed, but not by 5 or more.
Note the "roll" in those examples would be to total after adding modifiers, so if I have +3 on the roll, the first example I would have rolled a 7 (7+3=10).
$endgroup$
add a comment |
$begingroup$
Your understanding is correct. There is no keyword or special meaning at work here (and when something isn't defined by the game, standard English is applied to understand it), to fail a DC by 5 or more simply means that you roll a result 5 (or more) below the DC.
Example: The DC is 15. I roll an 10. 15-10 = 5, I have failed by 5 or more.
Another: DC is 15. I roll 11. 15-11 = 4, I have failed, but not by 5 or more.
Note the "roll" in those examples would be to total after adding modifiers, so if I have +3 on the roll, the first example I would have rolled a 7 (7+3=10).
$endgroup$
add a comment |
$begingroup$
Your understanding is correct. There is no keyword or special meaning at work here (and when something isn't defined by the game, standard English is applied to understand it), to fail a DC by 5 or more simply means that you roll a result 5 (or more) below the DC.
Example: The DC is 15. I roll an 10. 15-10 = 5, I have failed by 5 or more.
Another: DC is 15. I roll 11. 15-11 = 4, I have failed, but not by 5 or more.
Note the "roll" in those examples would be to total after adding modifiers, so if I have +3 on the roll, the first example I would have rolled a 7 (7+3=10).
$endgroup$
Your understanding is correct. There is no keyword or special meaning at work here (and when something isn't defined by the game, standard English is applied to understand it), to fail a DC by 5 or more simply means that you roll a result 5 (or more) below the DC.
Example: The DC is 15. I roll an 10. 15-10 = 5, I have failed by 5 or more.
Another: DC is 15. I roll 11. 15-11 = 4, I have failed, but not by 5 or more.
Note the "roll" in those examples would be to total after adding modifiers, so if I have +3 on the roll, the first example I would have rolled a 7 (7+3=10).
answered 9 hours ago
GreySageGreySage
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Nancy is a new contributor. Be nice, and check out our Code of Conduct.
Nancy is a new contributor. Be nice, and check out our Code of Conduct.
Nancy is a new contributor. Be nice, and check out our Code of Conduct.
Nancy is a new contributor. Be nice, and check out our Code of Conduct.
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Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
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– Sdjz
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