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Do Life Drain attacks from wights stack?

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Do Life Drain attacks from wights stack?


Clarifying the wraith's Life Drain attack in the Lost Mine of Phandelver adventureDoes the HP reduction from exhaustion ever heal in Tomb of Annihilation?Can a Vampire bite's HP drain deal extra damage to a creature with temp HP?Should necrotic damage resistance reduce the impact of a mummy's rotting fist on maximum hp?Reviving someone who died due to a reduction of his maximum hit pointsHow does the Life Drain ability of the Wraith and Specter interact with temporary hit points?Are there any attacks or effects that reduce max HP to 0 without stating what happens?What are the permanent effects of a vampire bite if the character doesn't die?Why do you have to be buried after dying from a vampire bite to become a vampire spawn?Which form(s) does the Shadow's Strength Drain attack affect when cast on a Wild Shaped, Shapechanged, Polymorphed or True Polymorphed character?






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5












$begingroup$


The wight has an attack called Life Drain:




Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.



A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.




If the same wight hits a character with it multiple times, or a number of wights hit the same character with it, assuming the character fails their Constitution save each time, do the max HP reduction effects stack?



I know magical effects don't normally stack, but this isn't listed as being magical. Additionally, if it doesn't stack, I can't see how most characters could ever have their max HP reduced to 0.










share|improve this question











$endgroup$


















    5












    $begingroup$


    The wight has an attack called Life Drain:




    Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.



    A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.




    If the same wight hits a character with it multiple times, or a number of wights hit the same character with it, assuming the character fails their Constitution save each time, do the max HP reduction effects stack?



    I know magical effects don't normally stack, but this isn't listed as being magical. Additionally, if it doesn't stack, I can't see how most characters could ever have their max HP reduced to 0.










    share|improve this question











    $endgroup$














      5












      5








      5





      $begingroup$


      The wight has an attack called Life Drain:




      Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.



      A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.




      If the same wight hits a character with it multiple times, or a number of wights hit the same character with it, assuming the character fails their Constitution save each time, do the max HP reduction effects stack?



      I know magical effects don't normally stack, but this isn't listed as being magical. Additionally, if it doesn't stack, I can't see how most characters could ever have their max HP reduced to 0.










      share|improve this question











      $endgroup$




      The wight has an attack called Life Drain:




      Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.



      A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.




      If the same wight hits a character with it multiple times, or a number of wights hit the same character with it, assuming the character fails their Constitution save each time, do the max HP reduction effects stack?



      I know magical effects don't normally stack, but this isn't listed as being magical. Additionally, if it doesn't stack, I can't see how most characters could ever have their max HP reduced to 0.







      dnd-5e monsters hit-points stacking






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 49 mins ago









      V2Blast

      29.1k5105177




      29.1k5105177










      asked 53 mins ago









      Allan MillsAllan Mills

      1,77618




      1,77618




















          1 Answer
          1






          active

          oldest

          votes


















          3












          $begingroup$

          It looks like the answer is: No it doesn't stack



          While this may be a magical effect, the combining of magical effects you are referencing refers to spells specifically.




          Combining Magical Effects



          The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect-such as the highest bonus-from those castings applies while their durations overlap.



          For example, if two clerics cast bless on the same target, that character gains the spell's benefit only once; he or she doesn't get to roll two bonus dice.




          (Player's Handbook, page 205)



          Bolded by me.



          As you can see this rule is referencing spells.



          However, there is also this errata in the DMG:




          Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.




          The Life Drain ability which wights possess is not a spell, but rather a creature's ability. But apparently in recent errata it doesn't stack.






          share|improve this answer











          $endgroup$












          • $begingroup$
            That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
            $endgroup$
            – Allan Mills
            12 mins ago











          Your Answer








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          1 Answer
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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3












          $begingroup$

          It looks like the answer is: No it doesn't stack



          While this may be a magical effect, the combining of magical effects you are referencing refers to spells specifically.




          Combining Magical Effects



          The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect-such as the highest bonus-from those castings applies while their durations overlap.



          For example, if two clerics cast bless on the same target, that character gains the spell's benefit only once; he or she doesn't get to roll two bonus dice.




          (Player's Handbook, page 205)



          Bolded by me.



          As you can see this rule is referencing spells.



          However, there is also this errata in the DMG:




          Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.




          The Life Drain ability which wights possess is not a spell, but rather a creature's ability. But apparently in recent errata it doesn't stack.






          share|improve this answer











          $endgroup$












          • $begingroup$
            That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
            $endgroup$
            – Allan Mills
            12 mins ago















          3












          $begingroup$

          It looks like the answer is: No it doesn't stack



          While this may be a magical effect, the combining of magical effects you are referencing refers to spells specifically.




          Combining Magical Effects



          The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect-such as the highest bonus-from those castings applies while their durations overlap.



          For example, if two clerics cast bless on the same target, that character gains the spell's benefit only once; he or she doesn't get to roll two bonus dice.




          (Player's Handbook, page 205)



          Bolded by me.



          As you can see this rule is referencing spells.



          However, there is also this errata in the DMG:




          Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.




          The Life Drain ability which wights possess is not a spell, but rather a creature's ability. But apparently in recent errata it doesn't stack.






          share|improve this answer











          $endgroup$












          • $begingroup$
            That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
            $endgroup$
            – Allan Mills
            12 mins ago













          3












          3








          3





          $begingroup$

          It looks like the answer is: No it doesn't stack



          While this may be a magical effect, the combining of magical effects you are referencing refers to spells specifically.




          Combining Magical Effects



          The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect-such as the highest bonus-from those castings applies while their durations overlap.



          For example, if two clerics cast bless on the same target, that character gains the spell's benefit only once; he or she doesn't get to roll two bonus dice.




          (Player's Handbook, page 205)



          Bolded by me.



          As you can see this rule is referencing spells.



          However, there is also this errata in the DMG:




          Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.




          The Life Drain ability which wights possess is not a spell, but rather a creature's ability. But apparently in recent errata it doesn't stack.






          share|improve this answer











          $endgroup$



          It looks like the answer is: No it doesn't stack



          While this may be a magical effect, the combining of magical effects you are referencing refers to spells specifically.




          Combining Magical Effects



          The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, however. Instead, the most potent effect-such as the highest bonus-from those castings applies while their durations overlap.



          For example, if two clerics cast bless on the same target, that character gains the spell's benefit only once; he or she doesn't get to roll two bonus dice.




          (Player's Handbook, page 205)



          Bolded by me.



          As you can see this rule is referencing spells.



          However, there is also this errata in the DMG:




          Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.




          The Life Drain ability which wights possess is not a spell, but rather a creature's ability. But apparently in recent errata it doesn't stack.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 27 mins ago

























          answered 42 mins ago









          Jamie KatzJamie Katz

          663




          663











          • $begingroup$
            That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
            $endgroup$
            – Allan Mills
            12 mins ago
















          • $begingroup$
            That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
            $endgroup$
            – Allan Mills
            12 mins ago















          $begingroup$
          That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
          $endgroup$
          – Allan Mills
          12 mins ago




          $begingroup$
          That is really strange then. Unless you have roll up a character with crazy low max HP (eg. wizard with no CON bonus) and your psycho DM throws a wight at your level 1 party and they max out their life drain damage roll on the wizard then I can't see how the wight is going to suck out enough max HP to ever kill someone. Oh well, rules are rules.
          $endgroup$
          – Allan Mills
          12 mins ago

















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