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How do you make the most compact rapid redstone pulser that never stops?


Keep some chunks loaded in Minecraft SMPHow can I preserve an active redstone circuit when I leave the chunk it's built in?How can you turn a rapid pulser on and off?How can I make a reliable and compact random timer?How does this rapid pulser work?What is the most compact design of down-shifting double-pistons?How can I make a Random Number Generator with vanilla redstone?What is the command to make a command block emit a redstone signal after 20 minsHow do I make redstone repeaters work?What causes the Badly Compressed Packet server error and how to avoid it?How do I use redstone repeaters to stretch the redstone limit?How do you make an item frame turn activate a redstone source?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2















How do you make the most compact rapid redstone pulser that never stops?



And in my friend's server, the rapid redstone pulser stops after some time, and I have no idea why, how do you prevent that from happening?










share|improve this question
































    2















    How do you make the most compact rapid redstone pulser that never stops?



    And in my friend's server, the rapid redstone pulser stops after some time, and I have no idea why, how do you prevent that from happening?










    share|improve this question




























      2












      2








      2


      1






      How do you make the most compact rapid redstone pulser that never stops?



      And in my friend's server, the rapid redstone pulser stops after some time, and I have no idea why, how do you prevent that from happening?










      share|improve this question
















      How do you make the most compact rapid redstone pulser that never stops?



      And in my friend's server, the rapid redstone pulser stops after some time, and I have no idea why, how do you prevent that from happening?







      minecraft minecraft-redstone






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 1 hour ago









      pppery

      1,4981 gold badge8 silver badges20 bronze badges




      1,4981 gold badge8 silver badges20 bronze badges










      asked Sep 7 '11 at 15:53









      DemonicMushyDemonicMushy

      1,1234 gold badges17 silver badges33 bronze badges




      1,1234 gold badges17 silver badges33 bronze badges























          5 Answers
          5






          active

          oldest

          votes


















          3














          There are 3 designs in mind:



          Design 1



          and also this



          design 2



          The third design is slowest but it is also the smallest,



          design 3






          share|improve this answer
































            2














            The problem with any always-on redstone design (including pulsars) is that they will die or glitch when no players are close enough to keep the chunk in memory. Redstone current is not saved with the world.



            There are a couple of ways to combat this, both of which have been covered in previous questions here. You can either add a "jump-start" component to the circuit to get it started again after re-load or use a Bukkit mod to keep some chunks loaded regardless of player distance.






            share|improve this answer



























            • But what if I am just experimenting with redstone and not intending to keep it

              – DemonicMushy
              Sep 7 '11 at 16:12












            • Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

              – Ben Blank
              Sep 7 '11 at 16:16


















            1














            I know another way to make it far more compact see picture. If you power input it turns the pulser off (de-powering the input will make the pulser resume). to start it power and then de-power the piston. ta da! most compact pulser I have ever seen.



            enter image description here






            share|improve this answer
































              -1














              use a comparator and a redstone block it is smaller than ProSay's and goes fast
              use the comparator with the light in the front turned on and put the redstone
              block as the input then put redstone as the output and the input b



              enter image description here






              share|improve this answer



























              • Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                – IQAndreas
                Aug 5 '13 at 23:17


















              -1














              Simple. Use a sticky piston, a redstone block and two redstone dust. Attach the piston pointing parallel to the ground, attach the redstone block to it, and put the redstone dust next to both piston and block. Ta-da!






              share|improve this answer



























                Your Answer








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                5 Answers
                5






                active

                oldest

                votes








                5 Answers
                5






                active

                oldest

                votes









                active

                oldest

                votes






                active

                oldest

                votes









                3














                There are 3 designs in mind:



                Design 1



                and also this



                design 2



                The third design is slowest but it is also the smallest,



                design 3






                share|improve this answer





























                  3














                  There are 3 designs in mind:



                  Design 1



                  and also this



                  design 2



                  The third design is slowest but it is also the smallest,



                  design 3






                  share|improve this answer



























                    3












                    3








                    3







                    There are 3 designs in mind:



                    Design 1



                    and also this



                    design 2



                    The third design is slowest but it is also the smallest,



                    design 3






                    share|improve this answer













                    There are 3 designs in mind:



                    Design 1



                    and also this



                    design 2



                    The third design is slowest but it is also the smallest,



                    design 3







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Sep 7 '11 at 15:58









                    ProSayProSay

                    2,4465 gold badges27 silver badges49 bronze badges




                    2,4465 gold badges27 silver badges49 bronze badges


























                        2














                        The problem with any always-on redstone design (including pulsars) is that they will die or glitch when no players are close enough to keep the chunk in memory. Redstone current is not saved with the world.



                        There are a couple of ways to combat this, both of which have been covered in previous questions here. You can either add a "jump-start" component to the circuit to get it started again after re-load or use a Bukkit mod to keep some chunks loaded regardless of player distance.






                        share|improve this answer



























                        • But what if I am just experimenting with redstone and not intending to keep it

                          – DemonicMushy
                          Sep 7 '11 at 16:12












                        • Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                          – Ben Blank
                          Sep 7 '11 at 16:16















                        2














                        The problem with any always-on redstone design (including pulsars) is that they will die or glitch when no players are close enough to keep the chunk in memory. Redstone current is not saved with the world.



                        There are a couple of ways to combat this, both of which have been covered in previous questions here. You can either add a "jump-start" component to the circuit to get it started again after re-load or use a Bukkit mod to keep some chunks loaded regardless of player distance.






                        share|improve this answer



























                        • But what if I am just experimenting with redstone and not intending to keep it

                          – DemonicMushy
                          Sep 7 '11 at 16:12












                        • Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                          – Ben Blank
                          Sep 7 '11 at 16:16













                        2












                        2








                        2







                        The problem with any always-on redstone design (including pulsars) is that they will die or glitch when no players are close enough to keep the chunk in memory. Redstone current is not saved with the world.



                        There are a couple of ways to combat this, both of which have been covered in previous questions here. You can either add a "jump-start" component to the circuit to get it started again after re-load or use a Bukkit mod to keep some chunks loaded regardless of player distance.






                        share|improve this answer















                        The problem with any always-on redstone design (including pulsars) is that they will die or glitch when no players are close enough to keep the chunk in memory. Redstone current is not saved with the world.



                        There are a couple of ways to combat this, both of which have been covered in previous questions here. You can either add a "jump-start" component to the circuit to get it started again after re-load or use a Bukkit mod to keep some chunks loaded regardless of player distance.







                        share|improve this answer














                        share|improve this answer



                        share|improve this answer








                        edited Apr 13 '17 at 12:09









                        Community

                        1




                        1










                        answered Sep 7 '11 at 16:09









                        Ben BlankBen Blank

                        12.4k23 gold badges75 silver badges115 bronze badges




                        12.4k23 gold badges75 silver badges115 bronze badges















                        • But what if I am just experimenting with redstone and not intending to keep it

                          – DemonicMushy
                          Sep 7 '11 at 16:12












                        • Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                          – Ben Blank
                          Sep 7 '11 at 16:16

















                        • But what if I am just experimenting with redstone and not intending to keep it

                          – DemonicMushy
                          Sep 7 '11 at 16:12












                        • Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                          – Ben Blank
                          Sep 7 '11 at 16:16
















                        But what if I am just experimenting with redstone and not intending to keep it

                        – DemonicMushy
                        Sep 7 '11 at 16:12






                        But what if I am just experimenting with redstone and not intending to keep it

                        – DemonicMushy
                        Sep 7 '11 at 16:12














                        Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                        – Ben Blank
                        Sep 7 '11 at 16:16





                        Then I'd recommend going with the minecart jump start described in the first question I linked. It's non-permanent and easy to tear down (to move or recycle), so it's great for just playing around. And having it means you don't have to worry about your experiments breaking if you get too far away from them.

                        – Ben Blank
                        Sep 7 '11 at 16:16











                        1














                        I know another way to make it far more compact see picture. If you power input it turns the pulser off (de-powering the input will make the pulser resume). to start it power and then de-power the piston. ta da! most compact pulser I have ever seen.



                        enter image description here






                        share|improve this answer





























                          1














                          I know another way to make it far more compact see picture. If you power input it turns the pulser off (de-powering the input will make the pulser resume). to start it power and then de-power the piston. ta da! most compact pulser I have ever seen.



                          enter image description here






                          share|improve this answer



























                            1












                            1








                            1







                            I know another way to make it far more compact see picture. If you power input it turns the pulser off (de-powering the input will make the pulser resume). to start it power and then de-power the piston. ta da! most compact pulser I have ever seen.



                            enter image description here






                            share|improve this answer













                            I know another way to make it far more compact see picture. If you power input it turns the pulser off (de-powering the input will make the pulser resume). to start it power and then de-power the piston. ta da! most compact pulser I have ever seen.



                            enter image description here







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered Mar 17 '14 at 20:43









                            kiedamonkiedamon

                            111 bronze badge




                            111 bronze badge
























                                -1














                                use a comparator and a redstone block it is smaller than ProSay's and goes fast
                                use the comparator with the light in the front turned on and put the redstone
                                block as the input then put redstone as the output and the input b



                                enter image description here






                                share|improve this answer



























                                • Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                  – IQAndreas
                                  Aug 5 '13 at 23:17















                                -1














                                use a comparator and a redstone block it is smaller than ProSay's and goes fast
                                use the comparator with the light in the front turned on and put the redstone
                                block as the input then put redstone as the output and the input b



                                enter image description here






                                share|improve this answer



























                                • Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                  – IQAndreas
                                  Aug 5 '13 at 23:17













                                -1












                                -1








                                -1







                                use a comparator and a redstone block it is smaller than ProSay's and goes fast
                                use the comparator with the light in the front turned on and put the redstone
                                block as the input then put redstone as the output and the input b



                                enter image description here






                                share|improve this answer















                                use a comparator and a redstone block it is smaller than ProSay's and goes fast
                                use the comparator with the light in the front turned on and put the redstone
                                block as the input then put redstone as the output and the input b



                                enter image description here







                                share|improve this answer














                                share|improve this answer



                                share|improve this answer








                                edited Aug 19 '16 at 17:42









                                Community

                                1




                                1










                                answered Aug 5 '13 at 21:28









                                user53210user53210

                                9




                                9















                                • Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                  – IQAndreas
                                  Aug 5 '13 at 23:17

















                                • Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                  – IQAndreas
                                  Aug 5 '13 at 23:17
















                                Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                – IQAndreas
                                Aug 5 '13 at 23:17





                                Your answer is very unclear. Do you think you could post a screenshot or something to clarify it?

                                – IQAndreas
                                Aug 5 '13 at 23:17











                                -1














                                Simple. Use a sticky piston, a redstone block and two redstone dust. Attach the piston pointing parallel to the ground, attach the redstone block to it, and put the redstone dust next to both piston and block. Ta-da!






                                share|improve this answer





























                                  -1














                                  Simple. Use a sticky piston, a redstone block and two redstone dust. Attach the piston pointing parallel to the ground, attach the redstone block to it, and put the redstone dust next to both piston and block. Ta-da!






                                  share|improve this answer



























                                    -1












                                    -1








                                    -1







                                    Simple. Use a sticky piston, a redstone block and two redstone dust. Attach the piston pointing parallel to the ground, attach the redstone block to it, and put the redstone dust next to both piston and block. Ta-da!






                                    share|improve this answer













                                    Simple. Use a sticky piston, a redstone block and two redstone dust. Attach the piston pointing parallel to the ground, attach the redstone block to it, and put the redstone dust next to both piston and block. Ta-da!







                                    share|improve this answer












                                    share|improve this answer



                                    share|improve this answer










                                    answered Dec 9 '16 at 12:13









                                    Parth ManeParth Mane

                                    11 bronze badge




                                    11 bronze badge






























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                                        Кастелфранко ди Сопра Становништво Референце Спољашње везе Мени за навигацију43°37′18″ СГШ; 11°33′32″ ИГД / 43.62156° СГШ; 11.55885° ИГД / 43.62156; 11.5588543°37′18″ СГШ; 11°33′32″ ИГД / 43.62156° СГШ; 11.55885° ИГД / 43.62156; 11.558853179688„The GeoNames geographical database”„Istituto Nazionale di Statistica”проширитиууWorldCat156923403n850174324558639-1cb14643287r(подаци)