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Is it normal that the amount of experience needed to level up is not the same between the pyromancer and the pirate class?







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0















I am currently playing Hero Siege in Multiplayer Local and we face an issue. The Pyromancer's level is different than the Pirate's level.



  • We start the game at level 1 together.

  • We play strictly together.

  • The Pirate does not seem to own an item to increase experience gain.

  • We note the cap around the level 30~.

  • The difference increases at each level.

  • We mostly don't die.

  • We play in Nightmare.

  • We play on Steam.

  • Steam says the the game is updated.

Current level:



Current level



The Pirate's cap to the level 39 is 50.3k.



enter image description here



The Pyromancer's cap to the level 35 is 74k.



enter image description here



The problem is troublesome because we find more and more items cap for the level 37 and higher. The pyromancer starts to be out of league. Is it a normal behavior? What can we do to mitigate this.



Note that I copy/paste this question on steam. I will update this post if I get an update there.










share|improve this question






























    0















    I am currently playing Hero Siege in Multiplayer Local and we face an issue. The Pyromancer's level is different than the Pirate's level.



    • We start the game at level 1 together.

    • We play strictly together.

    • The Pirate does not seem to own an item to increase experience gain.

    • We note the cap around the level 30~.

    • The difference increases at each level.

    • We mostly don't die.

    • We play in Nightmare.

    • We play on Steam.

    • Steam says the the game is updated.

    Current level:



    Current level



    The Pirate's cap to the level 39 is 50.3k.



    enter image description here



    The Pyromancer's cap to the level 35 is 74k.



    enter image description here



    The problem is troublesome because we find more and more items cap for the level 37 and higher. The pyromancer starts to be out of league. Is it a normal behavior? What can we do to mitigate this.



    Note that I copy/paste this question on steam. I will update this post if I get an update there.










    share|improve this question


























      0












      0








      0








      I am currently playing Hero Siege in Multiplayer Local and we face an issue. The Pyromancer's level is different than the Pirate's level.



      • We start the game at level 1 together.

      • We play strictly together.

      • The Pirate does not seem to own an item to increase experience gain.

      • We note the cap around the level 30~.

      • The difference increases at each level.

      • We mostly don't die.

      • We play in Nightmare.

      • We play on Steam.

      • Steam says the the game is updated.

      Current level:



      Current level



      The Pirate's cap to the level 39 is 50.3k.



      enter image description here



      The Pyromancer's cap to the level 35 is 74k.



      enter image description here



      The problem is troublesome because we find more and more items cap for the level 37 and higher. The pyromancer starts to be out of league. Is it a normal behavior? What can we do to mitigate this.



      Note that I copy/paste this question on steam. I will update this post if I get an update there.










      share|improve this question
















      I am currently playing Hero Siege in Multiplayer Local and we face an issue. The Pyromancer's level is different than the Pirate's level.



      • We start the game at level 1 together.

      • We play strictly together.

      • The Pirate does not seem to own an item to increase experience gain.

      • We note the cap around the level 30~.

      • The difference increases at each level.

      • We mostly don't die.

      • We play in Nightmare.

      • We play on Steam.

      • Steam says the the game is updated.

      Current level:



      Current level



      The Pirate's cap to the level 39 is 50.3k.



      enter image description here



      The Pyromancer's cap to the level 35 is 74k.



      enter image description here



      The problem is troublesome because we find more and more items cap for the level 37 and higher. The pyromancer starts to be out of league. Is it a normal behavior? What can we do to mitigate this.



      Note that I copy/paste this question on steam. I will update this post if I get an update there.







      hero-siege






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 10 hours ago







      aloisdg

















      asked 11 hours ago









      aloisdgaloisdg

      20517




      20517




















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