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How to prevent graphics clipping through each other


How can I prevent ColorFunction from disabling antialiasing in graphics?position image combined with other graphicsSuperimposing ListContourPlots on each otherDraw Vectors in Spherical Shell and Then AnimateDraw an alternating colors ring with B-splinesHow do I (selectively) prevent clipping of symbols at plot edges when using Show?How to harvest graphics orientationClipping of lines in Graphics, fitting with AxesLabelHow do I prevent graphics from rescaling when rotating it?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3












$begingroup$


Consider the following:



g1 = Graphics3D[Black, Sphere[0, 0, 0, 0.1]];
g2 = Graphics3D[Directive[Red, Thickness[0.02]], InfiniteLine[0, 0, 0, 1, 0, 0]];
Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]


When I rotate the resulting 3D image, the red line will clip through the black sphere, despite being smaller than the sphere radius. The edge where they meet appears two dimensional and at some angles the line is completely visible as though it were outside the sphere, see below. How can I prevent this?



enter image description here



enter image description here










share|improve this question









$endgroup$




















    3












    $begingroup$


    Consider the following:



    g1 = Graphics3D[Black, Sphere[0, 0, 0, 0.1]];
    g2 = Graphics3D[Directive[Red, Thickness[0.02]], InfiniteLine[0, 0, 0, 1, 0, 0]];
    Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]


    When I rotate the resulting 3D image, the red line will clip through the black sphere, despite being smaller than the sphere radius. The edge where they meet appears two dimensional and at some angles the line is completely visible as though it were outside the sphere, see below. How can I prevent this?



    enter image description here



    enter image description here










    share|improve this question









    $endgroup$
















      3












      3








      3





      $begingroup$


      Consider the following:



      g1 = Graphics3D[Black, Sphere[0, 0, 0, 0.1]];
      g2 = Graphics3D[Directive[Red, Thickness[0.02]], InfiniteLine[0, 0, 0, 1, 0, 0]];
      Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]


      When I rotate the resulting 3D image, the red line will clip through the black sphere, despite being smaller than the sphere radius. The edge where they meet appears two dimensional and at some angles the line is completely visible as though it were outside the sphere, see below. How can I prevent this?



      enter image description here



      enter image description here










      share|improve this question









      $endgroup$




      Consider the following:



      g1 = Graphics3D[Black, Sphere[0, 0, 0, 0.1]];
      g2 = Graphics3D[Directive[Red, Thickness[0.02]], InfiniteLine[0, 0, 0, 1, 0, 0]];
      Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]


      When I rotate the resulting 3D image, the red line will clip through the black sphere, despite being smaller than the sphere radius. The edge where they meet appears two dimensional and at some angles the line is completely visible as though it were outside the sphere, see below. How can I prevent this?



      enter image description here



      enter image description here







      plotting graphics graphics3d






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 8 hours ago









      KaiKai

      6961 silver badge10 bronze badges




      6961 silver badge10 bronze badges























          2 Answers
          2






          active

          oldest

          votes


















          6













          $begingroup$

          I recommend using tubes to represent thick lines in 3D graphics. They look better because they are true 3D objects with circular cross-setions and not flat ribbons, which are how thick lines are drawn in 3D graphics.



          Graphics3D[
          Black, Sphere[0, 0, 0, 0.1], Red, Tube[-1, 0, 0, 1, 0, 0, .04],
          PlotRange -> -1, 1, -1, 1, -1, 1,
          ImageSize -> Medium]


          graphics






          share|improve this answer











          $endgroup$






















            0













            $begingroup$

            The problem appears to be the Thickness directive. According to the documentation, it says, "is a graphics directive which specifies that lines which follow are to be drawn with thickness r. The thickness r is given as a fraction of the horizontal plot range."



            I used "AbsoluteThickness" and it seems to do what you want. So try



            g2 = Graphics3D[Directive[Red, AbsoluteThickness[0.02]], InfiniteLine[0, 0, 0, 1,0, 0]];Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]





            share|improve this answer









            $endgroup$














            • $begingroup$
              Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
              $endgroup$
              – Kai
              5 hours ago











            • $begingroup$
              Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
              $endgroup$
              – Mark R
              4 hours ago













            Your Answer








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            2 Answers
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            active

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            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            6













            $begingroup$

            I recommend using tubes to represent thick lines in 3D graphics. They look better because they are true 3D objects with circular cross-setions and not flat ribbons, which are how thick lines are drawn in 3D graphics.



            Graphics3D[
            Black, Sphere[0, 0, 0, 0.1], Red, Tube[-1, 0, 0, 1, 0, 0, .04],
            PlotRange -> -1, 1, -1, 1, -1, 1,
            ImageSize -> Medium]


            graphics






            share|improve this answer











            $endgroup$



















              6













              $begingroup$

              I recommend using tubes to represent thick lines in 3D graphics. They look better because they are true 3D objects with circular cross-setions and not flat ribbons, which are how thick lines are drawn in 3D graphics.



              Graphics3D[
              Black, Sphere[0, 0, 0, 0.1], Red, Tube[-1, 0, 0, 1, 0, 0, .04],
              PlotRange -> -1, 1, -1, 1, -1, 1,
              ImageSize -> Medium]


              graphics






              share|improve this answer











              $endgroup$

















                6














                6










                6







                $begingroup$

                I recommend using tubes to represent thick lines in 3D graphics. They look better because they are true 3D objects with circular cross-setions and not flat ribbons, which are how thick lines are drawn in 3D graphics.



                Graphics3D[
                Black, Sphere[0, 0, 0, 0.1], Red, Tube[-1, 0, 0, 1, 0, 0, .04],
                PlotRange -> -1, 1, -1, 1, -1, 1,
                ImageSize -> Medium]


                graphics






                share|improve this answer











                $endgroup$



                I recommend using tubes to represent thick lines in 3D graphics. They look better because they are true 3D objects with circular cross-setions and not flat ribbons, which are how thick lines are drawn in 3D graphics.



                Graphics3D[
                Black, Sphere[0, 0, 0, 0.1], Red, Tube[-1, 0, 0, 1, 0, 0, .04],
                PlotRange -> -1, 1, -1, 1, -1, 1,
                ImageSize -> Medium]


                graphics







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 6 hours ago

























                answered 6 hours ago









                m_goldbergm_goldberg

                91.3k8 gold badges75 silver badges206 bronze badges




                91.3k8 gold badges75 silver badges206 bronze badges


























                    0













                    $begingroup$

                    The problem appears to be the Thickness directive. According to the documentation, it says, "is a graphics directive which specifies that lines which follow are to be drawn with thickness r. The thickness r is given as a fraction of the horizontal plot range."



                    I used "AbsoluteThickness" and it seems to do what you want. So try



                    g2 = Graphics3D[Directive[Red, AbsoluteThickness[0.02]], InfiniteLine[0, 0, 0, 1,0, 0]];Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]





                    share|improve this answer









                    $endgroup$














                    • $begingroup$
                      Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                      $endgroup$
                      – Kai
                      5 hours ago











                    • $begingroup$
                      Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                      $endgroup$
                      – Mark R
                      4 hours ago















                    0













                    $begingroup$

                    The problem appears to be the Thickness directive. According to the documentation, it says, "is a graphics directive which specifies that lines which follow are to be drawn with thickness r. The thickness r is given as a fraction of the horizontal plot range."



                    I used "AbsoluteThickness" and it seems to do what you want. So try



                    g2 = Graphics3D[Directive[Red, AbsoluteThickness[0.02]], InfiniteLine[0, 0, 0, 1,0, 0]];Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]





                    share|improve this answer









                    $endgroup$














                    • $begingroup$
                      Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                      $endgroup$
                      – Kai
                      5 hours ago











                    • $begingroup$
                      Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                      $endgroup$
                      – Mark R
                      4 hours ago













                    0














                    0










                    0







                    $begingroup$

                    The problem appears to be the Thickness directive. According to the documentation, it says, "is a graphics directive which specifies that lines which follow are to be drawn with thickness r. The thickness r is given as a fraction of the horizontal plot range."



                    I used "AbsoluteThickness" and it seems to do what you want. So try



                    g2 = Graphics3D[Directive[Red, AbsoluteThickness[0.02]], InfiniteLine[0, 0, 0, 1,0, 0]];Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]





                    share|improve this answer









                    $endgroup$



                    The problem appears to be the Thickness directive. According to the documentation, it says, "is a graphics directive which specifies that lines which follow are to be drawn with thickness r. The thickness r is given as a fraction of the horizontal plot range."



                    I used "AbsoluteThickness" and it seems to do what you want. So try



                    g2 = Graphics3D[Directive[Red, AbsoluteThickness[0.02]], InfiniteLine[0, 0, 0, 1,0, 0]];Show[g1, g2, PlotRange -> -1, 1, -1, 1, -1, 1, Boxed -> False, ImageSize -> Large]






                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 8 hours ago









                    Mark RMark R

                    3458 bronze badges




                    3458 bronze badges














                    • $begingroup$
                      Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                      $endgroup$
                      – Kai
                      5 hours ago











                    • $begingroup$
                      Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                      $endgroup$
                      – Mark R
                      4 hours ago
















                    • $begingroup$
                      Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                      $endgroup$
                      – Kai
                      5 hours ago











                    • $begingroup$
                      Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                      $endgroup$
                      – Mark R
                      4 hours ago















                    $begingroup$
                    Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                    $endgroup$
                    – Kai
                    5 hours ago





                    $begingroup$
                    Thanks, this didn't fix it for me in my situation unfortunately, I still get clipping in my application. But AbsoluteThickness is still quite useful
                    $endgroup$
                    – Kai
                    5 hours ago













                    $begingroup$
                    Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                    $endgroup$
                    – Mark R
                    4 hours ago




                    $begingroup$
                    Sorry it didn't work for you. I do note that in 12.0, the AbsoluteThickness directive doesn't seem to be doing anything so it was a false hope. I like the tube idea from @m_goldberg
                    $endgroup$
                    – Mark R
                    4 hours ago

















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