Do WALLS matter if I'm building the 6-inch brick defense from Corruption/Crimson for my city?Can the Crimson and Corruption in Terraria spread through background walls?How does corruption spread?How can I save the world from the spread of Hallow and Corruption/Crimson?Does Corruption/Crimson/Hallow Spread on a Multiplayer Server when no-one is logged on?Do Corruption/Crimson/Hallowed Mimics Spawn in Ice Biomes?How to find the last bit of corruption/crimson/hallow in a terraria worldIs the Hallow & Crimson/Corruption “V” random or predetermined?In Terraria do the corrupt walls and hallowed walls count towards the dryad percentage?
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Do WALLS matter if I'm building the 6-inch brick defense from Corruption/Crimson for my city?
Can the Crimson and Corruption in Terraria spread through background walls?How does corruption spread?How can I save the world from the spread of Hallow and Corruption/Crimson?Does Corruption/Crimson/Hallow Spread on a Multiplayer Server when no-one is logged on?Do Corruption/Crimson/Hallowed Mimics Spawn in Ice Biomes?How to find the last bit of corruption/crimson/hallow in a terraria worldIs the Hallow & Crimson/Corruption “V” random or predetermined?In Terraria do the corrupt walls and hallowed walls count towards the dryad percentage?
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I'm aware of the Tiles required to be 6 inch thick brick for Corruption/Crimson not to spread. But does the walls (dirt walls, underground walls ...) matter?
terraria
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I'm aware of the Tiles required to be 6 inch thick brick for Corruption/Crimson not to spread. But does the walls (dirt walls, underground walls ...) matter?
terraria
add a comment
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I'm aware of the Tiles required to be 6 inch thick brick for Corruption/Crimson not to spread. But does the walls (dirt walls, underground walls ...) matter?
terraria
I'm aware of the Tiles required to be 6 inch thick brick for Corruption/Crimson not to spread. But does the walls (dirt walls, underground walls ...) matter?
terraria
terraria
edited Jan 12 '14 at 14:14
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kotekzot
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asked Jan 12 '14 at 8:40
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3 Answers
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As far as I'm aware it doesn't matter. Corruption and Hallow (and the other spreading biomes) only spread through blocks, and compatible blocks (Dirt at Normal (and at contact), Stone, Sand, Ice and Grass at Hardmode) at most.
Think that, if these biomes spread through walls, you would have to demolish them. And in the upper layer of the word that may be unfeasible, as you have to start on top or at the bottom. That and, due to the mechanics inside the game, only blocks are calculated.
IIRC, the limit is 3 blocks1 2, not 6, for Corruption to spread.
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The simplest way to block Corruption/Crimson/Hallow spread is to make an opening of 3 blocks, across which they cannot spread. Once you have a fast pickaxe (or drill) and wings, it becomes very easy to dig vertical channels to stop horizontal spread, and horizontal channels to prevent vertical spread.
You can buy Purification Powder from the Dryad to clean up small areas of Corruption/Crimson even before hardmode. You can also use Corrupt Powder to cleanse Hallow.
Once you get a Steampunker NPC, you can buy a Clentaminator + Green Solution to cleanse large areas of all three, which can be used very effectively to completely expunge the Corruption/Crimson/Hallow in a contaminated area. I have cleansed an entire world of them, then re-seeded a few isolated areas so I can still access the monsters for each of those biomes.
Corruption/Crimson/Hallow spreads through plain Stone blocks, grass, sand, and ice. They will also convert jungle grass to regular grass, and mud to dirt in order to spread to the grass.
In hardmode, one affected block can spread to other blocks up to 3 away, so a gap of 3 blocks wide/tall prevents spread across the gap. BUT, if there is Corrupt Grass (only Corruption, not Crimson or Hallow), then thorns can grow and corrupt across a gap. To prevent this, destroy any Corrupt Grass or cover it with something other than Dirt blocks.
Also in hardmode, even after you've seemingly cleansed an area, it can become reinfected over time by a single block. Because breaking altars with the PwnHammer can cause an infected block to be randomly generated in the world, I recommend against breaking any altars after you begin cleansing your world with the Clentaminator.
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
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From the wiki:
[Corrupted/Crimtane] will not spread the Crimson/Corruption
So no, they will not, though they still count towards the Dryad's percentage
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3 Answers
3
active
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3 Answers
3
active
oldest
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As far as I'm aware it doesn't matter. Corruption and Hallow (and the other spreading biomes) only spread through blocks, and compatible blocks (Dirt at Normal (and at contact), Stone, Sand, Ice and Grass at Hardmode) at most.
Think that, if these biomes spread through walls, you would have to demolish them. And in the upper layer of the word that may be unfeasible, as you have to start on top or at the bottom. That and, due to the mechanics inside the game, only blocks are calculated.
IIRC, the limit is 3 blocks1 2, not 6, for Corruption to spread.
add a comment
|
As far as I'm aware it doesn't matter. Corruption and Hallow (and the other spreading biomes) only spread through blocks, and compatible blocks (Dirt at Normal (and at contact), Stone, Sand, Ice and Grass at Hardmode) at most.
Think that, if these biomes spread through walls, you would have to demolish them. And in the upper layer of the word that may be unfeasible, as you have to start on top or at the bottom. That and, due to the mechanics inside the game, only blocks are calculated.
IIRC, the limit is 3 blocks1 2, not 6, for Corruption to spread.
add a comment
|
As far as I'm aware it doesn't matter. Corruption and Hallow (and the other spreading biomes) only spread through blocks, and compatible blocks (Dirt at Normal (and at contact), Stone, Sand, Ice and Grass at Hardmode) at most.
Think that, if these biomes spread through walls, you would have to demolish them. And in the upper layer of the word that may be unfeasible, as you have to start on top or at the bottom. That and, due to the mechanics inside the game, only blocks are calculated.
IIRC, the limit is 3 blocks1 2, not 6, for Corruption to spread.
As far as I'm aware it doesn't matter. Corruption and Hallow (and the other spreading biomes) only spread through blocks, and compatible blocks (Dirt at Normal (and at contact), Stone, Sand, Ice and Grass at Hardmode) at most.
Think that, if these biomes spread through walls, you would have to demolish them. And in the upper layer of the word that may be unfeasible, as you have to start on top or at the bottom. That and, due to the mechanics inside the game, only blocks are calculated.
IIRC, the limit is 3 blocks1 2, not 6, for Corruption to spread.
edited Jan 12 '14 at 10:26
answered Jan 12 '14 at 10:20
Doktoro ReichardDoktoro Reichard
2,28914 silver badges30 bronze badges
2,28914 silver badges30 bronze badges
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The simplest way to block Corruption/Crimson/Hallow spread is to make an opening of 3 blocks, across which they cannot spread. Once you have a fast pickaxe (or drill) and wings, it becomes very easy to dig vertical channels to stop horizontal spread, and horizontal channels to prevent vertical spread.
You can buy Purification Powder from the Dryad to clean up small areas of Corruption/Crimson even before hardmode. You can also use Corrupt Powder to cleanse Hallow.
Once you get a Steampunker NPC, you can buy a Clentaminator + Green Solution to cleanse large areas of all three, which can be used very effectively to completely expunge the Corruption/Crimson/Hallow in a contaminated area. I have cleansed an entire world of them, then re-seeded a few isolated areas so I can still access the monsters for each of those biomes.
Corruption/Crimson/Hallow spreads through plain Stone blocks, grass, sand, and ice. They will also convert jungle grass to regular grass, and mud to dirt in order to spread to the grass.
In hardmode, one affected block can spread to other blocks up to 3 away, so a gap of 3 blocks wide/tall prevents spread across the gap. BUT, if there is Corrupt Grass (only Corruption, not Crimson or Hallow), then thorns can grow and corrupt across a gap. To prevent this, destroy any Corrupt Grass or cover it with something other than Dirt blocks.
Also in hardmode, even after you've seemingly cleansed an area, it can become reinfected over time by a single block. Because breaking altars with the PwnHammer can cause an infected block to be randomly generated in the world, I recommend against breaking any altars after you begin cleansing your world with the Clentaminator.
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
add a comment
|
The simplest way to block Corruption/Crimson/Hallow spread is to make an opening of 3 blocks, across which they cannot spread. Once you have a fast pickaxe (or drill) and wings, it becomes very easy to dig vertical channels to stop horizontal spread, and horizontal channels to prevent vertical spread.
You can buy Purification Powder from the Dryad to clean up small areas of Corruption/Crimson even before hardmode. You can also use Corrupt Powder to cleanse Hallow.
Once you get a Steampunker NPC, you can buy a Clentaminator + Green Solution to cleanse large areas of all three, which can be used very effectively to completely expunge the Corruption/Crimson/Hallow in a contaminated area. I have cleansed an entire world of them, then re-seeded a few isolated areas so I can still access the monsters for each of those biomes.
Corruption/Crimson/Hallow spreads through plain Stone blocks, grass, sand, and ice. They will also convert jungle grass to regular grass, and mud to dirt in order to spread to the grass.
In hardmode, one affected block can spread to other blocks up to 3 away, so a gap of 3 blocks wide/tall prevents spread across the gap. BUT, if there is Corrupt Grass (only Corruption, not Crimson or Hallow), then thorns can grow and corrupt across a gap. To prevent this, destroy any Corrupt Grass or cover it with something other than Dirt blocks.
Also in hardmode, even after you've seemingly cleansed an area, it can become reinfected over time by a single block. Because breaking altars with the PwnHammer can cause an infected block to be randomly generated in the world, I recommend against breaking any altars after you begin cleansing your world with the Clentaminator.
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
add a comment
|
The simplest way to block Corruption/Crimson/Hallow spread is to make an opening of 3 blocks, across which they cannot spread. Once you have a fast pickaxe (or drill) and wings, it becomes very easy to dig vertical channels to stop horizontal spread, and horizontal channels to prevent vertical spread.
You can buy Purification Powder from the Dryad to clean up small areas of Corruption/Crimson even before hardmode. You can also use Corrupt Powder to cleanse Hallow.
Once you get a Steampunker NPC, you can buy a Clentaminator + Green Solution to cleanse large areas of all three, which can be used very effectively to completely expunge the Corruption/Crimson/Hallow in a contaminated area. I have cleansed an entire world of them, then re-seeded a few isolated areas so I can still access the monsters for each of those biomes.
Corruption/Crimson/Hallow spreads through plain Stone blocks, grass, sand, and ice. They will also convert jungle grass to regular grass, and mud to dirt in order to spread to the grass.
In hardmode, one affected block can spread to other blocks up to 3 away, so a gap of 3 blocks wide/tall prevents spread across the gap. BUT, if there is Corrupt Grass (only Corruption, not Crimson or Hallow), then thorns can grow and corrupt across a gap. To prevent this, destroy any Corrupt Grass or cover it with something other than Dirt blocks.
Also in hardmode, even after you've seemingly cleansed an area, it can become reinfected over time by a single block. Because breaking altars with the PwnHammer can cause an infected block to be randomly generated in the world, I recommend against breaking any altars after you begin cleansing your world with the Clentaminator.
The simplest way to block Corruption/Crimson/Hallow spread is to make an opening of 3 blocks, across which they cannot spread. Once you have a fast pickaxe (or drill) and wings, it becomes very easy to dig vertical channels to stop horizontal spread, and horizontal channels to prevent vertical spread.
You can buy Purification Powder from the Dryad to clean up small areas of Corruption/Crimson even before hardmode. You can also use Corrupt Powder to cleanse Hallow.
Once you get a Steampunker NPC, you can buy a Clentaminator + Green Solution to cleanse large areas of all three, which can be used very effectively to completely expunge the Corruption/Crimson/Hallow in a contaminated area. I have cleansed an entire world of them, then re-seeded a few isolated areas so I can still access the monsters for each of those biomes.
Corruption/Crimson/Hallow spreads through plain Stone blocks, grass, sand, and ice. They will also convert jungle grass to regular grass, and mud to dirt in order to spread to the grass.
In hardmode, one affected block can spread to other blocks up to 3 away, so a gap of 3 blocks wide/tall prevents spread across the gap. BUT, if there is Corrupt Grass (only Corruption, not Crimson or Hallow), then thorns can grow and corrupt across a gap. To prevent this, destroy any Corrupt Grass or cover it with something other than Dirt blocks.
Also in hardmode, even after you've seemingly cleansed an area, it can become reinfected over time by a single block. Because breaking altars with the PwnHammer can cause an infected block to be randomly generated in the world, I recommend against breaking any altars after you begin cleansing your world with the Clentaminator.
edited Mar 10 '14 at 16:05
answered Feb 4 '14 at 0:41
mouseasmouseas
7845 silver badges14 bronze badges
7845 silver badges14 bronze badges
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
add a comment
|
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
1
1
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
This is a very informative post, but you never actually answer the original question - do the walls (not regular blocks) matter for corruption/crimson spread?
– Mage Xy
Oct 4 '17 at 14:14
add a comment
|
From the wiki:
[Corrupted/Crimtane] will not spread the Crimson/Corruption
So no, they will not, though they still count towards the Dryad's percentage
add a comment
|
From the wiki:
[Corrupted/Crimtane] will not spread the Crimson/Corruption
So no, they will not, though they still count towards the Dryad's percentage
add a comment
|
From the wiki:
[Corrupted/Crimtane] will not spread the Crimson/Corruption
So no, they will not, though they still count towards the Dryad's percentage
From the wiki:
[Corrupted/Crimtane] will not spread the Crimson/Corruption
So no, they will not, though they still count towards the Dryad's percentage
answered 1 hour ago
community wiki
brododragon
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