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How to make an Illusioner do extra damage


Vertically stacked armor stands should have increasing scores, but don'tCan you have both Attribute modifiers and displays on an item?






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0















I'm trying to make a modified Illusioner as the final boss of my dungeon, but I'm having trouble increasing his damage.
I have tried both these commands:



/summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow",Damage:8],Attributes:[Name:"generic.maxHealth",Base:100],Health:100.0f,



/summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow"],Attributes:[Name:"generic.maxHealth",Base:100,name:"generic.attackDamage,Base:8],Health:100.0f,



Neither of those have affected his damage (I can increase his HP just fine though). What am I doing wrong?










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    I'm trying to make a modified Illusioner as the final boss of my dungeon, but I'm having trouble increasing his damage.
    I have tried both these commands:



    /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow",Damage:8],Attributes:[Name:"generic.maxHealth",Base:100],Health:100.0f,



    /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow"],Attributes:[Name:"generic.maxHealth",Base:100,name:"generic.attackDamage,Base:8],Health:100.0f,



    Neither of those have affected his damage (I can increase his HP just fine though). What am I doing wrong?










    share|improve this question







    New contributor



    Brisingr is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





















      0












      0








      0








      I'm trying to make a modified Illusioner as the final boss of my dungeon, but I'm having trouble increasing his damage.
      I have tried both these commands:



      /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow",Damage:8],Attributes:[Name:"generic.maxHealth",Base:100],Health:100.0f,



      /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow"],Attributes:[Name:"generic.maxHealth",Base:100,name:"generic.attackDamage,Base:8],Health:100.0f,



      Neither of those have affected his damage (I can increase his HP just fine though). What am I doing wrong?










      share|improve this question







      New contributor



      Brisingr is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      I'm trying to make a modified Illusioner as the final boss of my dungeon, but I'm having trouble increasing his damage.
      I have tried both these commands:



      /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow",Damage:8],Attributes:[Name:"generic.maxHealth",Base:100],Health:100.0f,



      /summon minecraft:illusioner ~ ~ ~ HandItems:[Count:1,id:"bow"],Attributes:[Name:"generic.maxHealth",Base:100,name:"generic.attackDamage,Base:8],Health:100.0f,



      Neither of those have affected his damage (I can increase his HP just fine though). What am I doing wrong?







      minecraft






      share|improve this question







      New contributor



      Brisingr is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.










      share|improve this question







      New contributor



      Brisingr is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      share|improve this question




      share|improve this question






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      Brisingr is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      asked 27 mins ago









      BrisingrBrisingr

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