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Does the RepairedOnMe command work? If so, what's the point of it?


Does Morrowind have levels or just level the individual skills?What does the Luck attribute do in Morrowind?How do I complete the “Viatrix, The Annoying Pilgrim” quest?Is it possible to confront Dagoth Ur from the beginning of the game?Can you still become Arch-Mage of the Mage's Guild if you kill Trebonius before getting the quest to become Arch-Mage?What causes the game to skip the Nerevarine/Hortator portion?I can't find the Wind StoneHelp on the Earth Stone quest!What is the maximum amount of gold you can give in a single command line?Which items have the highest enchantment values?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















One of the obscure Morrowind script commands is RepairedOnMe, which the UESP documentation says works as follows:




Returns 1 if the calling object is repaired by given object, or 0 otherwise. For example,



if ( "banhammer_unique"->RepairedOnMe, "repair_journeyman_01" == 1 )



checks against a Banhammer being repaired by a journeyman's hammer. Obviously, the ObjectID should be a valid repair item and the calling item should be a weapon or armor.




Does this command even work? A talk page user said that the example didn't work for them, and I don't have a Windows machine to test myself.



If it does work, what's the point of RepairedOnMe? Do any mods do anything useful with that call? None of the vanilla scripts use it, so I'm wondering if it does anything useful.










share|improve this question




























    0















    One of the obscure Morrowind script commands is RepairedOnMe, which the UESP documentation says works as follows:




    Returns 1 if the calling object is repaired by given object, or 0 otherwise. For example,



    if ( "banhammer_unique"->RepairedOnMe, "repair_journeyman_01" == 1 )



    checks against a Banhammer being repaired by a journeyman's hammer. Obviously, the ObjectID should be a valid repair item and the calling item should be a weapon or armor.




    Does this command even work? A talk page user said that the example didn't work for them, and I don't have a Windows machine to test myself.



    If it does work, what's the point of RepairedOnMe? Do any mods do anything useful with that call? None of the vanilla scripts use it, so I'm wondering if it does anything useful.










    share|improve this question
























      0












      0








      0








      One of the obscure Morrowind script commands is RepairedOnMe, which the UESP documentation says works as follows:




      Returns 1 if the calling object is repaired by given object, or 0 otherwise. For example,



      if ( "banhammer_unique"->RepairedOnMe, "repair_journeyman_01" == 1 )



      checks against a Banhammer being repaired by a journeyman's hammer. Obviously, the ObjectID should be a valid repair item and the calling item should be a weapon or armor.




      Does this command even work? A talk page user said that the example didn't work for them, and I don't have a Windows machine to test myself.



      If it does work, what's the point of RepairedOnMe? Do any mods do anything useful with that call? None of the vanilla scripts use it, so I'm wondering if it does anything useful.










      share|improve this question














      One of the obscure Morrowind script commands is RepairedOnMe, which the UESP documentation says works as follows:




      Returns 1 if the calling object is repaired by given object, or 0 otherwise. For example,



      if ( "banhammer_unique"->RepairedOnMe, "repair_journeyman_01" == 1 )



      checks against a Banhammer being repaired by a journeyman's hammer. Obviously, the ObjectID should be a valid repair item and the calling item should be a weapon or armor.




      Does this command even work? A talk page user said that the example didn't work for them, and I don't have a Windows machine to test myself.



      If it does work, what's the point of RepairedOnMe? Do any mods do anything useful with that call? None of the vanilla scripts use it, so I'm wondering if it does anything useful.







      the-elder-scrolls-3-morrowind the-elder-scrolls-construction-set






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 13 mins ago









      ThunderforgeThunderforge

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