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Set scoreboard when player is standing on a half slab


/execute as - Failed to execute errorMinecart ejection and deletion?How to test for the entity closest to the player?Minecraft - teleport a player when stepping on specific coordinatesMinecraft - execute command testing logic (lightning Sword)How to make a score be recorded as team?Detect when a player respawns, Possible?Minecraft command block targetingHow do you teleport a player relatively but without finishing at 0.5 on each axis?Minecraft 1.14 - Kill two random arrows when shot from a crossbow with multishot enchantment






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0















have encountered an issue in my map.



So when encountering a sword in the stone, when the player stands on a particular block the scoreboard will be upticked by one, causing them to teleport. The issue I'm encountering is how finicky this command is. I'm trying to make it only go off when a player is standing on a quartz half slab at the coordinates x = 243, y=69.5, z=-41.



However, when testing, no matter where the player is located this command block will go off.



Here is the command I've been attempting to use.



 execute at @e[type=player,x=243,y=69.5,z=-41] if entity @e[type=minecraft:player,scores=silent_realm=0] if block ~ ~-0.5 ~ quartz_slab[type=bottom] run scoreboard players add @a silent_realm 1


In summary, what the command SHOULD do is execute at a player located at previously listed coordinates, if their scoreboard for the objective is equal to zero and if the block directly below them is a quartz half-slab.



Thanks in advance!









share







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    0















    have encountered an issue in my map.



    So when encountering a sword in the stone, when the player stands on a particular block the scoreboard will be upticked by one, causing them to teleport. The issue I'm encountering is how finicky this command is. I'm trying to make it only go off when a player is standing on a quartz half slab at the coordinates x = 243, y=69.5, z=-41.



    However, when testing, no matter where the player is located this command block will go off.



    Here is the command I've been attempting to use.



     execute at @e[type=player,x=243,y=69.5,z=-41] if entity @e[type=minecraft:player,scores=silent_realm=0] if block ~ ~-0.5 ~ quartz_slab[type=bottom] run scoreboard players add @a silent_realm 1


    In summary, what the command SHOULD do is execute at a player located at previously listed coordinates, if their scoreboard for the objective is equal to zero and if the block directly below them is a quartz half-slab.



    Thanks in advance!









    share







    New contributor



    Dalek_Thal is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.





















      0












      0








      0








      have encountered an issue in my map.



      So when encountering a sword in the stone, when the player stands on a particular block the scoreboard will be upticked by one, causing them to teleport. The issue I'm encountering is how finicky this command is. I'm trying to make it only go off when a player is standing on a quartz half slab at the coordinates x = 243, y=69.5, z=-41.



      However, when testing, no matter where the player is located this command block will go off.



      Here is the command I've been attempting to use.



       execute at @e[type=player,x=243,y=69.5,z=-41] if entity @e[type=minecraft:player,scores=silent_realm=0] if block ~ ~-0.5 ~ quartz_slab[type=bottom] run scoreboard players add @a silent_realm 1


      In summary, what the command SHOULD do is execute at a player located at previously listed coordinates, if their scoreboard for the objective is equal to zero and if the block directly below them is a quartz half-slab.



      Thanks in advance!









      share







      New contributor



      Dalek_Thal is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      have encountered an issue in my map.



      So when encountering a sword in the stone, when the player stands on a particular block the scoreboard will be upticked by one, causing them to teleport. The issue I'm encountering is how finicky this command is. I'm trying to make it only go off when a player is standing on a quartz half slab at the coordinates x = 243, y=69.5, z=-41.



      However, when testing, no matter where the player is located this command block will go off.



      Here is the command I've been attempting to use.



       execute at @e[type=player,x=243,y=69.5,z=-41] if entity @e[type=minecraft:player,scores=silent_realm=0] if block ~ ~-0.5 ~ quartz_slab[type=bottom] run scoreboard players add @a silent_realm 1


      In summary, what the command SHOULD do is execute at a player located at previously listed coordinates, if their scoreboard for the objective is equal to zero and if the block directly below them is a quartz half-slab.



      Thanks in advance!







      minecraft minecraft-commands





      share







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      Dalek_Thal is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share







      New contributor



      Dalek_Thal is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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      share



      share






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      asked 9 mins ago









      Dalek_ThalDalek_Thal

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