Why do high-level players flick through control groups constantly?How to increase actions per minuteWhat's with all the clicking the pros do in the opening minutes of Starcraft games?Where to get high level starcraft 2 replays?How do you set your control groups?Why do Terran players use the Marine blob micro move?Faster ways to transfer resources & share control with other players?What are some high level strategies for 2v2's?Do master-level players use build orders frequently?Why don't players drone scout in ZvZ?Why do players shift-move units back and forth?How to cycle through the various units/buildings in a single control group?Starcraft 2 to add more units to a group using on-screen “Control Groups” buttons?
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Why do high-level players flick through control groups constantly?
How to increase actions per minuteWhat's with all the clicking the pros do in the opening minutes of Starcraft games?Where to get high level starcraft 2 replays?How do you set your control groups?Why do Terran players use the Marine blob micro move?Faster ways to transfer resources & share control with other players?What are some high level strategies for 2v2's?Do master-level players use build orders frequently?Why don't players drone scout in ZvZ?Why do players shift-move units back and forth?How to cycle through the various units/buildings in a single control group?Starcraft 2 to add more units to a group using on-screen “Control Groups” buttons?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
When watching live-streams from high-level players I noticed they tend to constantly flick through control groups very fast. I watched a stream of a player switching between drone, overlord, hatch very quickly from the very beginning of the game.
That made me wonder why he would do such a thing? I sometimes do some switching between control groups myself, but that's mainly to check status of things, eg. is that chrono-boost ready?, zealot done yet?, time to inject larva? etc. But constantly checking a drone or overlord just doesn't seem to make much sense to me.
Am I missing something important here?
starcraft-2 keyboard
add a comment |
When watching live-streams from high-level players I noticed they tend to constantly flick through control groups very fast. I watched a stream of a player switching between drone, overlord, hatch very quickly from the very beginning of the game.
That made me wonder why he would do such a thing? I sometimes do some switching between control groups myself, but that's mainly to check status of things, eg. is that chrono-boost ready?, zealot done yet?, time to inject larva? etc. But constantly checking a drone or overlord just doesn't seem to make much sense to me.
Am I missing something important here?
starcraft-2 keyboard
3
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55
add a comment |
When watching live-streams from high-level players I noticed they tend to constantly flick through control groups very fast. I watched a stream of a player switching between drone, overlord, hatch very quickly from the very beginning of the game.
That made me wonder why he would do such a thing? I sometimes do some switching between control groups myself, but that's mainly to check status of things, eg. is that chrono-boost ready?, zealot done yet?, time to inject larva? etc. But constantly checking a drone or overlord just doesn't seem to make much sense to me.
Am I missing something important here?
starcraft-2 keyboard
When watching live-streams from high-level players I noticed they tend to constantly flick through control groups very fast. I watched a stream of a player switching between drone, overlord, hatch very quickly from the very beginning of the game.
That made me wonder why he would do such a thing? I sometimes do some switching between control groups myself, but that's mainly to check status of things, eg. is that chrono-boost ready?, zealot done yet?, time to inject larva? etc. But constantly checking a drone or overlord just doesn't seem to make much sense to me.
Am I missing something important here?
starcraft-2 keyboard
starcraft-2 keyboard
asked Mar 11 '11 at 16:40
bummzackbummzack
4,49743158
4,49743158
3
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55
add a comment |
3
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55
3
3
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55
add a comment |
4 Answers
4
active
oldest
votes
Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber".
Whether or not that helps or is the best method for warming up, however, is questionable. Tzenes, our resident SC2 guru, addressed this in an answer to an earlier question on improving your APM:
Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold.' Spamming keys is less effective at over coming this than taking a second and flexing your fingers.
A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
|
show 1 more comment
You are not missing something important (all your points about checking to see if something is done is correct), players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly.
Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:
http://day9tv.blip.tv/file/4742049/
http://day9tv.blip.tv/file/4772601/
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
add a comment |
throughout a match, you need to regularly switch focus from your army back to your bases for production tasks. Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Of course, if you are a REALLY cool pro (Like GSL Season 2 champion Nestea), when your opponent is spamming keys for no good reason at the start, you just sit with your hands nicely folded in your lap.
add a comment |
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui.
New contributor
add a comment |
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4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber".
Whether or not that helps or is the best method for warming up, however, is questionable. Tzenes, our resident SC2 guru, addressed this in an answer to an earlier question on improving your APM:
Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold.' Spamming keys is less effective at over coming this than taking a second and flexing your fingers.
A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
|
show 1 more comment
Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber".
Whether or not that helps or is the best method for warming up, however, is questionable. Tzenes, our resident SC2 guru, addressed this in an answer to an earlier question on improving your APM:
Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold.' Spamming keys is less effective at over coming this than taking a second and flexing your fingers.
A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
|
show 1 more comment
Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber".
Whether or not that helps or is the best method for warming up, however, is questionable. Tzenes, our resident SC2 guru, addressed this in an answer to an earlier question on improving your APM:
Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold.' Spamming keys is less effective at over coming this than taking a second and flexing your fingers.
A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber".
Whether or not that helps or is the best method for warming up, however, is questionable. Tzenes, our resident SC2 guru, addressed this in an answer to an earlier question on improving your APM:
Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold.' Spamming keys is less effective at over coming this than taking a second and flexing your fingers.
A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
edited Apr 13 '17 at 12:09
Community♦
1
1
answered Mar 11 '11 at 16:48
ShaunShaun
18.9k472108
18.9k472108
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
|
show 1 more comment
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
1
1
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
Changing selections does register in the APM metric.
– tenfour
Mar 11 '11 at 17:43
1
1
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
@tenfour It seems you are correct. Edited my answer.
– Shaun
Mar 11 '11 at 17:53
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
Note: If you don't practice "spamming" the keys, you're not likely to improve the speed at which you do "those meaninful actions". If you've never used a keyboard before and someone would ask you in the near future to hit (numbered & sorted buttons, for the sake of simplicity) them in a specific order over and over again; then it looks to me that practicing (and warming up) is better than flexing your fingers...
– Tom Wijsman
Mar 13 '11 at 10:24
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
@tenfour: Changing selection does register in the APM metric only if it is done slowly. I do not know the exact limit is about 0.3 or 0.4 seconds. Below that the clicks are ignored.
– ayckoster
May 30 '12 at 16:22
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
Pro players also spam to get in the mood of playing Starcraft, either because they are very nervous or because their adrenaline has not reached the required level.
– ayckoster
May 30 '12 at 16:24
|
show 1 more comment
You are not missing something important (all your points about checking to see if something is done is correct), players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly.
Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:
http://day9tv.blip.tv/file/4742049/
http://day9tv.blip.tv/file/4772601/
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
add a comment |
You are not missing something important (all your points about checking to see if something is done is correct), players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly.
Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:
http://day9tv.blip.tv/file/4742049/
http://day9tv.blip.tv/file/4772601/
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
add a comment |
You are not missing something important (all your points about checking to see if something is done is correct), players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly.
Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:
http://day9tv.blip.tv/file/4742049/
http://day9tv.blip.tv/file/4772601/
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
You are not missing something important (all your points about checking to see if something is done is correct), players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly.
Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:
http://day9tv.blip.tv/file/4742049/
http://day9tv.blip.tv/file/4772601/
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
answered Mar 11 '11 at 16:53
SoreanSorean
19.3k972108
19.3k972108
add a comment |
add a comment |
throughout a match, you need to regularly switch focus from your army back to your bases for production tasks. Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Of course, if you are a REALLY cool pro (Like GSL Season 2 champion Nestea), when your opponent is spamming keys for no good reason at the start, you just sit with your hands nicely folded in your lap.
add a comment |
throughout a match, you need to regularly switch focus from your army back to your bases for production tasks. Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Of course, if you are a REALLY cool pro (Like GSL Season 2 champion Nestea), when your opponent is spamming keys for no good reason at the start, you just sit with your hands nicely folded in your lap.
add a comment |
throughout a match, you need to regularly switch focus from your army back to your bases for production tasks. Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Of course, if you are a REALLY cool pro (Like GSL Season 2 champion Nestea), when your opponent is spamming keys for no good reason at the start, you just sit with your hands nicely folded in your lap.
throughout a match, you need to regularly switch focus from your army back to your bases for production tasks. Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Of course, if you are a REALLY cool pro (Like GSL Season 2 champion Nestea), when your opponent is spamming keys for no good reason at the start, you just sit with your hands nicely folded in your lap.
answered Apr 4 '11 at 14:33
jznjzn
98441020
98441020
add a comment |
add a comment |
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui.
New contributor
add a comment |
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui.
New contributor
add a comment |
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui.
New contributor
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui.
New contributor
New contributor
answered 3 mins ago
mr. mjnstermr. mjnster
1
1
New contributor
New contributor
add a comment |
add a comment |
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3
Side-note: doing meaningless actions like this is called "APM-spamming"
– tenfour
Mar 11 '11 at 16:55