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How to deal with AI that endlessly tries to reach inacessible water tiles?


How do you handle a station that is both a source and a destination for a resource?OpenTTD : How to save complex rail block with signals to use it on other stationsHow do I start with smaller/more consistently sized towns?






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Suppose an AI player has built a dock, ship depot, or buoy next to a city. Suppose I now conduct a land reclamation project such that the dock, ship depot, or buoy is completely surrounded by land. This means that the dock, ship depot, or buoy is now useless because there is no way to reach it.



However, practically all AI players are unintelligent and would let their ships endlessly try to reach the inaccessible water tiles until the AI runs out of money and declares bankruptcy. This repetitive behavior is extremely irritating.



How should I deal with such AIs when a land reclamation is completely necessary for the continued expansion of the city?










share|improve this question




























    0















    Suppose an AI player has built a dock, ship depot, or buoy next to a city. Suppose I now conduct a land reclamation project such that the dock, ship depot, or buoy is completely surrounded by land. This means that the dock, ship depot, or buoy is now useless because there is no way to reach it.



    However, practically all AI players are unintelligent and would let their ships endlessly try to reach the inaccessible water tiles until the AI runs out of money and declares bankruptcy. This repetitive behavior is extremely irritating.



    How should I deal with such AIs when a land reclamation is completely necessary for the continued expansion of the city?










    share|improve this question
























      0












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      0








      Suppose an AI player has built a dock, ship depot, or buoy next to a city. Suppose I now conduct a land reclamation project such that the dock, ship depot, or buoy is completely surrounded by land. This means that the dock, ship depot, or buoy is now useless because there is no way to reach it.



      However, practically all AI players are unintelligent and would let their ships endlessly try to reach the inaccessible water tiles until the AI runs out of money and declares bankruptcy. This repetitive behavior is extremely irritating.



      How should I deal with such AIs when a land reclamation is completely necessary for the continued expansion of the city?










      share|improve this question














      Suppose an AI player has built a dock, ship depot, or buoy next to a city. Suppose I now conduct a land reclamation project such that the dock, ship depot, or buoy is completely surrounded by land. This means that the dock, ship depot, or buoy is now useless because there is no way to reach it.



      However, practically all AI players are unintelligent and would let their ships endlessly try to reach the inaccessible water tiles until the AI runs out of money and declares bankruptcy. This repetitive behavior is extremely irritating.



      How should I deal with such AIs when a land reclamation is completely necessary for the continued expansion of the city?







      openttd






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 1 hour ago









      FluxFlux

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