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How to import an mcedit schematic using world edit?


How do I kill a pig which was turned into a zombie pigman by lightning in SMP?How can I merge multiple maps?World edit 100 Million BlocksMCEdit still usable? - Transfer old Minecraft buildings to a new worldHow to create a large ocean area using Bukkit?Is there a vanilla block like Air that wont be affected by “copy Air” being turned off in MC Edit?How to resize something in MCedit?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3















I made a very awesome mob arena that I want to put on a friend's server. We've tried using world edit to import it but it doesn't paste in the right location. Most of the arena is underground and the whole thing appears above ground when you paste it. He said that mcedit and world edit copy differently, so I tried copying it with world edit in single player. I pasted it to see if it would work, but all of the signs pasted empty and all of the special properties on the spawner didn't copy either.



Is there a way to import it onto the smp server using world edit? Does world edit on servers actually copy everything?










share|improve this question


























  • Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

    – MBraedley
    Apr 28 '13 at 5:30











  • Problem is that the server owner refuses to use it or let me use it for him.

    – Ruby
    Apr 28 '13 at 16:47

















3















I made a very awesome mob arena that I want to put on a friend's server. We've tried using world edit to import it but it doesn't paste in the right location. Most of the arena is underground and the whole thing appears above ground when you paste it. He said that mcedit and world edit copy differently, so I tried copying it with world edit in single player. I pasted it to see if it would work, but all of the signs pasted empty and all of the special properties on the spawner didn't copy either.



Is there a way to import it onto the smp server using world edit? Does world edit on servers actually copy everything?










share|improve this question


























  • Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

    – MBraedley
    Apr 28 '13 at 5:30











  • Problem is that the server owner refuses to use it or let me use it for him.

    – Ruby
    Apr 28 '13 at 16:47













3












3








3


1






I made a very awesome mob arena that I want to put on a friend's server. We've tried using world edit to import it but it doesn't paste in the right location. Most of the arena is underground and the whole thing appears above ground when you paste it. He said that mcedit and world edit copy differently, so I tried copying it with world edit in single player. I pasted it to see if it would work, but all of the signs pasted empty and all of the special properties on the spawner didn't copy either.



Is there a way to import it onto the smp server using world edit? Does world edit on servers actually copy everything?










share|improve this question
















I made a very awesome mob arena that I want to put on a friend's server. We've tried using world edit to import it but it doesn't paste in the right location. Most of the arena is underground and the whole thing appears above ground when you paste it. He said that mcedit and world edit copy differently, so I tried copying it with world edit in single player. I pasted it to see if it would work, but all of the signs pasted empty and all of the special properties on the spawner didn't copy either.



Is there a way to import it onto the smp server using world edit? Does world edit on servers actually copy everything?







minecraft minecraft-worldedit minecraft-mcedit






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 4 hours ago









pppery

1,5391 gold badge8 silver badges20 bronze badges




1,5391 gold badge8 silver badges20 bronze badges










asked Apr 28 '13 at 4:10









RubyRuby

1701 gold badge2 silver badges12 bronze badges




1701 gold badge2 silver badges12 bronze badges















  • Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

    – MBraedley
    Apr 28 '13 at 5:30











  • Problem is that the server owner refuses to use it or let me use it for him.

    – Ruby
    Apr 28 '13 at 16:47

















  • Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

    – MBraedley
    Apr 28 '13 at 5:30











  • Problem is that the server owner refuses to use it or let me use it for him.

    – Ruby
    Apr 28 '13 at 16:47
















Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

– MBraedley
Apr 28 '13 at 5:30





Why not just use MCEdit? It seems to me you're just over-complicating things by not doing that. Yes, you have to take the server offline, but it's worth it in order to do the job right.

– MBraedley
Apr 28 '13 at 5:30













Problem is that the server owner refuses to use it or let me use it for him.

– Ruby
Apr 28 '13 at 16:47





Problem is that the server owner refuses to use it or let me use it for him.

– Ruby
Apr 28 '13 at 16:47










1 Answer
1






active

oldest

votes


















3














I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.






share|improve this answer

























  • From the research I've done on the forums, they use the same schematic format.

    – SevenSidedDie
    Sep 3 '13 at 5:21












  • @SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

    – s6th
    Sep 3 '13 at 18:02











  • So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

    – SevenSidedDie
    Sep 3 '13 at 21:08











  • Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

    – s6th
    Sep 7 '13 at 3:02











  • You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

    – SevenSidedDie
    Sep 7 '13 at 4:08













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1 Answer
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oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









3














I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.






share|improve this answer

























  • From the research I've done on the forums, they use the same schematic format.

    – SevenSidedDie
    Sep 3 '13 at 5:21












  • @SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

    – s6th
    Sep 3 '13 at 18:02











  • So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

    – SevenSidedDie
    Sep 3 '13 at 21:08











  • Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

    – s6th
    Sep 7 '13 at 3:02











  • You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

    – SevenSidedDie
    Sep 7 '13 at 4:08















3














I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.






share|improve this answer

























  • From the research I've done on the forums, they use the same schematic format.

    – SevenSidedDie
    Sep 3 '13 at 5:21












  • @SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

    – s6th
    Sep 3 '13 at 18:02











  • So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

    – SevenSidedDie
    Sep 3 '13 at 21:08











  • Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

    – s6th
    Sep 7 '13 at 3:02











  • You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

    – SevenSidedDie
    Sep 7 '13 at 4:08













3












3








3







I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.






share|improve this answer













I'm sorry, there's no way to do this unless you talk to sk89q, the developer. Your friend is right, WorldEdit and MCEdit copy differently, and custom data is lost.







share|improve this answer












share|improve this answer



share|improve this answer










answered Sep 3 '13 at 3:17









s6ths6th

4151 gold badge4 silver badges15 bronze badges




4151 gold badge4 silver badges15 bronze badges















  • From the research I've done on the forums, they use the same schematic format.

    – SevenSidedDie
    Sep 3 '13 at 5:21












  • @SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

    – s6th
    Sep 3 '13 at 18:02











  • So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

    – SevenSidedDie
    Sep 3 '13 at 21:08











  • Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

    – s6th
    Sep 7 '13 at 3:02











  • You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

    – SevenSidedDie
    Sep 7 '13 at 4:08

















  • From the research I've done on the forums, they use the same schematic format.

    – SevenSidedDie
    Sep 3 '13 at 5:21












  • @SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

    – s6th
    Sep 3 '13 at 18:02











  • So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

    – SevenSidedDie
    Sep 3 '13 at 21:08











  • Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

    – s6th
    Sep 7 '13 at 3:02











  • You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

    – SevenSidedDie
    Sep 7 '13 at 4:08
















From the research I've done on the forums, they use the same schematic format.

– SevenSidedDie
Sep 3 '13 at 5:21






From the research I've done on the forums, they use the same schematic format.

– SevenSidedDie
Sep 3 '13 at 5:21














@SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

– s6th
Sep 3 '13 at 18:02





@SevenSidedDie Yes, they use the same schematic format but WorldEdit doesn't copy over the tile data, like MCEdit does.

– s6th
Sep 3 '13 at 18:02













So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

– SevenSidedDie
Sep 3 '13 at 21:08





So WorldEdit doesn't copy metadata such as sign text or block facing? That does seem to be a failure to provide a complete feature.

– SevenSidedDie
Sep 3 '13 at 21:08













Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

– s6th
Sep 7 '13 at 3:02





Well, there's two different levels of data attatched to a block. One is only copied by MCedit, while the second is copied by both. I don't know the difference, or what they're called.

– s6th
Sep 7 '13 at 3:02













You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

– SevenSidedDie
Sep 7 '13 at 4:08





You might mean metadata and NBT tags. I'm still surprised that's not copied, since nearly everything in Minecraft is moving to using NBT for anything more complicated than block facing. If WorldEdit can't handle NBT data, it will quickly become obsolete.

– SevenSidedDie
Sep 7 '13 at 4:08

















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