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I am trying to use the fill command, but it is not working


/testfor command not working (13w36b)Executing a testfor command not workingHow can I make the /fill command add blocks, but only on top of certain blocks?Chain Command Blocks Not Equipping Armor?Why is this command not working properly?Commandblock Output = False not working?Command Block not working perfectlyWhy is this summon command not working?“execute” command not working in command block?How do you setblock a command block that testsfor a named item in a player's inventory?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















I am using this command and it is not working.



/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>



It keeps saying that there is no such block as dirt. Why is this happening?



This is the output.



[09:36:49] There is no such block with name minecraft:



I am using minecraft 1.12.2










share|improve this question





















  • 2





    Please edit your question to include the full command, along with the exact output you get.

    – Frank
    Aug 2 '18 at 16:39











  • Which version of mine raft are you using? What exact error message are you getting?

    – Polygnome
    Aug 2 '18 at 16:44

















0















I am using this command and it is not working.



/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>



It keeps saying that there is no such block as dirt. Why is this happening?



This is the output.



[09:36:49] There is no such block with name minecraft:



I am using minecraft 1.12.2










share|improve this question





















  • 2





    Please edit your question to include the full command, along with the exact output you get.

    – Frank
    Aug 2 '18 at 16:39











  • Which version of mine raft are you using? What exact error message are you getting?

    – Polygnome
    Aug 2 '18 at 16:44













0












0








0








I am using this command and it is not working.



/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>



It keeps saying that there is no such block as dirt. Why is this happening?



This is the output.



[09:36:49] There is no such block with name minecraft:



I am using minecraft 1.12.2










share|improve this question
















I am using this command and it is not working.



/fill 79 134 41 108 129 74 <dirt> <3> replace <coarse_dirt> <3:1>



It keeps saying that there is no such block as dirt. Why is this happening?



This is the output.



[09:36:49] There is no such block with name minecraft:



I am using minecraft 1.12.2







minecraft minecraft-commands






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Aug 9 '18 at 5:55









pppery

1,5371 gold badge8 silver badges20 bronze badges




1,5371 gold badge8 silver badges20 bronze badges










asked Aug 2 '18 at 16:33









Definitely A human.Definitely A human.

11 silver badge2 bronze badges




11 silver badge2 bronze badges










  • 2





    Please edit your question to include the full command, along with the exact output you get.

    – Frank
    Aug 2 '18 at 16:39











  • Which version of mine raft are you using? What exact error message are you getting?

    – Polygnome
    Aug 2 '18 at 16:44












  • 2





    Please edit your question to include the full command, along with the exact output you get.

    – Frank
    Aug 2 '18 at 16:39











  • Which version of mine raft are you using? What exact error message are you getting?

    – Polygnome
    Aug 2 '18 at 16:44







2




2





Please edit your question to include the full command, along with the exact output you get.

– Frank
Aug 2 '18 at 16:39





Please edit your question to include the full command, along with the exact output you get.

– Frank
Aug 2 '18 at 16:39













Which version of mine raft are you using? What exact error message are you getting?

– Polygnome
Aug 2 '18 at 16:44





Which version of mine raft are you using? What exact error message are you getting?

– Polygnome
Aug 2 '18 at 16:44










3 Answers
3






active

oldest

votes


















2














The first thing which I think is confusing you is how a command's usage syntax is written, e.g:



fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]


The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.

Same applies to square brackets [ ] which indicate an optional argument.

In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.



So removing the brackets we get:



fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1



The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:



fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1



Additionally, it'd be good practice to replace the numeric dataValues with states:



fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt





share|improve this answer
































    0














    The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.






    share|improve this answer
































      -1














      It has to be within render distance nothing to do with the commands.






      share|improve this answer








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        3 Answers
        3






        active

        oldest

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        3 Answers
        3






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        2














        The first thing which I think is confusing you is how a command's usage syntax is written, e.g:



        fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]


        The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.

        Same applies to square brackets [ ] which indicate an optional argument.

        In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.



        So removing the brackets we get:



        fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1



        The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:



        fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1



        Additionally, it'd be good practice to replace the numeric dataValues with states:



        fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt





        share|improve this answer





























          2














          The first thing which I think is confusing you is how a command's usage syntax is written, e.g:



          fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]


          The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.

          Same applies to square brackets [ ] which indicate an optional argument.

          In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.



          So removing the brackets we get:



          fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1



          The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:



          fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1



          Additionally, it'd be good practice to replace the numeric dataValues with states:



          fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt





          share|improve this answer



























            2












            2








            2







            The first thing which I think is confusing you is how a command's usage syntax is written, e.g:



            fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]


            The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.

            Same applies to square brackets [ ] which indicate an optional argument.

            In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.



            So removing the brackets we get:



            fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1



            The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:



            fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1



            Additionally, it'd be good practice to replace the numeric dataValues with states:



            fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt





            share|improve this answer













            The first thing which I think is confusing you is how a command's usage syntax is written, e.g:



            fill <x1> <y1> <z1> <x2> <y2> <z2> <block> <dataValue|state> replace [replaceBlock] [dataValue|state]


            The angled brackets < > should not be put in the actual command, they're just there to indicate a required argument that you should replace with something.

            Same applies to square brackets [ ] which indicate an optional argument.

            In contrast, words without any brackets around them (e.g: fill, replace) are to be typed literally, rather than replaced with your argument.



            So removing the brackets we get:



            fill 79 134 41 108 129 74 dirt 3 replace coarse_dirt 3:1



            The other confusion is that the dataValue is not the block's numeric ID (which have been phased out), but instead the block's metadata/"damage value". So instead of 3 for normal dirt it should be 0, and instead of 3:1 for coarse dirt it'd be just the 1. It'd be redundant to have to specify a block's string ID then its numeric ID. Fixing that should result in a working command:



            fill 79 134 41 108 129 74 dirt 0 replace coarse_dirt 1



            Additionally, it'd be good practice to replace the numeric dataValues with states:



            fill 79 134 41 108 129 74 dirt default replace dirt variant=coarse_dirt






            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Aug 2 '18 at 17:03









            SirBenetSirBenet

            25.7k3 gold badges51 silver badges81 bronze badges




            25.7k3 gold badges51 silver badges81 bronze badges


























                0














                The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.






                share|improve this answer





























                  0














                  The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.






                  share|improve this answer



























                    0












                    0








                    0







                    The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.






                    share|improve this answer













                    The fill command has arbitrary and random failures that sometimes result in "0 blocks filled" message. Repeating the exact same command string has worked for me.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Nov 10 '18 at 17:29









                    SteveSteve

                    1




                    1
























                        -1














                        It has to be within render distance nothing to do with the commands.






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                          -1














                          It has to be within render distance nothing to do with the commands.






                          share|improve this answer








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                          user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                            -1












                            -1








                            -1







                            It has to be within render distance nothing to do with the commands.






                            share|improve this answer








                            New contributor



                            user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                            It has to be within render distance nothing to do with the commands.







                            share|improve this answer








                            New contributor



                            user236284 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                            share|improve this answer



                            share|improve this answer






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                            answered 1 hour ago









                            user236284user236284

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