Freezing all mobs, testing for a player in a boat, then unfreezing all mobsMaking mobs invincibleSingle Player Commands “java.lang.StackOverflowError”Summoning invincible boats and minecartsMaking player invincible to mobs, but not other playersTest if player is holding something but the specified itemIs there an easier way to detect for a block around the player?Unrideable boatsCan you remove all scoreboard tags from a player at once?How to make your player invincible / undetectable by zombies?Having trouble testing for mobs with command blocksDetecting a player in a boat Minecraft 1.12.2

London underground zone 1-2 train ticket

Can attackers change the public key of certificate during the SSL handshake

What's going on with an item that starts with an hbox?

Does a 4 bladed prop have almost twice the thrust of a 2 bladed prop?

How to realistically deal with a shield user?

What prevents ads from reading my password as I type it?

The meaning of "scale" in "because diversions scale so easily wealth becomes concentrated"

Is an "are" omitted in this sentence

If a vampire drinks blood of a sick human, does the vampire get infected?

Will a research paper be retracted if the code (which was made publically available ) is shown have a flaw in the logic?

Whats the difference between <processors> and <pipelines> in Sitecore configuration?

Plato and the knowledge of the forms

Tile the chessboard with four-colored triominoes

Pronouns when writing from the point of view of a robot

In MTG, was there ever a five-color deck that worked well?

What is the German idiom or expression for when someone is being hypocritical against their own teachings?

Why does putting a dot after the URL remove login information?

Why is the Vasa Museum in Stockholm so Popular?

Is space radiation a risk for space film photography, and how is this prevented?

What could prevent players from leaving an island?

Which pronoun to replace an infinitive?

Can a Hogwarts student refuse the Sorting Hat's decision?

Does a humanoid possessed by a ghost register as undead to a paladin's Divine Sense?

Why is Chromosome 1 called Chromosome 1?



Freezing all mobs, testing for a player in a boat, then unfreezing all mobs


Making mobs invincibleSingle Player Commands “java.lang.StackOverflowError”Summoning invincible boats and minecartsMaking player invincible to mobs, but not other playersTest if player is holding something but the specified itemIs there an easier way to detect for a block around the player?Unrideable boatsCan you remove all scoreboard tags from a player at once?How to make your player invincible / undetectable by zombies?Having trouble testing for mobs with command blocksDetecting a player in a boat Minecraft 1.12.2






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















Is there a way that I can freeze all mobs using a command, then test for a player getting on a boat, then unfreeze all the entities? If you are curious as to why I would be wondering this, here is a link to one of my other questions: Making mobs invincible










share|improve this question


























  • So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

    – MBraedley
    Apr 27 '14 at 16:34











  • This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

    – DBS
    Apr 27 '14 at 17:31












  • Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

    – DBS
    Apr 27 '14 at 17:50











  • @DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

    – DatEpicCoderGuyWhoPrograms
    Apr 27 '14 at 19:31

















0















Is there a way that I can freeze all mobs using a command, then test for a player getting on a boat, then unfreeze all the entities? If you are curious as to why I would be wondering this, here is a link to one of my other questions: Making mobs invincible










share|improve this question


























  • So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

    – MBraedley
    Apr 27 '14 at 16:34











  • This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

    – DBS
    Apr 27 '14 at 17:31












  • Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

    – DBS
    Apr 27 '14 at 17:50











  • @DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

    – DatEpicCoderGuyWhoPrograms
    Apr 27 '14 at 19:31













0












0








0








Is there a way that I can freeze all mobs using a command, then test for a player getting on a boat, then unfreeze all the entities? If you are curious as to why I would be wondering this, here is a link to one of my other questions: Making mobs invincible










share|improve this question
















Is there a way that I can freeze all mobs using a command, then test for a player getting on a boat, then unfreeze all the entities? If you are curious as to why I would be wondering this, here is a link to one of my other questions: Making mobs invincible







minecraft minecraft-commands






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 1 hour ago









pppery

1,4981 gold badge8 silver badges20 bronze badges




1,4981 gold badge8 silver badges20 bronze badges










asked Apr 27 '14 at 16:25









DatEpicCoderGuyWhoProgramsDatEpicCoderGuyWhoPrograms

1,6677 gold badges31 silver badges55 bronze badges




1,6677 gold badges31 silver badges55 bronze badges















  • So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

    – MBraedley
    Apr 27 '14 at 16:34











  • This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

    – DBS
    Apr 27 '14 at 17:31












  • Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

    – DBS
    Apr 27 '14 at 17:50











  • @DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

    – DatEpicCoderGuyWhoPrograms
    Apr 27 '14 at 19:31

















  • So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

    – MBraedley
    Apr 27 '14 at 16:34











  • This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

    – DBS
    Apr 27 '14 at 17:31












  • Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

    – DBS
    Apr 27 '14 at 17:50











  • @DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

    – DatEpicCoderGuyWhoPrograms
    Apr 27 '14 at 19:31
















So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

– MBraedley
Apr 27 '14 at 16:34





So I understand what it is you want to do, you want your bats to be motionless until someone gets in a boat that's riding said bat? Rewording your question to better reflect your general problem might yield better answers.

– MBraedley
Apr 27 '14 at 16:34













This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

– DBS
Apr 27 '14 at 17:31






This is a pretty complicated problem, I would suggest freezing all mobs isn't the way to go. Instead possibly spawning a thrown potion of slowness with infinite time as the mob is spawned. Then clearing the effects once you detect the player is in the boat (Still trying to think of a way to detect that)

– DBS
Apr 27 '14 at 17:31














Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

– DBS
Apr 27 '14 at 17:50





Actually, given how the plane is made, clearing effects would break it. Unfortunately I don't know of any other way to freeze it in place.

– DBS
Apr 27 '14 at 17:50













@DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

– DatEpicCoderGuyWhoPrograms
Apr 27 '14 at 19:31





@DBS actually, I found a way to do this, just give the bat a potion of slowness effect set to 255 for a few seconds to give the rider time to get on.

– DatEpicCoderGuyWhoPrograms
Apr 27 '14 at 19:31










1 Answer
1






active

oldest

votes


















1














You could use the /effect command to apply slowness to every entity with a really high level and time as such:



/effect @e 2 1000000 255 true


Then when you detect your player in the boat (this is where my knowledge ends), you can clear the effect as such:



/effect @e clear





share|improve this answer

























  • Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

    – Skylinerw
    Jun 5 '16 at 11:54














Your Answer








StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "41"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













draft saved

draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f165943%2ffreezing-all-mobs-testing-for-a-player-in-a-boat-then-unfreezing-all-mobs%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














You could use the /effect command to apply slowness to every entity with a really high level and time as such:



/effect @e 2 1000000 255 true


Then when you detect your player in the boat (this is where my knowledge ends), you can clear the effect as such:



/effect @e clear





share|improve this answer

























  • Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

    – Skylinerw
    Jun 5 '16 at 11:54
















1














You could use the /effect command to apply slowness to every entity with a really high level and time as such:



/effect @e 2 1000000 255 true


Then when you detect your player in the boat (this is where my knowledge ends), you can clear the effect as such:



/effect @e clear





share|improve this answer

























  • Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

    – Skylinerw
    Jun 5 '16 at 11:54














1












1








1







You could use the /effect command to apply slowness to every entity with a really high level and time as such:



/effect @e 2 1000000 255 true


Then when you detect your player in the boat (this is where my knowledge ends), you can clear the effect as such:



/effect @e clear





share|improve this answer













You could use the /effect command to apply slowness to every entity with a really high level and time as such:



/effect @e 2 1000000 255 true


Then when you detect your player in the boat (this is where my knowledge ends), you can clear the effect as such:



/effect @e clear






share|improve this answer












share|improve this answer



share|improve this answer










answered Jun 5 '16 at 10:44







user144451






















  • Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

    – Skylinerw
    Jun 5 '16 at 11:54


















  • Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

    – Skylinerw
    Jun 5 '16 at 11:54

















Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

– Skylinerw
Jun 5 '16 at 11:54






Note that using a straight @e selector is going to cycle through every entity in existence, including those that cannot accept potion effects. A quick way to target only 'living' mobs is to supply the team parameter. For example, leaving it blank (@e[team=]) will target living entities not on a team. Alternatively, the mobs that should be affected could be added to a specific team. You should also be using name IDs instead of numerical ("slowness" rather than "2").

– Skylinerw
Jun 5 '16 at 11:54


















draft saved

draft discarded
















































Thanks for contributing an answer to Arqade!


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f165943%2ffreezing-all-mobs-testing-for-a-player-in-a-boat-then-unfreezing-all-mobs%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

19. јануар Садржај Догађаји Рођења Смрти Празници и дани сећања Види још Референце Мени за навигацијуу

Israel Cuprins Etimologie | Istorie | Geografie | Politică | Demografie | Educație | Economie | Cultură | Note explicative | Note bibliografice | Bibliografie | Legături externe | Meniu de navigaresite web oficialfacebooktweeterGoogle+Instagramcanal YouTubeInstagramtextmodificaremodificarewww.technion.ac.ilnew.huji.ac.ilwww.weizmann.ac.ilwww1.biu.ac.ilenglish.tau.ac.ilwww.haifa.ac.ilin.bgu.ac.ilwww.openu.ac.ilwww.ariel.ac.ilCIA FactbookHarta Israelului"Negotiating Jerusalem," Palestine–Israel JournalThe Schizoid Nature of Modern Hebrew: A Slavic Language in Search of a Semitic Past„Arabic in Israel: an official language and a cultural bridge”„Latest Population Statistics for Israel”„Israel Population”„Tables”„Report for Selected Countries and Subjects”Human Development Report 2016: Human Development for Everyone„Distribution of family income - Gini index”The World FactbookJerusalem Law„Israel”„Israel”„Zionist Leaders: David Ben-Gurion 1886–1973”„The status of Jerusalem”„Analysis: Kadima's big plans”„Israel's Hard-Learned Lessons”„The Legacy of Undefined Borders, Tel Aviv Notes No. 40, 5 iunie 2002”„Israel Journal: A Land Without Borders”„Population”„Israel closes decade with population of 7.5 million”Time Series-DataBank„Selected Statistics on Jerusalem Day 2007 (Hebrew)”Golan belongs to Syria, Druze protestGlobal Survey 2006: Middle East Progress Amid Global Gains in FreedomWHO: Life expectancy in Israel among highest in the worldInternational Monetary Fund, World Economic Outlook Database, April 2011: Nominal GDP list of countries. Data for the year 2010.„Israel's accession to the OECD”Popular Opinion„On the Move”Hosea 12:5„Walking the Bible Timeline”„Palestine: History”„Return to Zion”An invention called 'the Jewish people' – Haaretz – Israel NewsoriginalJewish and Non-Jewish Population of Palestine-Israel (1517–2004)ImmigrationJewishvirtuallibrary.orgChapter One: The Heralders of Zionism„The birth of modern Israel: A scrap of paper that changed history”„League of Nations: The Mandate for Palestine, 24 iulie 1922”The Population of Palestine Prior to 1948originalBackground Paper No. 47 (ST/DPI/SER.A/47)History: Foreign DominationTwo Hundred and Seventh Plenary Meeting„Israel (Labor Zionism)”Population, by Religion and Population GroupThe Suez CrisisAdolf EichmannJustice Ministry Reply to Amnesty International Report„The Interregnum”Israel Ministry of Foreign Affairs – The Palestinian National Covenant- July 1968Research on terrorism: trends, achievements & failuresThe Routledge Atlas of the Arab–Israeli conflict: The Complete History of the Struggle and the Efforts to Resolve It"George Habash, Palestinian Terrorism Tactician, Dies at 82."„1973: Arab states attack Israeli forces”Agranat Commission„Has Israel Annexed East Jerusalem?”original„After 4 Years, Intifada Still Smolders”From the End of the Cold War to 2001originalThe Oslo Accords, 1993Israel-PLO Recognition – Exchange of Letters between PM Rabin and Chairman Arafat – Sept 9- 1993Foundation for Middle East PeaceSources of Population Growth: Total Israeli Population and Settler Population, 1991–2003original„Israel marks Rabin assassination”The Wye River Memorandumoriginal„West Bank barrier route disputed, Israeli missile kills 2”"Permanent Ceasefire to Be Based on Creation Of Buffer Zone Free of Armed Personnel Other than UN, Lebanese Forces"„Hezbollah kills 8 soldiers, kidnaps two in offensive on northern border”„Olmert confirms peace talks with Syria”„Battleground Gaza: Israeli ground forces invade the strip”„IDF begins Gaza troop withdrawal, hours after ending 3-week offensive”„THE LAND: Geography and Climate”„Area of districts, sub-districts, natural regions and lakes”„Israel - Geography”„Makhteshim Country”Israel and the Palestinian Territories„Makhtesh Ramon”„The Living Dead Sea”„Temperatures reach record high in Pakistan”„Climate Extremes In Israel”Israel in figures„Deuteronom”„JNF: 240 million trees planted since 1901”„Vegetation of Israel and Neighboring Countries”Environmental Law in Israel„Executive branch”„Israel's election process explained”„The Electoral System in Israel”„Constitution for Israel”„All 120 incoming Knesset members”„Statul ISRAEL”„The Judiciary: The Court System”„Israel's high court unique in region”„Israel and the International Criminal Court: A Legal Battlefield”„Localities and population, by population group, district, sub-district and natural region”„Israel: Districts, Major Cities, Urban Localities & Metropolitan Areas”„Israel-Egypt Relations: Background & Overview of Peace Treaty”„Solana to Haaretz: New Rules of War Needed for Age of Terror”„Israel's Announcement Regarding Settlements”„United Nations Security Council Resolution 497”„Security Council resolution 478 (1980) on the status of Jerusalem”„Arabs will ask U.N. to seek razing of Israeli wall”„Olmert: Willing to trade land for peace”„Mapping Peace between Syria and Israel”„Egypt: Israel must accept the land-for-peace formula”„Israel: Age structure from 2005 to 2015”„Global, regional, and national disability-adjusted life years (DALYs) for 306 diseases and injuries and healthy life expectancy (HALE) for 188 countries, 1990–2013: quantifying the epidemiological transition”10.1016/S0140-6736(15)61340-X„World Health Statistics 2014”„Life expectancy for Israeli men world's 4th highest”„Family Structure and Well-Being Across Israel's Diverse Population”„Fertility among Jewish and Muslim Women in Israel, by Level of Religiosity, 1979-2009”„Israel leaders in birth rate, but poverty major challenge”„Ethnic Groups”„Israel's population: Over 8.5 million”„Israel - Ethnic groups”„Jews, by country of origin and age”„Minority Communities in Israel: Background & Overview”„Israel”„Language in Israel”„Selected Data from the 2011 Social Survey on Mastery of the Hebrew Language and Usage of Languages”„Religions”„5 facts about Israeli Druze, a unique religious and ethnic group”„Israël”Israel Country Study Guide„Haredi city in Negev – blessing or curse?”„New town Harish harbors hopes of being more than another Pleasantville”„List of localities, in alphabetical order”„Muncitorii români, doriți în Israel”„Prietenia româno-israeliană la nevoie se cunoaște”„The Higher Education System in Israel”„Middle East”„Academic Ranking of World Universities 2016”„Israel”„Israel”„Jewish Nobel Prize Winners”„All Nobel Prizes in Literature”„All Nobel Peace Prizes”„All Prizes in Economic Sciences”„All Nobel Prizes in Chemistry”„List of Fields Medallists”„Sakharov Prize”„Țara care și-a sfidat "destinul" și se bate umăr la umăr cu Silicon Valley”„Apple's R&D center in Israel grew to about 800 employees”„Tim Cook: Apple's Herzliya R&D center second-largest in world”„Lecții de economie de la Israel”„Land use”Israel Investment and Business GuideA Country Study: IsraelCentral Bureau of StatisticsFlorin Diaconu, „Kadima: Flexibilitate și pragmatism, dar nici un compromis în chestiuni vitale", în Revista Institutului Diplomatic Român, anul I, numărul I, semestrul I, 2006, pp. 71-72Florin Diaconu, „Likud: Dreapta israeliană constant opusă retrocedării teritoriilor cureite prin luptă în 1967", în Revista Institutului Diplomatic Român, anul I, numărul I, semestrul I, 2006, pp. 73-74MassadaIsraelul a crescut in 50 de ani cât alte state intr-un mileniuIsrael Government PortalIsraelIsraelIsraelmmmmmXX451232cb118646298(data)4027808-634110000 0004 0372 0767n7900328503691455-bb46-37e3-91d2-cb064a35ffcc1003570400564274ge1294033523775214929302638955X146498911146498911

Smell Mother Skizze Discussion Tachometer Jar Alligator Star 끌다 자세 의문 과학적t Barbaric The round system critiques the connection. Definition: A wind instrument of music in use among the Spaniards Nasty Level 이상 분노 금년 월급 근교 Cloth Owner Permissible Shock Purring Parched Raise 오전 장면 햄 서투르다 The smash instructs the squeamish instrument. Large Nosy Nalpure Chalk Travel Crayon Bite your tongue The Hulk 신호 대사 사과하다 The work boosts the knowledgeable size. Steeplump Level Wooden Shake Teaching Jump 이제 복도 접다 공중전화 부지런하다 Rub Average Ruthless Busyglide Glost oven Didelphia Control A fly on the wall Jaws 지하철 거