Give effects to entities if they are standing on a specific blockMaking entities invisible even in Spectator modeCan you use the /spreadplayers command with armor stands?Command blocks executing w/out required parameters metMinecraft : Testfor in 1.11 snapshots?Minecraft 1.12 - execute entity when clicked on while empty handedcommand block - "you must be a player to use this command!'Multiple target selectors in the same commandHow to test for a dropped item in minecraft? 1.13.1Can somebody help me with the execute commands in Minecraft?

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Give effects to entities if they are standing on a specific block


Making entities invisible even in Spectator modeCan you use the /spreadplayers command with armor stands?Command blocks executing w/out required parameters metMinecraft : Testfor in 1.11 snapshots?Minecraft 1.12 - execute entity when clicked on while empty handedcommand block - "you must be a player to use this command!'Multiple target selectors in the same commandHow to test for a dropped item in minecraft? 1.13.1Can somebody help me with the execute commands in Minecraft?






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0















I've been trying to give mobs effects if they stand on a specific block (for example, if a sheep stands on grass, it gets regeneration) using this command:



/execute @e[type=Sheep] ~ ~ ~ detect ~ ~ ~ grass 0 effect @e[type=Sheep] regeneration 1 0


However, it targets all sheep, even if only one fulfills the criteria.










share|improve this question
































    0















    I've been trying to give mobs effects if they stand on a specific block (for example, if a sheep stands on grass, it gets regeneration) using this command:



    /execute @e[type=Sheep] ~ ~ ~ detect ~ ~ ~ grass 0 effect @e[type=Sheep] regeneration 1 0


    However, it targets all sheep, even if only one fulfills the criteria.










    share|improve this question




























      0












      0








      0








      I've been trying to give mobs effects if they stand on a specific block (for example, if a sheep stands on grass, it gets regeneration) using this command:



      /execute @e[type=Sheep] ~ ~ ~ detect ~ ~ ~ grass 0 effect @e[type=Sheep] regeneration 1 0


      However, it targets all sheep, even if only one fulfills the criteria.










      share|improve this question
















      I've been trying to give mobs effects if they stand on a specific block (for example, if a sheep stands on grass, it gets regeneration) using this command:



      /execute @e[type=Sheep] ~ ~ ~ detect ~ ~ ~ grass 0 effect @e[type=Sheep] regeneration 1 0


      However, it targets all sheep, even if only one fulfills the criteria.







      minecraft minecraft-commands






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 18 mins ago









      pppery

      1,5381 gold badge8 silver badges20 bronze badges




      1,5381 gold badge8 silver badges20 bronze badges










      asked Feb 29 '16 at 20:24









      Seikatsu7Seikatsu7

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      187 bronze badges























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          Use c=1 so that the sheep successfully detecting the grass will only target itself:



          /execute @e[type=Sheep] ~ ~ ~ detect ~ ~-1 ~ grass 0 effect @e[type=Sheep,c=1] regeneration 1 0





          share|improve this answer



























            Your Answer








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            Use c=1 so that the sheep successfully detecting the grass will only target itself:



            /execute @e[type=Sheep] ~ ~ ~ detect ~ ~-1 ~ grass 0 effect @e[type=Sheep,c=1] regeneration 1 0





            share|improve this answer





























              1














              Use c=1 so that the sheep successfully detecting the grass will only target itself:



              /execute @e[type=Sheep] ~ ~ ~ detect ~ ~-1 ~ grass 0 effect @e[type=Sheep,c=1] regeneration 1 0





              share|improve this answer



























                1












                1








                1







                Use c=1 so that the sheep successfully detecting the grass will only target itself:



                /execute @e[type=Sheep] ~ ~ ~ detect ~ ~-1 ~ grass 0 effect @e[type=Sheep,c=1] regeneration 1 0





                share|improve this answer













                Use c=1 so that the sheep successfully detecting the grass will only target itself:



                /execute @e[type=Sheep] ~ ~ ~ detect ~ ~-1 ~ grass 0 effect @e[type=Sheep,c=1] regeneration 1 0






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Feb 29 '16 at 21:01









                SirBenetSirBenet

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