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I am trying to use the fill command, but it is not working
/testfor command not working (13w36b)Executing a testfor command not workingHow can I make the /fill command add blocks, but only on top of certain blocks?Chain Command Blocks Not Equipping Armor?Why is this command not working properly?Commandblock Output = False not working?Command Block not working perfectlyWhy is this summon command not working?“execute” command not working in command block?How do you setblock a command block that testsfor a named item in a player's inventory?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
I am using this command and it is not working.
/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>
It keeps saying that there is no such block as dirt. Why is this happening?
This is the output.
[09:36:49] There is no such block with name minecraft:
I am using minecraft 1.12.2
minecraft minecraft-commands
add a comment |
I am using this command and it is not working.
/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>
It keeps saying that there is no such block as dirt. Why is this happening?
This is the output.
[09:36:49] There is no such block with name minecraft:
I am using minecraft 1.12.2
minecraft minecraft-commands
2
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44
add a comment |
I am using this command and it is not working.
/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>
It keeps saying that there is no such block as dirt. Why is this happening?
This is the output.
[09:36:49] There is no such block with name minecraft:
I am using minecraft 1.12.2
minecraft minecraft-commands
I am using this command and it is not working.
/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>
It keeps saying that there is no such block as dirt. Why is this happening?
This is the output.
[09:36:49] There is no such block with name minecraft:
I am using minecraft 1.12.2
minecraft minecraft-commands
minecraft minecraft-commands
edited Aug 9 '18 at 5:55
pppery
1,5371 gold badge8 silver badges20 bronze badges
1,5371 gold badge8 silver badges20 bronze badges
asked Aug 2 '18 at 16:33
Definitely A human.Definitely A human.
11 silver badge2 bronze badges
11 silver badge2 bronze badges
2
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44
add a comment |
2
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44
2
2
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44
add a comment |
3 Answers
3
active
oldest
votes
The first thing which I think is confusing you is how a command's usage syntax is written, e.g:
fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]
The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.
Same applies to square brackets [ ] which indicate an optional argument.
In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.
So removing the brackets we get:
fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1
The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:
fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1
Additionally, it'd be good practice to replace the numeric dataValues with states:
fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt
add a comment |
The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.
add a comment |
It has to be within render distance nothing to do with the commands.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
The first thing which I think is confusing you is how a command's usage syntax is written, e.g:
fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]
The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.
Same applies to square brackets [ ] which indicate an optional argument.
In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.
So removing the brackets we get:
fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1
The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:
fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1
Additionally, it'd be good practice to replace the numeric dataValues with states:
fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt
add a comment |
The first thing which I think is confusing you is how a command's usage syntax is written, e.g:
fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]
The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.
Same applies to square brackets [ ] which indicate an optional argument.
In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.
So removing the brackets we get:
fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1
The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:
fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1
Additionally, it'd be good practice to replace the numeric dataValues with states:
fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt
add a comment |
The first thing which I think is confusing you is how a command's usage syntax is written, e.g:
fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]
The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.
Same applies to square brackets [ ] which indicate an optional argument.
In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.
So removing the brackets we get:
fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1
The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:
fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1
Additionally, it'd be good practice to replace the numeric dataValues with states:
fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt
The first thing which I think is confusing you is how a command's usage syntax is written, e.g:
fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]
The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.
Same applies to square brackets [ ] which indicate an optional argument.
In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.
So removing the brackets we get:
fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1
The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:
fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1
Additionally, it'd be good practice to replace the numeric dataValues with states:
fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt
answered Aug 2 '18 at 17:03
SirBenetSirBenet
25.7k3 gold badges51 silver badges81 bronze badges
25.7k3 gold badges51 silver badges81 bronze badges
add a comment |
add a comment |
The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.
add a comment |
The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.
add a comment |
The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.
The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.
answered Nov 10 '18 at 17:29
SteveSteve
1
1
add a comment |
add a comment |
It has to be within render distance nothing to do with the commands.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
It has to be within render distance nothing to do with the commands.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
It has to be within render distance nothing to do with the commands.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
It has to be within render distance nothing to do with the commands.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
answered 1 hour ago
user236284user236284
1
1
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user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
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2
Please edit your question to include the full command, along with the exact output you get.
– Frank♦
Aug 2 '18 at 16:39
Which version of mine raft are you using? What exact error message are you getting?
– Polygnome
Aug 2 '18 at 16:44