Does Design Type Matter?

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Does Design Type Matter?







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4















Does "Design Type" matter in Space Empires 5? Specifically does it have any impact on how the AI or computer will build or manage those ships/units?



I already noticed that units are grouped by design type.










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    4















    Does "Design Type" matter in Space Empires 5? Specifically does it have any impact on how the AI or computer will build or manage those ships/units?



    I already noticed that units are grouped by design type.










    share|improve this question














    bumped to the homepage by Community 5 hours ago


    This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.

















      4












      4








      4








      Does "Design Type" matter in Space Empires 5? Specifically does it have any impact on how the AI or computer will build or manage those ships/units?



      I already noticed that units are grouped by design type.










      share|improve this question














      Does "Design Type" matter in Space Empires 5? Specifically does it have any impact on how the AI or computer will build or manage those ships/units?



      I already noticed that units are grouped by design type.







      space-empires-5






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked May 29 '14 at 1:37









      C. RossC. Ross

      10.6k589163




      10.6k589163





      bumped to the homepage by Community 5 hours ago


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      bumped to the homepage by Community 5 hours ago


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          I'm not 100% sure, but I believe Captain Kwok (creator of the Balance Mod, and one of the few people who has ever mastered the arcane scripting language in SE5) said that the reason Aaron never added player-customizable design types in SE5 like he had in SE4 (you can only customize them at the mod level) is because the customizable ones in SE4 confused the AI since it didn't know what to do with them. So I believe the answer to your question is yes.






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            0














            I'm not 100% sure, but I believe Captain Kwok (creator of the Balance Mod, and one of the few people who has ever mastered the arcane scripting language in SE5) said that the reason Aaron never added player-customizable design types in SE5 like he had in SE4 (you can only customize them at the mod level) is because the customizable ones in SE4 confused the AI since it didn't know what to do with them. So I believe the answer to your question is yes.






            share|improve this answer



























              0














              I'm not 100% sure, but I believe Captain Kwok (creator of the Balance Mod, and one of the few people who has ever mastered the arcane scripting language in SE5) said that the reason Aaron never added player-customizable design types in SE5 like he had in SE4 (you can only customize them at the mod level) is because the customizable ones in SE4 confused the AI since it didn't know what to do with them. So I believe the answer to your question is yes.






              share|improve this answer

























                0












                0








                0







                I'm not 100% sure, but I believe Captain Kwok (creator of the Balance Mod, and one of the few people who has ever mastered the arcane scripting language in SE5) said that the reason Aaron never added player-customizable design types in SE5 like he had in SE4 (you can only customize them at the mod level) is because the customizable ones in SE4 confused the AI since it didn't know what to do with them. So I believe the answer to your question is yes.






                share|improve this answer













                I'm not 100% sure, but I believe Captain Kwok (creator of the Balance Mod, and one of the few people who has ever mastered the arcane scripting language in SE5) said that the reason Aaron never added player-customizable design types in SE5 like he had in SE4 (you can only customize them at the mod level) is because the customizable ones in SE4 confused the AI since it didn't know what to do with them. So I believe the answer to your question is yes.







                share|improve this answer












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                answered Aug 24 '16 at 14:38









                ekolisekolis

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