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What are coins for in Super Mario Kart on SNES?


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64















In the oldschool super mario kart for snes you could collect coins that lie around on the track.



What do they do? Why should I collect them?



Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.



HUD showing 3 coins










share|improve this question
































    64















    In the oldschool super mario kart for snes you could collect coins that lie around on the track.



    What do they do? Why should I collect them?



    Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.



    HUD showing 3 coins










    share|improve this question




























      64












      64








      64


      3






      In the oldschool super mario kart for snes you could collect coins that lie around on the track.



      What do they do? Why should I collect them?



      Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.



      HUD showing 3 coins










      share|improve this question
















      In the oldschool super mario kart for snes you could collect coins that lie around on the track.



      What do they do? Why should I collect them?



      Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.



      HUD showing 3 coins







      super-mario-kart






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Apr 26 '18 at 3:16









      Robotnik

      27.6k43 gold badges133 silver badges237 bronze badges




      27.6k43 gold badges133 silver badges237 bronze badges










      asked May 4 '14 at 15:08









      WandangWandang

      2,4013 gold badges25 silver badges46 bronze badges




      2,4013 gold badges25 silver badges46 bronze badges























          2 Answers
          2






          active

          oldest

          votes


















          66
















          Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.



          As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.



          You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.



          Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.






          share|improve this answer






















          • 15





            Just BTW, I think coins after the 10th don't provide any further benefit.

            – michaelb958
            May 5 '14 at 1:52






          • 2





            @michaelb958 is correct. The max speed increase is 10 coins.

            – FoxMcCloud
            May 5 '14 at 13:30






          • 11





            Never knew this, mind=blown

            – RvdK
            May 5 '14 at 14:01






          • 14





            I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

            – ilinamorato
            May 5 '14 at 19:25






          • 4





            @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

            – Wandang
            May 6 '14 at 6:34



















          37
















          Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.






          share|improve this answer




















          • 3





            Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

            – Wandang
            May 6 '14 at 6:41












          Your Answer








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          2 Answers
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          2 Answers
          2






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          active

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          active

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          66
















          Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.



          As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.



          You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.



          Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.






          share|improve this answer






















          • 15





            Just BTW, I think coins after the 10th don't provide any further benefit.

            – michaelb958
            May 5 '14 at 1:52






          • 2





            @michaelb958 is correct. The max speed increase is 10 coins.

            – FoxMcCloud
            May 5 '14 at 13:30






          • 11





            Never knew this, mind=blown

            – RvdK
            May 5 '14 at 14:01






          • 14





            I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

            – ilinamorato
            May 5 '14 at 19:25






          • 4





            @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

            – Wandang
            May 6 '14 at 6:34
















          66
















          Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.



          As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.



          You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.



          Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.






          share|improve this answer






















          • 15





            Just BTW, I think coins after the 10th don't provide any further benefit.

            – michaelb958
            May 5 '14 at 1:52






          • 2





            @michaelb958 is correct. The max speed increase is 10 coins.

            – FoxMcCloud
            May 5 '14 at 13:30






          • 11





            Never knew this, mind=blown

            – RvdK
            May 5 '14 at 14:01






          • 14





            I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

            – ilinamorato
            May 5 '14 at 19:25






          • 4





            @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

            – Wandang
            May 6 '14 at 6:34














          66














          66










          66









          Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.



          As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.



          You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.



          Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.






          share|improve this answer















          Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.



          As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.



          You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.



          Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 1 hour ago









          DeadChex

          1034 bronze badges




          1034 bronze badges










          answered May 4 '14 at 15:45









          Michael MadsenMichael Madsen

          8,4172 gold badges31 silver badges41 bronze badges




          8,4172 gold badges31 silver badges41 bronze badges










          • 15





            Just BTW, I think coins after the 10th don't provide any further benefit.

            – michaelb958
            May 5 '14 at 1:52






          • 2





            @michaelb958 is correct. The max speed increase is 10 coins.

            – FoxMcCloud
            May 5 '14 at 13:30






          • 11





            Never knew this, mind=blown

            – RvdK
            May 5 '14 at 14:01






          • 14





            I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

            – ilinamorato
            May 5 '14 at 19:25






          • 4





            @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

            – Wandang
            May 6 '14 at 6:34













          • 15





            Just BTW, I think coins after the 10th don't provide any further benefit.

            – michaelb958
            May 5 '14 at 1:52






          • 2





            @michaelb958 is correct. The max speed increase is 10 coins.

            – FoxMcCloud
            May 5 '14 at 13:30






          • 11





            Never knew this, mind=blown

            – RvdK
            May 5 '14 at 14:01






          • 14





            I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

            – ilinamorato
            May 5 '14 at 19:25






          • 4





            @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

            – Wandang
            May 6 '14 at 6:34








          15




          15





          Just BTW, I think coins after the 10th don't provide any further benefit.

          – michaelb958
          May 5 '14 at 1:52





          Just BTW, I think coins after the 10th don't provide any further benefit.

          – michaelb958
          May 5 '14 at 1:52




          2




          2





          @michaelb958 is correct. The max speed increase is 10 coins.

          – FoxMcCloud
          May 5 '14 at 13:30





          @michaelb958 is correct. The max speed increase is 10 coins.

          – FoxMcCloud
          May 5 '14 at 13:30




          11




          11





          Never knew this, mind=blown

          – RvdK
          May 5 '14 at 14:01





          Never knew this, mind=blown

          – RvdK
          May 5 '14 at 14:01




          14




          14





          I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

          – ilinamorato
          May 5 '14 at 19:25





          I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."

          – ilinamorato
          May 5 '14 at 19:25




          4




          4





          @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

          – Wandang
          May 6 '14 at 6:34






          @ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)

          – Wandang
          May 6 '14 at 6:34














          37
















          Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.






          share|improve this answer




















          • 3





            Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

            – Wandang
            May 6 '14 at 6:41















          37
















          Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.






          share|improve this answer




















          • 3





            Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

            – Wandang
            May 6 '14 at 6:41













          37














          37










          37









          Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.






          share|improve this answer













          Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered May 5 '14 at 14:08









          GlitchCogGlitchCog

          3792 silver badges2 bronze badges




          3792 silver badges2 bronze badges










          • 3





            Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

            – Wandang
            May 6 '14 at 6:41












          • 3





            Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

            – Wandang
            May 6 '14 at 6:41







          3




          3





          Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

          – Wandang
          May 6 '14 at 6:41





          Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.

          – Wandang
          May 6 '14 at 6:41


















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          Кастелфранко ди Сопра Становништво Референце Спољашње везе Мени за навигацију43°37′18″ СГШ; 11°33′32″ ИГД / 43.62156° СГШ; 11.55885° ИГД / 43.62156; 11.5588543°37′18″ СГШ; 11°33′32″ ИГД / 43.62156° СГШ; 11.55885° ИГД / 43.62156; 11.558853179688„The GeoNames geographical database”„Istituto Nazionale di Statistica”проширитиууWorldCat156923403n850174324558639-1cb14643287r(подаци)