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Is there a way to route someone in a minecart based on something in their inventory?


How do I make an effective Minecraft SMP trap?Bidirectional (two-way) repeater?Two way minecarts on a single trackWhat would attract an Enderman into a pit?How can I make it easy for a player to select a choice at a rail junction?Is there any way to test if a Players inventory is not full in MinecraftDetect an Empty Hopper in MC 1.12.2Copying NBT data - Set SkullOwner to entity name






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I've been building a somewhat large rail system and have started adding 3-way and 4-way junctions with redstone buttons to select the next direction and propel the minecart along. But that requires stopping and clicking on a button at each junction.



I've been experimenting with using a trap chest placed a dozen or so blocks before the intersection to allow the player to click on it, correctly set the intersection, and blow through without stopping. Then I began to wonder if there was a way to detect if the player had a specific item in their inventory which would automatically choose the right rail configuration to get them to a destination corresponding to that item. I have a feeling the answer is no but I'd be curious whether this has been tried and if it can be made to work. Thanks!










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    I've been building a somewhat large rail system and have started adding 3-way and 4-way junctions with redstone buttons to select the next direction and propel the minecart along. But that requires stopping and clicking on a button at each junction.



    I've been experimenting with using a trap chest placed a dozen or so blocks before the intersection to allow the player to click on it, correctly set the intersection, and blow through without stopping. Then I began to wonder if there was a way to detect if the player had a specific item in their inventory which would automatically choose the right rail configuration to get them to a destination corresponding to that item. I have a feeling the answer is no but I'd be curious whether this has been tried and if it can be made to work. Thanks!










    share|improve this question









    New contributor



    TimigenX is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.























      0












      0








      0








      I've been building a somewhat large rail system and have started adding 3-way and 4-way junctions with redstone buttons to select the next direction and propel the minecart along. But that requires stopping and clicking on a button at each junction.



      I've been experimenting with using a trap chest placed a dozen or so blocks before the intersection to allow the player to click on it, correctly set the intersection, and blow through without stopping. Then I began to wonder if there was a way to detect if the player had a specific item in their inventory which would automatically choose the right rail configuration to get them to a destination corresponding to that item. I have a feeling the answer is no but I'd be curious whether this has been tried and if it can be made to work. Thanks!










      share|improve this question









      New contributor



      TimigenX is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      I've been building a somewhat large rail system and have started adding 3-way and 4-way junctions with redstone buttons to select the next direction and propel the minecart along. But that requires stopping and clicking on a button at each junction.



      I've been experimenting with using a trap chest placed a dozen or so blocks before the intersection to allow the player to click on it, correctly set the intersection, and blow through without stopping. Then I began to wonder if there was a way to detect if the player had a specific item in their inventory which would automatically choose the right rail configuration to get them to a destination corresponding to that item. I have a feeling the answer is no but I'd be curious whether this has been tried and if it can be made to work. Thanks!







      minecraft minecraft-redstone






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      share|improve this question









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      TimigenX is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      galacticninja

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