Are 1-Ups any good as rewards in Super Mario Maker 2?Make enemies move right in Super Mario Maker 2Is there a Redo (Undo Undo) function in Super Mario Maker 2?

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Are 1-Ups any good as rewards in Super Mario Maker 2?


Make enemies move right in Super Mario Maker 2Is there a Redo (Undo Undo) function in Super Mario Maker 2?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















I'm looking to reward the players of levels I make in Super Mario Maker 2 for finding secret areas, getting past difficult sections, etc.



In the original Super Mario Brothers series (Super Mario Brothers 3, Super Mario World, etc) the subjectively "best" reward was a 1-Up Mushroom, granting an extra life. Coins might be a second best as they granted points, and 100 coins would be a 1-Up.



In Super Mario Maker 2, from what I can tell, 1-Up Mushrooms have no value: When I play courses locally through the "Play" option I haven't seen any counter for lives, and so getting an extra life seems to have no value (they're effectively infinite)



Do 1-Up mushrooms have any value in in Super Mario Maker 2? If not, what are good "rewards" to place in secret / difficult to find areas? What do players value and try to find?










share|improve this question






















  • ...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

    – Josh
    1 hour ago











  • I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

    – Robbie
    31 mins ago

















0















I'm looking to reward the players of levels I make in Super Mario Maker 2 for finding secret areas, getting past difficult sections, etc.



In the original Super Mario Brothers series (Super Mario Brothers 3, Super Mario World, etc) the subjectively "best" reward was a 1-Up Mushroom, granting an extra life. Coins might be a second best as they granted points, and 100 coins would be a 1-Up.



In Super Mario Maker 2, from what I can tell, 1-Up Mushrooms have no value: When I play courses locally through the "Play" option I haven't seen any counter for lives, and so getting an extra life seems to have no value (they're effectively infinite)



Do 1-Up mushrooms have any value in in Super Mario Maker 2? If not, what are good "rewards" to place in secret / difficult to find areas? What do players value and try to find?










share|improve this question






















  • ...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

    – Josh
    1 hour ago











  • I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

    – Robbie
    31 mins ago













0












0








0








I'm looking to reward the players of levels I make in Super Mario Maker 2 for finding secret areas, getting past difficult sections, etc.



In the original Super Mario Brothers series (Super Mario Brothers 3, Super Mario World, etc) the subjectively "best" reward was a 1-Up Mushroom, granting an extra life. Coins might be a second best as they granted points, and 100 coins would be a 1-Up.



In Super Mario Maker 2, from what I can tell, 1-Up Mushrooms have no value: When I play courses locally through the "Play" option I haven't seen any counter for lives, and so getting an extra life seems to have no value (they're effectively infinite)



Do 1-Up mushrooms have any value in in Super Mario Maker 2? If not, what are good "rewards" to place in secret / difficult to find areas? What do players value and try to find?










share|improve this question














I'm looking to reward the players of levels I make in Super Mario Maker 2 for finding secret areas, getting past difficult sections, etc.



In the original Super Mario Brothers series (Super Mario Brothers 3, Super Mario World, etc) the subjectively "best" reward was a 1-Up Mushroom, granting an extra life. Coins might be a second best as they granted points, and 100 coins would be a 1-Up.



In Super Mario Maker 2, from what I can tell, 1-Up Mushrooms have no value: When I play courses locally through the "Play" option I haven't seen any counter for lives, and so getting an extra life seems to have no value (they're effectively infinite)



Do 1-Up mushrooms have any value in in Super Mario Maker 2? If not, what are good "rewards" to place in secret / difficult to find areas? What do players value and try to find?







super-mario-maker-2






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 1 hour ago









JoshJosh

1,6375 gold badges22 silver badges42 bronze badges




1,6375 gold badges22 silver badges42 bronze badges












  • ...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

    – Josh
    1 hour ago











  • I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

    – Robbie
    31 mins ago

















  • ...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

    – Josh
    1 hour ago











  • I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

    – Robbie
    31 mins ago
















...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

– Josh
1 hour ago





...I understand this question borders on subjective and have tried to make it fit the Stack Exchange style as best as I can!

– Josh
1 hour ago













I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

– Robbie
31 mins ago





I don't know if this is changed from Mario Maker 1 but 1-ups in that game only affect you if you're doing a 10x Life Challenge or something like that and only reward you the extra life if you beat the level.

– Robbie
31 mins ago










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