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Fullscreen resolution
How to force Maximized Fullscreen mode in any game?How do I troubleshoot Cryostasis' abysmal performance?Why is Quake Live slower on the Mac than the PC?Increase performance (Settings for Super Mario Galaxy 2)Minecraft framerate dropCould the 5:4 aspect ratio of my monitor affect videogames performance?Borderless mode on games causes lagShould using VGA output be degrading performance and framerate?Skyrim FPS drops when close to objectsHow do I find out which mods are causing performance drops?
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I want to squeeze more performance from my PC (Windows) when playing games and i want to know if lowering the resolution (+scaling to be the same size like the monitor 1080p) is better (performance wise) than lowering the resolution of the game but let it be a centered square in the middle of the screen?
minecraft performance
add a comment |
I want to squeeze more performance from my PC (Windows) when playing games and i want to know if lowering the resolution (+scaling to be the same size like the monitor 1080p) is better (performance wise) than lowering the resolution of the game but let it be a centered square in the middle of the screen?
minecraft performance
I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
1
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15
add a comment |
I want to squeeze more performance from my PC (Windows) when playing games and i want to know if lowering the resolution (+scaling to be the same size like the monitor 1080p) is better (performance wise) than lowering the resolution of the game but let it be a centered square in the middle of the screen?
minecraft performance
I want to squeeze more performance from my PC (Windows) when playing games and i want to know if lowering the resolution (+scaling to be the same size like the monitor 1080p) is better (performance wise) than lowering the resolution of the game but let it be a centered square in the middle of the screen?
minecraft performance
minecraft performance
edited 50 mins ago
pppery
1,4981 gold badge8 silver badges20 bronze badges
1,4981 gold badge8 silver badges20 bronze badges
asked Dec 22 '15 at 13:31
Alex X.Alex X.
31 bronze badge
31 bronze badge
I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
1
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15
add a comment |
I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
1
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15
I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
1
1
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15
add a comment |
1 Answer
1
active
oldest
votes
If you have a monitor (and graphics card) running at 1280x1024, for example, you will, on a particular video card, get a particular framerate. Lets say this is 30 fps for this example. If you reduce the resolution to 1024x768, your framerate will increase, because there are fewer pixels for the graphics hardware to render. Fewer pixels means it will complete a frame render faster, thus increased frame rate. If you continue to reduce your resolution (800x600, etc) your framerate will continue to increase. There are a couple of (hopefully obvious) caveats to this:
- Some games don't support all resolutions, and there is likely a minimum
- Some games are just not playable at lower resolutions, even if the game allows it, but this is pure preference
- Not all resolutions are the same aspect ratio (width to height ratio of your monitor) so your display may seem squashed flat, horizontally or vertically. (examples of aspect ratios are 4:3 (standard def) and 16:9 (widescreen))
add a comment |
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1 Answer
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1 Answer
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active
oldest
votes
active
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active
oldest
votes
If you have a monitor (and graphics card) running at 1280x1024, for example, you will, on a particular video card, get a particular framerate. Lets say this is 30 fps for this example. If you reduce the resolution to 1024x768, your framerate will increase, because there are fewer pixels for the graphics hardware to render. Fewer pixels means it will complete a frame render faster, thus increased frame rate. If you continue to reduce your resolution (800x600, etc) your framerate will continue to increase. There are a couple of (hopefully obvious) caveats to this:
- Some games don't support all resolutions, and there is likely a minimum
- Some games are just not playable at lower resolutions, even if the game allows it, but this is pure preference
- Not all resolutions are the same aspect ratio (width to height ratio of your monitor) so your display may seem squashed flat, horizontally or vertically. (examples of aspect ratios are 4:3 (standard def) and 16:9 (widescreen))
add a comment |
If you have a monitor (and graphics card) running at 1280x1024, for example, you will, on a particular video card, get a particular framerate. Lets say this is 30 fps for this example. If you reduce the resolution to 1024x768, your framerate will increase, because there are fewer pixels for the graphics hardware to render. Fewer pixels means it will complete a frame render faster, thus increased frame rate. If you continue to reduce your resolution (800x600, etc) your framerate will continue to increase. There are a couple of (hopefully obvious) caveats to this:
- Some games don't support all resolutions, and there is likely a minimum
- Some games are just not playable at lower resolutions, even if the game allows it, but this is pure preference
- Not all resolutions are the same aspect ratio (width to height ratio of your monitor) so your display may seem squashed flat, horizontally or vertically. (examples of aspect ratios are 4:3 (standard def) and 16:9 (widescreen))
add a comment |
If you have a monitor (and graphics card) running at 1280x1024, for example, you will, on a particular video card, get a particular framerate. Lets say this is 30 fps for this example. If you reduce the resolution to 1024x768, your framerate will increase, because there are fewer pixels for the graphics hardware to render. Fewer pixels means it will complete a frame render faster, thus increased frame rate. If you continue to reduce your resolution (800x600, etc) your framerate will continue to increase. There are a couple of (hopefully obvious) caveats to this:
- Some games don't support all resolutions, and there is likely a minimum
- Some games are just not playable at lower resolutions, even if the game allows it, but this is pure preference
- Not all resolutions are the same aspect ratio (width to height ratio of your monitor) so your display may seem squashed flat, horizontally or vertically. (examples of aspect ratios are 4:3 (standard def) and 16:9 (widescreen))
If you have a monitor (and graphics card) running at 1280x1024, for example, you will, on a particular video card, get a particular framerate. Lets say this is 30 fps for this example. If you reduce the resolution to 1024x768, your framerate will increase, because there are fewer pixels for the graphics hardware to render. Fewer pixels means it will complete a frame render faster, thus increased frame rate. If you continue to reduce your resolution (800x600, etc) your framerate will continue to increase. There are a couple of (hopefully obvious) caveats to this:
- Some games don't support all resolutions, and there is likely a minimum
- Some games are just not playable at lower resolutions, even if the game allows it, but this is pure preference
- Not all resolutions are the same aspect ratio (width to height ratio of your monitor) so your display may seem squashed flat, horizontally or vertically. (examples of aspect ratios are 4:3 (standard def) and 16:9 (widescreen))
answered Dec 22 '15 at 17:19
Tim S.Tim S.
5,6615 gold badges28 silver badges71 bronze badges
5,6615 gold badges28 silver badges71 bronze badges
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I don't seem to understand what your question is... Why don't you give it a shot?
– Ryann Jeffers
Dec 22 '15 at 13:48
@Wingzero He's trying to deccrease the full-screen resolution (which is always, by default - The monitor size).
– aytimothy
Dec 22 '15 at 14:13
1
Yes yes I get it. I just don't get the "point" of asking. I think its preferably better to give it a shot first?
– Ryann Jeffers
Dec 22 '15 at 14:15