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What are coins for in Super Mario Kart on SNES?
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In the oldschool super mario kart for snes you could collect coins that lie around on the track.
What do they do? Why should I collect them?
Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.
super-mario-kart
add a comment
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In the oldschool super mario kart for snes you could collect coins that lie around on the track.
What do they do? Why should I collect them?
Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.
super-mario-kart
add a comment
|
In the oldschool super mario kart for snes you could collect coins that lie around on the track.
What do they do? Why should I collect them?
Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.
super-mario-kart
In the oldschool super mario kart for snes you could collect coins that lie around on the track.
What do they do? Why should I collect them?
Back in the days as a kid I would collect them because they are a shiny. I doubt that is everything to it.
super-mario-kart
super-mario-kart
edited Apr 26 '18 at 3:16
Robotnik♦
27.6k43 gold badges133 silver badges237 bronze badges
27.6k43 gold badges133 silver badges237 bronze badges
asked May 4 '14 at 15:08
WandangWandang
2,4013 gold badges25 silver badges46 bronze badges
2,4013 gold badges25 silver badges46 bronze badges
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2 Answers
2
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oldest
votes
Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.
As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.
You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.
Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
|
show 3 more comments
Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
add a comment
|
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2 Answers
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active
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2 Answers
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active
oldest
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active
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Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.
As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.
You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.
Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
|
show 3 more comments
Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.
As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.
You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.
Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
|
show 3 more comments
Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.
As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.
You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.
Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.
Each coin held slightly increases your top speed on the road, by approximately 0.8%-1% per coin (the exact percentage depends on the selected driver, the kart class, and whether you're playing a PAL or NTSC version). For example, a Koopa Troopa with 10 coins will have the same top speed as Bowser with 0 coins.
As michaelb958 notes, you only need 10 coins for the maximum speed bonus. Any additional coins will not provide further benefits.
You will lose 4 coins if are hit by an item that causes you to spin out, 2 coins if Lakitu rescues you, and 1 coin if you hit another player. If you crash into another driver while you have 0 coins, your kart will spin out.
Coins do not affect any other aspects, so drivers are still going to vary a lot in acceleration, handling, etc.
edited 1 hour ago
DeadChex
1034 bronze badges
1034 bronze badges
answered May 4 '14 at 15:45
Michael MadsenMichael Madsen
8,4172 gold badges31 silver badges41 bronze badges
8,4172 gold badges31 silver badges41 bronze badges
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
|
show 3 more comments
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
15
15
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
Just BTW, I think coins after the 10th don't provide any further benefit.
– michaelb958
May 5 '14 at 1:52
2
2
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
@michaelb958 is correct. The max speed increase is 10 coins.
– FoxMcCloud
May 5 '14 at 13:30
11
11
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
Never knew this, mind=blown
– RvdK
May 5 '14 at 14:01
14
14
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
I read the manual for that game ( mariomayhem.com/downloads/mario_instruction_booklets/… ) SO MANY TIMES. I was seven when it came out, and it taught me the meaning of the word "Surplus". "Any number of coins over 10 are surplus."
– ilinamorato
May 5 '14 at 19:25
4
4
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
@ilinamorato furthermore the manual adds: "coins only appear in the GP and MATCH RACE modes" and "Lakitu will charge you if he needs to pick you up" (Lakitu is the guy with the cloud)
– Wandang
May 6 '14 at 6:34
|
show 3 more comments
Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
add a comment
|
Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
add a comment
|
Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.
Also, when a player-controlled driver is hit, they lose a coin. If a player-controlled driver is hit with zero coins, they will spin-out.
answered May 5 '14 at 14:08
GlitchCogGlitchCog
3792 silver badges2 bronze badges
3792 silver badges2 bronze badges
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
add a comment
|
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
3
3
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
Furthermore (according to the manual linked above) if an item attack causes you to spin you lose 4 coins and Lakitu rescuing you costs 2 coins.
– Wandang
May 6 '14 at 6:41
add a comment
|
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