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Teferi's Time Twist on creature with +1/+1 counter
What happens when a creature with Persist AND Undying dies? ('return to battlefield' issues…)Why did Experiment One not get a counter when my Undying creature returned to play?Instantaneous creature death and checking conditionsWhat's the use of blinking a creature out (such as with Essence Flux)?If Dragonlord Silumgar dies during combat, when does the creature he stole change control?How often can I activate planeswalker abilities with Teferi's emblem?Interaction between Time of Ice and RescueIf I flash in Teferi, Time Raveler, can its passive ability counter a spell on the stack?Captive Audience vs. Teferi's Time TwistTeferi's Time Twist and Gideon's Sacrifice
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If I control a River Sneak with a +1/+1 counter on it and then play Teferi's Time Twist targeting my River Sneak would the river sneak return as a 4/4 or a 3/3?
magic-the-gathering
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If I control a River Sneak with a +1/+1 counter on it and then play Teferi's Time Twist targeting my River Sneak would the river sneak return as a 4/4 or a 3/3?
magic-the-gathering
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If I control a River Sneak with a +1/+1 counter on it and then play Teferi's Time Twist targeting my River Sneak would the river sneak return as a 4/4 or a 3/3?
magic-the-gathering
If I control a River Sneak with a +1/+1 counter on it and then play Teferi's Time Twist targeting my River Sneak would the river sneak return as a 4/4 or a 3/3?
magic-the-gathering
magic-the-gathering
asked 8 hours ago
JokusJokus
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456 bronze badges
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The River Sneak enters the battlefield as a 2/2, with a single +1/+1 counter on top of its base 1/1 stats. Rule 122.2 says
Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
Teferi's Time Twist moves the permanent into exile, then back onto the battlefield. As it moves into exile, the counter(s) it originally had on the battlefield disappear. Teferi's Time Twist specifically puts a +1/+1 counter on the creature, so it enters with that single counter, for total stats of 2/2.
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The River Sneak enters the battlefield as a 2/2, with a single +1/+1 counter on top of its base 1/1 stats. Rule 122.2 says
Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
Teferi's Time Twist moves the permanent into exile, then back onto the battlefield. As it moves into exile, the counter(s) it originally had on the battlefield disappear. Teferi's Time Twist specifically puts a +1/+1 counter on the creature, so it enters with that single counter, for total stats of 2/2.
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The River Sneak enters the battlefield as a 2/2, with a single +1/+1 counter on top of its base 1/1 stats. Rule 122.2 says
Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
Teferi's Time Twist moves the permanent into exile, then back onto the battlefield. As it moves into exile, the counter(s) it originally had on the battlefield disappear. Teferi's Time Twist specifically puts a +1/+1 counter on the creature, so it enters with that single counter, for total stats of 2/2.
add a comment |
The River Sneak enters the battlefield as a 2/2, with a single +1/+1 counter on top of its base 1/1 stats. Rule 122.2 says
Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
Teferi's Time Twist moves the permanent into exile, then back onto the battlefield. As it moves into exile, the counter(s) it originally had on the battlefield disappear. Teferi's Time Twist specifically puts a +1/+1 counter on the creature, so it enters with that single counter, for total stats of 2/2.
The River Sneak enters the battlefield as a 2/2, with a single +1/+1 counter on top of its base 1/1 stats. Rule 122.2 says
Counters on an object are not retained if that object moves from one zone to another. The counters are not “removed”; they simply cease to exist. See rule 400.7.
Teferi's Time Twist moves the permanent into exile, then back onto the battlefield. As it moves into exile, the counter(s) it originally had on the battlefield disappear. Teferi's Time Twist specifically puts a +1/+1 counter on the creature, so it enters with that single counter, for total stats of 2/2.
answered 7 hours ago
murgatroid99♦murgatroid99
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