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How do I give player a score if they have an item in their inventory (Minecraft)


Using /testfor in minecraft to check if a player has a certain item in their inventorySelect player that does not have a specific score setDisplaying sidebar scores of entities with CutomNameHow to change scoreboard score if player does not have item in his inventory?How do I teleport a player that has two specific scores in MinecraftHow do I use a score in a different command in MinecraftWhy won't a command block detect a score?Is there a way to give a player a score if they are holding a certain itemHow do I test for a named item in a players inventory? (Minecraft 1.13)How do you find a player with a score in 1.13.1?How detect a fake player with the highest score in a scoreboard in Minecraft 1.13?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








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I am trying to make a tag game with a simple concept, whoever has a name tag named "Tagged" has a score on the scoreboard. Is there a way to do this in 1.13.2? (the objective on the scoreboard is called "tagged")










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  • Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

    – Fabian Röling
    Nov 16 '18 at 16:12











  • @Zuma I have updated my answer to be correct. Does it help you in your situation?

    – SpiceWeasel
    Dec 10 '18 at 23:50

















0















I am trying to make a tag game with a simple concept, whoever has a name tag named "Tagged" has a score on the scoreboard. Is there a way to do this in 1.13.2? (the objective on the scoreboard is called "tagged")










share|improve this question
























  • Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

    – Fabian Röling
    Nov 16 '18 at 16:12











  • @Zuma I have updated my answer to be correct. Does it help you in your situation?

    – SpiceWeasel
    Dec 10 '18 at 23:50













0












0








0








I am trying to make a tag game with a simple concept, whoever has a name tag named "Tagged" has a score on the scoreboard. Is there a way to do this in 1.13.2? (the objective on the scoreboard is called "tagged")










share|improve this question
















I am trying to make a tag game with a simple concept, whoever has a name tag named "Tagged" has a score on the scoreboard. Is there a way to do this in 1.13.2? (the objective on the scoreboard is called "tagged")







minecraft minecraft-commands






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edited 45 mins ago









pppery

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6425 silver badges16 bronze badges










asked Nov 16 '18 at 15:50









Zuma MusicZuma Music

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  • Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

    – Fabian Röling
    Nov 16 '18 at 16:12











  • @Zuma I have updated my answer to be correct. Does it help you in your situation?

    – SpiceWeasel
    Dec 10 '18 at 23:50

















  • Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

    – Fabian Röling
    Nov 16 '18 at 16:12











  • @Zuma I have updated my answer to be correct. Does it help you in your situation?

    – SpiceWeasel
    Dec 10 '18 at 23:50
















Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

– Fabian Röling
Nov 16 '18 at 16:12





Maybe you can use something from here, but the solutions there aren't very good. You can do much better in 1.13. I'll write an answer when I have time.

– Fabian Röling
Nov 16 '18 at 16:12













@Zuma I have updated my answer to be correct. Does it help you in your situation?

– SpiceWeasel
Dec 10 '18 at 23:50





@Zuma I have updated my answer to be correct. Does it help you in your situation?

– SpiceWeasel
Dec 10 '18 at 23:50










1 Answer
1






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0














execute as @a store result score tagged run clear @s name_tagdisplay:Name:""Tagged"" 0 should do it. I don't use the store function in execute very often and I haven't tested it, but this should do it.



Edited to correct command.






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    execute as @a store result score tagged run clear @s name_tagdisplay:Name:""Tagged"" 0 should do it. I don't use the store function in execute very often and I haven't tested it, but this should do it.



    Edited to correct command.






    share|improve this answer





























      0














      execute as @a store result score tagged run clear @s name_tagdisplay:Name:""Tagged"" 0 should do it. I don't use the store function in execute very often and I haven't tested it, but this should do it.



      Edited to correct command.






      share|improve this answer



























        0












        0








        0







        execute as @a store result score tagged run clear @s name_tagdisplay:Name:""Tagged"" 0 should do it. I don't use the store function in execute very often and I haven't tested it, but this should do it.



        Edited to correct command.






        share|improve this answer















        execute as @a store result score tagged run clear @s name_tagdisplay:Name:""Tagged"" 0 should do it. I don't use the store function in execute very often and I haven't tested it, but this should do it.



        Edited to correct command.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Dec 10 '18 at 23:49

























        answered Dec 9 '18 at 16:40









        SpiceWeaselSpiceWeasel

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