How would I combine the effects of both scanning a block under a player and if they're holding an item? The 2019 Stack Overflow Developer Survey Results Are In Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Is there a way to display a player name in /tellraw command?How to execute at a player holding a specific item in Minecraft?Replace normal block with same block that has a special propertyHow do I testfor a player hitting a mob?Command block problem detecting armourHow to detect if somebody is holding something while activating a noteblockClearing a Custom Lore Item from inventory Minecraft 1.13my Minecraft /tp command thinks there are “no entities” on my teamMinecraft 1.14 /give command with multiple NBT tagsCan somebody help me with the execute commands in Minecraft?

Student Loan from years ago pops up and is taking my salary

Using dividends to reduce short term capital gains?

Sub-subscripts in strings cause different spacings than subscripts

Am I ethically obligated to go into work on an off day if the reason is sudden?

Why not take a picture of a closer black hole?

Why doesn't a hydraulic lever violate conservation of energy?

Loose spokes after only a few rides

Identify 80s or 90s comics with ripped creatures (not dwarves)

Are there continuous functions who are the same in an interval but differ in at least one other point?

Does Parliament hold absolute power in the UK?

Was credit for the black hole image misappropriated?

Huge performance difference of the command find with and without using %M option to show permissions

How to handle characters who are more educated than the author?

How to read αἱμύλιος or when to aspirate

How to support a colleague who finds meetings extremely tiring?

Can each chord in a progression create its own key?

Is there a way to generate uniformly distributed points on a sphere from a fixed amount of random real numbers per point?

Can withdrawing asylum be illegal?

Mortgage adviser recommends a longer term than necessary combined with overpayments

Why did Peik Lin say, "I'm not an animal"?

What information about me do stores get via my credit card?

Could an empire control the whole planet with today's comunication methods?

For what reasons would an animal species NOT cross a *horizontal* land bridge?

Simulating Exploding Dice



How would I combine the effects of both scanning a block under a player and if they're holding an item?



The 2019 Stack Overflow Developer Survey Results Are In
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Is there a way to display a player name in /tellraw command?How to execute at a player holding a specific item in Minecraft?Replace normal block with same block that has a special propertyHow do I testfor a player hitting a mob?Command block problem detecting armourHow to detect if somebody is holding something while activating a noteblockClearing a Custom Lore Item from inventory Minecraft 1.13my Minecraft /tp command thinks there are “no entities” on my teamMinecraft 1.14 /give command with multiple NBT tagsCan somebody help me with the execute commands in Minecraft?



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








0















I'm attempting to create a map with a "lobby" of sorts that will contain rules and more. The issue, of course, is that it's going to be relatively long, so I am trying to make a "Dash" feather that will give Speed II to those holding it, so long as they're in the actual lobby.



The problem is, I'm not getting any results with the command execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run execute if entity @a[nbt=SelectedItem:id:"minecraft:feather",display:Name:""text":"Dash""] run effect give @s speed 9999 2 true, and no errors are being reported by the command block for me to debug.



I'm assuming it's probably an issue with the display:Name:... tag, seeing as I've always had issues with that, but I can't figure any way to change that. I've tried everything from erasing the quote escapes in Name's value to changing the amount of curly brackets, but to no avail. I'm currently using 1.14 Pre-release 2.



Edit:// I've done some more work with different commands and I've found that it is in fact a problem with at least the second half of the execute command; on other command blocks, I can use the block detection part (execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run <command>) perfectly fine.










share|improve this question
























  • In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

    – Fabian Röling
    22 mins ago


















0















I'm attempting to create a map with a "lobby" of sorts that will contain rules and more. The issue, of course, is that it's going to be relatively long, so I am trying to make a "Dash" feather that will give Speed II to those holding it, so long as they're in the actual lobby.



The problem is, I'm not getting any results with the command execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run execute if entity @a[nbt=SelectedItem:id:"minecraft:feather",display:Name:""text":"Dash""] run effect give @s speed 9999 2 true, and no errors are being reported by the command block for me to debug.



I'm assuming it's probably an issue with the display:Name:... tag, seeing as I've always had issues with that, but I can't figure any way to change that. I've tried everything from erasing the quote escapes in Name's value to changing the amount of curly brackets, but to no avail. I'm currently using 1.14 Pre-release 2.



Edit:// I've done some more work with different commands and I've found that it is in fact a problem with at least the second half of the execute command; on other command blocks, I can use the block detection part (execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run <command>) perfectly fine.










share|improve this question
























  • In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

    – Fabian Röling
    22 mins ago














0












0








0








I'm attempting to create a map with a "lobby" of sorts that will contain rules and more. The issue, of course, is that it's going to be relatively long, so I am trying to make a "Dash" feather that will give Speed II to those holding it, so long as they're in the actual lobby.



The problem is, I'm not getting any results with the command execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run execute if entity @a[nbt=SelectedItem:id:"minecraft:feather",display:Name:""text":"Dash""] run effect give @s speed 9999 2 true, and no errors are being reported by the command block for me to debug.



I'm assuming it's probably an issue with the display:Name:... tag, seeing as I've always had issues with that, but I can't figure any way to change that. I've tried everything from erasing the quote escapes in Name's value to changing the amount of curly brackets, but to no avail. I'm currently using 1.14 Pre-release 2.



Edit:// I've done some more work with different commands and I've found that it is in fact a problem with at least the second half of the execute command; on other command blocks, I can use the block detection part (execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run <command>) perfectly fine.










share|improve this question
















I'm attempting to create a map with a "lobby" of sorts that will contain rules and more. The issue, of course, is that it's going to be relatively long, so I am trying to make a "Dash" feather that will give Speed II to those holding it, so long as they're in the actual lobby.



The problem is, I'm not getting any results with the command execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run execute if entity @a[nbt=SelectedItem:id:"minecraft:feather",display:Name:""text":"Dash""] run effect give @s speed 9999 2 true, and no errors are being reported by the command block for me to debug.



I'm assuming it's probably an issue with the display:Name:... tag, seeing as I've always had issues with that, but I can't figure any way to change that. I've tried everything from erasing the quote escapes in Name's value to changing the amount of curly brackets, but to no avail. I'm currently using 1.14 Pre-release 2.



Edit:// I've done some more work with different commands and I've found that it is in fact a problem with at least the second half of the execute command; on other command blocks, I can use the block detection part (execute as @a at @s if block ~ ~-1 ~ minecraft:smooth_quartz run <command>) perfectly fine.







minecraft minecraft-commands






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 40 mins ago







EarthToAccess

















asked 58 mins ago









EarthToAccessEarthToAccess

1839




1839












  • In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

    – Fabian Röling
    22 mins ago


















  • In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

    – Fabian Röling
    22 mins ago

















In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

– Fabian Röling
22 mins ago






In 99.9% of cases "run execute " can just be deleted. Did you try the item detection alone? You can also throw the item on the ground and execute /data get entity @e[type=item,sort=nearest,limit=1] to see its NBT data.

– Fabian Röling
22 mins ago











0






active

oldest

votes












Your Answer








StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "41"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













draft saved

draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348953%2fhow-would-i-combine-the-effects-of-both-scanning-a-block-under-a-player-and-if-t%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes















draft saved

draft discarded
















































Thanks for contributing an answer to Arqade!


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348953%2fhow-would-i-combine-the-effects-of-both-scanning-a-block-under-a-player-and-if-t%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

ParseJSON using SSJSUsing AMPscript with SSJS ActivitiesHow to resubscribe a user in Marketing cloud using SSJS?Pulling Subscriber Status from Lists using SSJSRetrieving Emails using SSJSProblem in updating DE using SSJSUsing SSJS to send single email in Marketing CloudError adding EmailSendDefinition using SSJS

Кампала Садржај Географија Географија Историја Становништво Привреда Партнерски градови Референце Спољашње везе Мени за навигацију0°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.340°11′ СГШ; 32°20′ ИГД / 0.18° СГШ; 32.34° ИГД / 0.18; 32.34МедијиПодациЗванични веб-сајту

19. јануар Садржај Догађаји Рођења Смрти Празници и дани сећања Види још Референце Мени за навигацијуу