Teleport players back to the center of the region when they leave Unicorn Meta Zoo #1: Why another podcast? Announcing the arrival of Valued Associate #679: Cesar ManaraWhy isn't spawn-protection protecting the spawn?How can I limit the area in which players spawn?Reset a player's progress on a serverStuck in Creative mode for MultiplayerIs there a way to set an “Adventure Mode Boundary” in Minecraft?Improve performance for an underpowered Minecraft serverTp Players To a Certain Block When They First SpawnIs it possible to make a moving platform below a player's feet?Where do Mooshrooms spawn?On A minecraft Server How Can I Make Players Adventure mode in one area and survival in the next

Putting Ant-Man on house arrest

Why did C use the -> operator instead of reusing the . operator?

How to find the stem of any word?

Raising a bilingual kid. When should we introduce the majority language?

Is it possible to cast 2x Final Payment while sacrificing just one creature?

How do I reattach a shelf to the wall when it ripped out of the wall?

Is Electric Central Heating worth it if using Solar Panels?

How long after the last departure shall the airport stay open for an emergency return?

Multiple fireplaces in an apartment building?

std::unique_ptr of base class holding reference of derived class does not show warning in gcc compiler while naked pointer shows it. Why?

Protagonist's race is hidden - should I reveal it?

Unable to completely uninstall Zoom meeting app

"Rubric" as meaning "signature" or "personal mark" -- is this accepted usage?

tikz-feynman: edge labels

Intern got a job offer for same salary than a long term team member

Could moose/elk survive in the Amazon forest?

Do I need to watch Ant-Man and the Wasp and Captain Marvel before watching Avengers: Endgame?

What to do with someone that cheated their way through university and a PhD program?

Is there really no use for MD5 anymore?

Retract an already submitted recommendation letter (written for an undergrad student)

How to translate "red flag" into Spanish?

How exactly does Hawking radiation decrease the mass of black holes?

How to avoid introduction cliches

Why does Arg'[1. + I] return -0.5?



Teleport players back to the center of the region when they leave



Unicorn Meta Zoo #1: Why another podcast?
Announcing the arrival of Valued Associate #679: Cesar ManaraWhy isn't spawn-protection protecting the spawn?How can I limit the area in which players spawn?Reset a player's progress on a serverStuck in Creative mode for MultiplayerIs there a way to set an “Adventure Mode Boundary” in Minecraft?Improve performance for an underpowered Minecraft serverTp Players To a Certain Block When They First SpawnIs it possible to make a moving platform below a player's feet?Where do Mooshrooms spawn?On A minecraft Server How Can I Make Players Adventure mode in one area and survival in the next



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








1















Trying to set up my minecraft server so I can have minigames and a survival mode and I'm having trouble setting up so when players jump from the spawn (Which is high in the air) they get teleported back into the spawn. Is this possible?



Thanks :D










share|improve this question














bumped to the homepage by Community 8 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.





















    1















    Trying to set up my minecraft server so I can have minigames and a survival mode and I'm having trouble setting up so when players jump from the spawn (Which is high in the air) they get teleported back into the spawn. Is this possible?



    Thanks :D










    share|improve this question














    bumped to the homepage by Community 8 mins ago


    This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.

















      1












      1








      1








      Trying to set up my minecraft server so I can have minigames and a survival mode and I'm having trouble setting up so when players jump from the spawn (Which is high in the air) they get teleported back into the spawn. Is this possible?



      Thanks :D










      share|improve this question














      Trying to set up my minecraft server so I can have minigames and a survival mode and I'm having trouble setting up so when players jump from the spawn (Which is high in the air) they get teleported back into the spawn. Is this possible?



      Thanks :D







      minecraft minecraft-server






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Sep 22 '16 at 7:28









      FlatPancakeFlatPancake

      91




      91





      bumped to the homepage by Community 8 mins ago


      This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.







      bumped to the homepage by Community 8 mins ago


      This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.






















          1 Answer
          1






          active

          oldest

          votes


















          0














          You could set up a repeating command block with:



          /tp @a[x=<X>,y=<Y>,z=<Z>,rm=<R>] <X> <Y> <Z>


          Replace <X>, <Y>, and <Z> with the corrosponding coordinates of spawn, and <R> with the distance people can get from spawn before they are teleported back.






          share|improve this answer























          • Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

            – FlatPancake
            Sep 22 '16 at 8:25






          • 1





            @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

            – SirBenet
            Sep 22 '16 at 10:40











          Your Answer








          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "41"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f286131%2fteleport-players-back-to-the-center-of-the-region-when-they-leave%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          You could set up a repeating command block with:



          /tp @a[x=<X>,y=<Y>,z=<Z>,rm=<R>] <X> <Y> <Z>


          Replace <X>, <Y>, and <Z> with the corrosponding coordinates of spawn, and <R> with the distance people can get from spawn before they are teleported back.






          share|improve this answer























          • Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

            – FlatPancake
            Sep 22 '16 at 8:25






          • 1





            @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

            – SirBenet
            Sep 22 '16 at 10:40















          0














          You could set up a repeating command block with:



          /tp @a[x=<X>,y=<Y>,z=<Z>,rm=<R>] <X> <Y> <Z>


          Replace <X>, <Y>, and <Z> with the corrosponding coordinates of spawn, and <R> with the distance people can get from spawn before they are teleported back.






          share|improve this answer























          • Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

            – FlatPancake
            Sep 22 '16 at 8:25






          • 1





            @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

            – SirBenet
            Sep 22 '16 at 10:40













          0












          0








          0







          You could set up a repeating command block with:



          /tp @a[x=<X>,y=<Y>,z=<Z>,rm=<R>] <X> <Y> <Z>


          Replace <X>, <Y>, and <Z> with the corrosponding coordinates of spawn, and <R> with the distance people can get from spawn before they are teleported back.






          share|improve this answer













          You could set up a repeating command block with:



          /tp @a[x=<X>,y=<Y>,z=<Z>,rm=<R>] <X> <Y> <Z>


          Replace <X>, <Y>, and <Z> with the corrosponding coordinates of spawn, and <R> with the distance people can get from spawn before they are teleported back.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Sep 22 '16 at 7:36









          SirBenetSirBenet

          25.2k34777




          25.2k34777












          • Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

            – FlatPancake
            Sep 22 '16 at 8:25






          • 1





            @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

            – SirBenet
            Sep 22 '16 at 10:40

















          • Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

            – FlatPancake
            Sep 22 '16 at 8:25






          • 1





            @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

            – SirBenet
            Sep 22 '16 at 10:40
















          Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

          – FlatPancake
          Sep 22 '16 at 8:25





          Then the next question would be: Would this stop players from using the portals created by the plugin Multiverse to move around or would it just keep teleporting the players back to the spawn?

          – FlatPancake
          Sep 22 '16 at 8:25




          1




          1





          @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

          – SirBenet
          Sep 22 '16 at 10:40





          @FlatPancake I don't know how Multiverse works. If it does stop the portals from working, you could also set a r (radius max) so that only people between <R> and <RM> blocks are teleported. E.G: /tp @a[x=20,y=64,z=10,r=60,rm=50] 20 64 10

          – SirBenet
          Sep 22 '16 at 10:40

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Arqade!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f286131%2fteleport-players-back-to-the-center-of-the-region-when-they-leave%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          ParseJSON using SSJSUsing AMPscript with SSJS ActivitiesHow to resubscribe a user in Marketing cloud using SSJS?Pulling Subscriber Status from Lists using SSJSRetrieving Emails using SSJSProblem in updating DE using SSJSUsing SSJS to send single email in Marketing CloudError adding EmailSendDefinition using SSJS

          Кампала Садржај Географија Географија Историја Становништво Привреда Партнерски градови Референце Спољашње везе Мени за навигацију0°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.340°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.34МедијиПодациЗванични веб-сајту

          19. јануар Садржај Догађаји Рођења Смрти Празници и дани сећања Види још Референце Мени за навигацијуу