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Does enabling in-game music affect lagness?
How do I start a new game?Turning the sound off?What Does The White Number In The Blue Hexagon Mean?Does Terraria for Android need an internet connection to run?Do gems generate constantly?Love Live without the musicIs Pokemon Go supposed to keep your screen on?GPS turns off when Android phone's display turns off while playing Pokemon GoHow do I disable the “Save to network” option on OpenTTD for Android?What is the golden sickle in Idle Farming Empire?
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For example, I am playing a game named growtopia, and I realised that when I disable the music volume and sfx volume, my game become smooth, so does enabling the in-game music really affect lagness of the game?
android growtopia
add a comment |
For example, I am playing a game named growtopia, and I realised that when I disable the music volume and sfx volume, my game become smooth, so does enabling the in-game music really affect lagness of the game?
android growtopia
2
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56
add a comment |
For example, I am playing a game named growtopia, and I realised that when I disable the music volume and sfx volume, my game become smooth, so does enabling the in-game music really affect lagness of the game?
android growtopia
For example, I am playing a game named growtopia, and I realised that when I disable the music volume and sfx volume, my game become smooth, so does enabling the in-game music really affect lagness of the game?
android growtopia
android growtopia
asked Aug 28 '16 at 3:27
Han YangHan Yang
81
81
2
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56
add a comment |
2
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56
2
2
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56
add a comment |
3 Answers
3
active
oldest
votes
Muting music in Growtopia shouldn't really affect lag, since the code for the music settings is made this way: You can turn the volume to any number between 0% and 100%, but that only determines how loud the music is. The music is always playing in the background, even if the volume is set to 0%.
The same thing applies to SFX.
If you want to avoid lag, though, I suggest turning the graphic detail option all the way down. That will affect lag since it's simplifying the code for rendering the background and other graphic aspects of the game, resulting in smoother gameplay.
In reply to this: I realised that when I disable the music volume and sfx volume, my game become smooth: correlation does not mean causality, that means the lag had to be affected by some other aspect.
In conclusion, no, turning the volume for everything down does not affect the lag.
add a comment |
It really depends on the specifications of your device and your internet speed. Growtopia does tend to lag and force you to disconnect often. I suggest turning down graphic settings if you are experiencing lag and inputting a command '/radio' to stop public broadcasts. Personally I keep the in-game music off, this shouldn't affect much in the way of lag.
Hopefully this helps.
New contributor
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
add a comment |
No.not really.you will always have a little bit of lag...
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
Muting music in Growtopia shouldn't really affect lag, since the code for the music settings is made this way: You can turn the volume to any number between 0% and 100%, but that only determines how loud the music is. The music is always playing in the background, even if the volume is set to 0%.
The same thing applies to SFX.
If you want to avoid lag, though, I suggest turning the graphic detail option all the way down. That will affect lag since it's simplifying the code for rendering the background and other graphic aspects of the game, resulting in smoother gameplay.
In reply to this: I realised that when I disable the music volume and sfx volume, my game become smooth: correlation does not mean causality, that means the lag had to be affected by some other aspect.
In conclusion, no, turning the volume for everything down does not affect the lag.
add a comment |
Muting music in Growtopia shouldn't really affect lag, since the code for the music settings is made this way: You can turn the volume to any number between 0% and 100%, but that only determines how loud the music is. The music is always playing in the background, even if the volume is set to 0%.
The same thing applies to SFX.
If you want to avoid lag, though, I suggest turning the graphic detail option all the way down. That will affect lag since it's simplifying the code for rendering the background and other graphic aspects of the game, resulting in smoother gameplay.
In reply to this: I realised that when I disable the music volume and sfx volume, my game become smooth: correlation does not mean causality, that means the lag had to be affected by some other aspect.
In conclusion, no, turning the volume for everything down does not affect the lag.
add a comment |
Muting music in Growtopia shouldn't really affect lag, since the code for the music settings is made this way: You can turn the volume to any number between 0% and 100%, but that only determines how loud the music is. The music is always playing in the background, even if the volume is set to 0%.
The same thing applies to SFX.
If you want to avoid lag, though, I suggest turning the graphic detail option all the way down. That will affect lag since it's simplifying the code for rendering the background and other graphic aspects of the game, resulting in smoother gameplay.
In reply to this: I realised that when I disable the music volume and sfx volume, my game become smooth: correlation does not mean causality, that means the lag had to be affected by some other aspect.
In conclusion, no, turning the volume for everything down does not affect the lag.
Muting music in Growtopia shouldn't really affect lag, since the code for the music settings is made this way: You can turn the volume to any number between 0% and 100%, but that only determines how loud the music is. The music is always playing in the background, even if the volume is set to 0%.
The same thing applies to SFX.
If you want to avoid lag, though, I suggest turning the graphic detail option all the way down. That will affect lag since it's simplifying the code for rendering the background and other graphic aspects of the game, resulting in smoother gameplay.
In reply to this: I realised that when I disable the music volume and sfx volume, my game become smooth: correlation does not mean causality, that means the lag had to be affected by some other aspect.
In conclusion, no, turning the volume for everything down does not affect the lag.
answered Sep 22 '17 at 18:24
Prokop HanzlProkop Hanzl
1528
1528
add a comment |
add a comment |
It really depends on the specifications of your device and your internet speed. Growtopia does tend to lag and force you to disconnect often. I suggest turning down graphic settings if you are experiencing lag and inputting a command '/radio' to stop public broadcasts. Personally I keep the in-game music off, this shouldn't affect much in the way of lag.
Hopefully this helps.
New contributor
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
add a comment |
It really depends on the specifications of your device and your internet speed. Growtopia does tend to lag and force you to disconnect often. I suggest turning down graphic settings if you are experiencing lag and inputting a command '/radio' to stop public broadcasts. Personally I keep the in-game music off, this shouldn't affect much in the way of lag.
Hopefully this helps.
New contributor
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
add a comment |
It really depends on the specifications of your device and your internet speed. Growtopia does tend to lag and force you to disconnect often. I suggest turning down graphic settings if you are experiencing lag and inputting a command '/radio' to stop public broadcasts. Personally I keep the in-game music off, this shouldn't affect much in the way of lag.
Hopefully this helps.
New contributor
It really depends on the specifications of your device and your internet speed. Growtopia does tend to lag and force you to disconnect often. I suggest turning down graphic settings if you are experiencing lag and inputting a command '/radio' to stop public broadcasts. Personally I keep the in-game music off, this shouldn't affect much in the way of lag.
Hopefully this helps.
New contributor
New contributor
answered 57 mins ago
BenBen
11
11
New contributor
New contributor
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
add a comment |
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
I think the question is looking for a more general answer on how in-game music affects performance.
– Roijan Eskor
5 mins ago
add a comment |
No.not really.you will always have a little bit of lag...
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
add a comment |
No.not really.you will always have a little bit of lag...
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
add a comment |
No.not really.you will always have a little bit of lag...
No.not really.you will always have a little bit of lag...
answered Jan 21 '17 at 18:20
DA PRO BROSDA PRO BROS
1
1
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
add a comment |
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
2
2
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
What does this mean? What's "a little bit of lag"? Does music affect it or not?
– Wrigglenite
Jan 21 '17 at 18:54
add a comment |
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2
Well it takes some processing power to play audio... But one would imagine it would be considerably less than computing physics, rendering graphics, etc.
– MC ΔT
Aug 28 '16 at 3:33
I guess it depends if the music is made dynamically. If the music is a predetermined track, it should have no effect on the FPS. But if the music is determined based on gameplay or generated randomly, it could potentially reduce the FPS.
– angussidney
Aug 28 '16 at 7:56